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View Full Version : Source Level Design


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  1. Pointfile not pointing to anything. Just hanging in the void.
  2. Wake-up routine
  3. Prisoner pod tutorial?
  4. Screen tearing in hammer?
  5. Landmarks and such
  6. Timer operated doors?
  7. L4D2 Maps In L4D
  8. [L4d] Map won't end
  9. How to convert .3ds to .VMF map as level (not importing as model :P)
  10. L4D - fog and draw distance issue
  11. bamboo modelling
  12. Map crashes randomly
  13. Making props free of gravity?
  14. Hello + Question about models in TF2
  15. Constraints, please help
  16. How do you hide all the special brushes?
  17. Postcards from the Hebrides
  18. Show Score with game_text
  19. Flinging distance (Portal)
  20. Spawning outside my map?
  21. Quick Help - Plugging Antlion Holes
  22. Drawing too much
  23. Every tool is camera?
  24. Changing levels
  25. Hl2.exe
  26. NPC_maker requires my presence?
  27. path_corner, force npc direction?
  28. Make level end and saves
  29. My path_viewpoint keeps pointing backward
  30. Motion Blur Effect in Levels?
  31. Why do my props all show up brighter ingame than in hammer/modelviewer/max
  32. Block Flashlight
  33. Making a Valve
  34. Faces intersecting other faces
  35. How do I make a button do different things based on the situation?
  36. Why does my sprite look like this
  37. L4D Crash
  38. No damage fall
  39. Changelevel
  40. Attach func_brush to Entity L4D
  41. Hammer Units Conversion Tool
  42. Map won't run with displacements
  43. Medkits, weapons etc stay after level change
  44. .vmf to .map or .rmf converter
  45. low visability
  46. HDR Cubemaps Problem
  47. What happened to my NPCs?
  48. vrad_dll.dll
  49. Door keeps looping sound
  50. Projected texture not lighting props in my mod
  51. multiple safe rooms
  52. TF2 Score Prob Game_score
  53. Prop problems
  54. Tracktrain help
  55. Cant Play Map!?
  56. Black wall faces
  57. Func_TrackTrain wont take inputs L4D
  58. vrad problem
  59. Model browser
  60. Reflection Problem?
  61. How Do I Change the Map description?
  62. [TF2] Intel Trail
  63. Why are some of the objects in my map flickering black?
  64. Triggers not working
  65. Prop_static limit?
  66. Any way retrieve saved graphics from bsp file?
  67. Bigger on the inside?
  68. Question about func_tank and unburrowing antlions
  69. Help with weapons
  70. Tracktrain Stalls in L4D
  71. Train with multiple cars
  72. Spawn Points
  73. Teleport object
  74. Huge red flashing error sign
  75. L4D tracktrain Roll
  76. Mini maps
  77. Turn off the engine sound on a prisoner pod?
  78. Button
  79. L4D greys out then crashes
  80. Random event
  81. Make a room underground
  82. 3d skybox question
  83. HL2 combine bunker in ep2
  84. Creating curved surfaces
  85. Can high compression corrupt maps?
  86. How do I apply textures properly?
  87. Skybox is showing.... Decals!?
  88. No special infected showing up with survival mode map
  89. Having difficulty binding ent_fire to a key
  90. Low volume with ambient_generic
  91. Making curves/pathways?
  92. Shadow problems
  93. Water is dragging images
  94. Stopping a soundscape
  95. Color correction in Source
  96. Good water texture
  97. Looks like my map got hit by a typhoon!
  98. Problem exporting model
  99. Sequence of scripted_sequences
  100. Loading Hammer with Episode Two config looks crazy.
  101. L4D Panic Events
  102. Decals or Overlays on a Moving entity
  103. l4d Autho tools, placing a single zombie.
  104. Thumpah
  105. Split topic?
  106. MicroBrush 2 released: a Hammer alternative
  107. Model lighting
  108. Damn cubemaps
  109. Playtesting
  110. Help with adding a briefing to my map
  111. Hardest Game to Map for?
  112. Zipping
  113. Importing props
  114. Player Death
  115. Console Errors
  116. Any way to make sentry guns unbuildable? (TF2)
  117. Display Score
  118. Adding snow on roofs? And props in snow?
  119. Fire effect in TF2?
  120. Need help resetting tracktrains with intervals.
  121. Can't get my buttons to press back out after being pressed in
  122. Noobiest question in this forum!
  123. large scale displacement editing
  124. Water not rendering.
  125. How to: play mp3 & mod weapon damage?
  126. Fire Problem
  127. Spin me right 'round
  128. L4D First Aid Spawns
  129. Areaportal render wrong
  130. How to make map testing faster?
  131. 3 questions
  132. a little question
  133. TF2 2Fort texture problems.
  134. weird thing happens
  135. Scripted_Sequence Crash
  136. Need some help here
  137. Changing Levels Never Works.
  138. Hammer Compileing bug
  139. 3D Texture mode not working
  140. HELP areaportals
  141. Need Help on a random teleport system
  142. Hammer Crashes on Loading Map
  143. Maximum number of bots per map
  144. Hammer questions
  145. Map makes HL2.exe stop working.
  146. Sheet Draping
  147. Not Reconising L4D ??
  148. L4D func_brush
  149. Windows 7 and Hammer = FAIL
  150. Rotorwash effect?
  151. Adding water
  152. Error Compiling Map -- Log posted
  153. Updated FGD icons for Left 4 Dead
  154. OnPressed?
  155. Problem with Hammer windows
  156. TF2: KOTH timer issue
  157. The lock bar on the exit door
  158. mapping and custom npc's
  159. "CRopeManager::AddToRenderCache count to large for cache!"
  160. vvis compile problems
  161. Help with house!
  162. Missing Cubemap Materials In L4D Authoring Tools
  163. Simple question about nodraw blocks
  164. Realisticness
  165. info_overlay help
  166. Need one to make a map with
  167. How do you get white windows.
  168. Lost view ports
  169. Multi Level Maps in Garry's Mod
  170. Hammer crashes on startup
  171. Scaling Static Objects
  172. Permanent Rotation
  173. Uniform Resize
  174. New line "\n"
  175. Quick custom texture question
  176. L4D Authoring Tool - Hammer won't load
  177. Looking for Mapping Partner
  178. 3D Skybox Enshadows Whole Map
  179. Problems with my l4d map
  180. Death Pit
  181. Hundreds of 'leaks'.
  182. Revert to animation, need help
  183. HL2DM Crashes When I Compile My Map
  184. Being able so the through walls
  185. Source Engine Download Link ?
  186. Double doors
  187. TF2 Player Sight Level... part II of The Noob Level Design Saga
  188. make lights appear lit
  189. map crashes when I throw a grenade
  190. Players crash when joining
  191. Problems with the four windows
  192. importing custom textures from mods
  193. Stringed up lights in Dark Carnival
  194. Failure Notice
  195. Hammer UI problem following crash.
  196. Preformance question
  197. Need help using BSPZIP to compile scripts into a map
  198. Cars glowing white..
  199. Too many t-junctions bug?
  200. Creator of/Textures for Cyberpunk? (TF2)
  201. [HELP] Pitchblack shadow coming from nowhere..
  202. moving lasers
  203. Question with Info_player_teamspawn
  204. Mario Kart Mission
  205. func_rotating in TF2
  206. Model problem from sketchup to hammer
  207. info_player_deathmatch
  208. Duel Maps - tf2
  209. VRAD crashes randomly
  210. Killing random objects inside a trigger?
  211. Need help making my texture work
  212. Please Help!!-Map Description In Hammer
  213. Models & Textures
  214. A new map maker's question...
  215. Weird buttons
  216. Making glass start out broken
  217. Poison gas
  218. What file tells Model Viewer what texture file to use?
  219. Level is all of the Sudden Bugged
  220. World Editor Startup Problem
  221. Pausing An Animated Texture
  222. fubar light_environment?
  223. L4D2 Authoring tools - skybox?
  224. func_breakable_surf
  225. Need help compiling
  226. [L4D2] Getting textures from L4D?
  227. [L4D2] New compile log
  228. Help with am_variety_b2
  229. [L4D2] Survival?
  230. Compiling issues
  231. (TF2) Resetting the Intel with Triggers
  232. What Class & Keyvalues to go for if...
  233. TF2 Run map won't open.
  234. Need a Guide for Scavenger
  235. Begginer in Level Design Questions
  236. Hammer Editor Viewports Problem
  237. [L4D2] Fading grass
  238. FindPortalSide error
  239. Easy Texture Alignment?
  240. my map compile freezes at vbsp!
  241. help can't see props
  242. Looking for a skilled mapper
  243. Left 4 Dead 2 map sources?
  244. Flashhlight Displacement Problem
  245. RP Mapping
  246. VVIS not running / invisible water
  247. Need faster spawn of infected
  248. Setting amount of damage to be taken before enabling motion
  249. Two Problems
  250. Keeping lighting restricted to certain parts of the map