View Full Version : Pyro

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  1. Give Pyro a Shotgun and a Flare gun shot
  2. What do you WANT pyro to be?
  3. Pyro Buff: Dash
  4. Stock Pyro overhaul
  5. The Pyro is Over Powered
  6. Why play pyro?
  7. Some crappy weapon idea
  8. Thoughts on the Phlog
  9. Generic Homewrecker Thread
  11. Pyro...
  12. Aux | Secondary Centric Pyro Subclass
  13. Scorch Shot Buff
  14. If someone recommended axtinguisher before it was released?
  15. Air-blast oriented Flamethrower idea
  16. Burst Primary Concept.
  17. Why Volcanic Shard?
  18. Element
  19. Pyro Domination line suggestion- Whistle from Meet the Pyro
  20. Well, Everyone else is doing it.
  21. Manmelter needs a buff.
  22. Why Not Give Pyro More Mobility By Airblast Jumps?
  23. New Pyro Mobility Mechanic
  24. Pyro Update is released!
  25. How bout' an electric based pyro weapon set?
  26. Here's what we got out of today's "bug fix" update.
  27. The Chaos Maker
  28. Valve, please change the pyro's movement speed from 100% to 93%.
  29. Pyro needs something to "wet" someone
  30. Some weapons based off of office supplies or something
  31. Coffeesition C4 - Secondary Unlock
  32. Nerf [insertPyroweaponhere]
  33. My Neon Annihilator Idea
  34. My ATTEMPT at BALANCED Pyro mobility unlocks
  35. Look at all dem pyro sets on the front page of the workshop.
  36. Lower Damage | No/Decreased Fall-off | Revisiting Non-linear Damage Fall-off
  37. Another NA suggestion
  38. Laser Flamethrower
  39. Explain to me how...
  40. Has anybody attempted
  41. Advanced reflect rocket jumping
  42. Why not just make a mobility flamethrower
  43. Fun Phlog Fact
  44. Sharpened Volcano Fragment Buff
  45. Something I noticed.
  46. Scorch Shot REALLY Disapointed Me
  47. Hit indicator sounds that are effective, but don't blast your eardrums as pyro
  48. Best Cosmetic Loadout with Pyrotechnic Tote?
  49. tfw a degreaser pyro styles on you with a groundstall + flarepunch
  50. The final solution
  51. Apparent detonator jump buff
  52. Nerfing Airblast - The Thread
  53. Why all these scout mains on the pyro forum? -Rage Thread with not real point-
  54. A Few Weapon Ideas
  55. TF2 Science Group
  56. Noob Pyros, learn to W+M1!
  57. Flare gun vs shotgun
  58. There's something we all need to realise
  59. Name Suggestions for my Degreaser? :o
  60. Sharpened Volcano Fragment Needs A Buff
  61. Originally sugested for the Spy: Bonk Exstra fizzy.
  62. Best flamer?
  63. the Lunatic's Lingerer
  64. the Pyrogust 3000
  65. Strange Homewrecker...
  66. The Fire Pipe [Brand New Weapon Idea]
  67. Airblast Change That Has Been Stuck In My Head For a While Now
  68. Your average cosmetic descision making thread.
  69. Easypyro
  70. Flamethrower Ideas
  71. Best Pyro Loadouts For Each Flamethrower
  72. How about this....
  73. Sharpened Volcano Fragment buff idea
  74. little pyro script
  75. Why do People Think the Pyro is Overpowered?
  76. Warlocks
  77. My attempt at a secondary that synergizes with all flamethrowers:
  78. I've Found The TRUE Face Of Pyro
  79. The Pyrofaust
  80. Silly Mobility Idea: The Pole Vault
  81. Best/Worst/Most Underused Pyro Hat?
  82. Reserve Shooter: Should it minicrit on players that jump?
  83. Bonus idea: Airblasts gives you armor
  84. Flamethrower idea: FIre-eater
  85. I just had a butt load of fun today
  86. Phlogistinator idea
  87. A Noobish thread
  88. Flare vs. Shotgun vs. Reserve Shooter. Why not have them all?
  89. nerf cow mangler reflection damage
  90. Reserve Shooter discussion.
  91. Pyro (Mann vs Machine) loadout and strategy
  92. Ode to Pyro
  93. phlogistinator buff/nerf
  94. Pro Pyros, what tips / strategies do you know of?
  95. Some new Flare Gun
  96. Can we pretend for a bit?
  97. What if afterburn caused you to take minicrits from ALL melee sources
  98. Tips on beating scout
  99. The reason you don't use axetinguisher?
  100. Unnessisary buffs: The scorch shot.
  101. The new flaregun
  102. a bizarre pyro primary idea
  103. Primary: Ignition
  104. Why I Hate The Plogistiniator
  105. Pyro players need to stop acting like 12 year olds on xbox live.
  106. Should the Backscratcher's downside be toned down?
  107. A melee concept.
  108. Axtinguisher rework / New melee idea
  109. Incendiary Shotgun
  111. I have a question for the Pyro subforum.
  112. Revealing the Pyro's identity, Sandvich137 style!
  113. Help staying alive as Pyro.
  114. CTF Pyro
  115. Frag video: Meet the PUBro! 5 Part 1
  116. Class 101 - A guide to the pyro!
  117. Pyro needs to be 'differently' mobile
  118. Stock mobility ideas
  119. hey guys STOCK MOBILIKTY
  120. Valve Corporation, keep the axtinquisher, but revamp the degreaser.
  121. My Version of a charged airblast
  122. The Perfect Stock Mobility
  123. Petition: Remove the Phlog's -10% damage penalty
  124. What if...
  125. the third degree is too powerful, and needs a nerf
  126. The SVF Buff To End Them All
  127. Make reflect kills....
  128. Why we need an Incendiary Cannon unlockable primary
  129. Scorch Shot +40% Move Speed while Flare Jumping
  130. A serious Degreaser discussion thread
  131. The Alternate Mobility Idea
  132. how do you maximize shotgun damage output?
  133. 2 suggestions for the degreaser; reflect inginition and slower switch speed
  134. Degreaser Nerf
  135. Chemical Weapons
  136. My theory.
  137. My airblast compilation vid
  138. Shotgun Unlock Idea: The Barrel Buster
  139. A serious thread
  140. Does the degreaser need afterburn damage?
  142. The degreaser's not that bad
  143. My 2 cents on the degreaser
  144. My theory about the Pyro
  145. Weapon Idea: 5 Alarm Hot Sauce
  146. Le Sap-auteur
  147. New Pyro Set: The Trojan Torcher
  148. How do you guys play using the Axetinguisher?
  149. What Pyro has needed all along.
  150. Coffeesition C4 (remake)
  151. The reason why a thrown/rechargable secondary weapon won't work.
  152. How do I test this?
  153. The ONLY thing that I think pyro NEEDS right now
  154. Hypothetically...
  155. Guys
  156. The look of the pyro
  157. Detonator | Reasonable Reduction in Self Damage
  158. How to balance SVF
  159. The Cryo-Fryer, Skill-based pyro Weapon Suggestion!
  160. Fine, keep the axtinquisher and degreaser.
  161. the pyro isn't big enough
  162. Decreasing the speed of the Pyro
  163. Passive secondary idea
  164. Valve Corporation, keep the pyro forums, but revamp the NinjaWarrior
  165. So apparently the Neon Annihilator is a good weapon
  166. SVF "Buff" Suggestion
  167. Obvious NA Buff
  168. Another damn SVF thread.
  169. What if the Backburner's downside...
  170. Fine, keep your NinjaWarrior threads
  171. Kilo's Super Mega Freakin Huge Pyro Sets and Weapons thread yay
  172. mmhp mmhhp mhhp mmmhhp!! (help with my pyro)
  173. I'm a shooting star leaping through the sky, like a tiger
  174. Meet the NinjaWarrior
  175. Jetpacks: A weapon set
  176. Gas Jockey secondary
  177. Sorry to Intrude on Your Forums, Pyros.
  178. NinjaWarrior should...
  179. A solution too NinjaWarrior.
  180. Halloween items: What do you want?
  181. Oh I see what you did thar :3
  182. Would a Pile Bunker make sense as a weapon for the Pyro?
  183. Postal Pummeler Stat Suggestion
  184. New shotgun idea
  185. The Pipe Cleaners: Several weapon sets!
  186. Pyro vs Demoman in CQC
  187. I fixed teh Pyro guise
  188. A guide to Phlogging
  189. Cosmetic suggestions?
  190. A Creepy History: The Pyro
  191. A hypothetical question about Homewrecker balance.
  192. Bringing back an old weapon idea of mine...
  193. Dear degreaser pyros
  194. Give the Pyro a SMG instead of a shotgun.
  195. Pyroland in Halloween...
  196. [SHOCKING] sick pyro mvm guide made by coolnumbers
  197. An Attempt at Rebalancing Pyro's Weapons
  198. Lollichip=Candy Cane?
  199. Neon Annihilator fix #7616
  200. Why is W+M1 so looked down upon?
  201. Neon Annihilator idea
  202. Degreaser is a straight upgrade imo
  203. New Pyro Weapons (Offensive Combo)
  205. Making the Manmelter match its name?
  206. So I've been watching old pyro vids
  207. Degreaser isn't fine.
  208. Joke Thread About Degreaser Balance
  209. the pyro is horribly unbalanced
  210. Pyro Revamp
  211. Pyro is perfectly balanced.
  212. Phlog not showing particles
  213. Stock-Det-Axt is the best loadout
  214. 8
  215. Ask me a question about pyro strategy or balance
  216. dedicated flamethrower for spy checking?
  217. Why noobs and f2p players enjoy pyro. [Analysis]
  218. Quick question
  219. What about a flame jumper?
  220. Scorch Shot Fix (now with pix)
  221. Crack That Whip!
  222. hey guiz
  223. Speeding up flame particles.
  224. But seriously, what IS the best Pyro melee?
  225. Should the manmelter be able to eat projectiles?
  226. pls respond
  227. The Burn Ward Reborn
  228. The inconsistency of pyro.
  229. Well, here I go...
  230. Pyro seeing enemy health
  231. The inconsistency of NinjaWarrior
  232. New Unlock!
  233. New Ideas For Flame Thrower And Melee
  234. Stock FT + Reserve Shooter = replacement for degreaser?
  235. A slightly strange way to improve flamethrower DPS
  236. Can Pyro get the Pain Train?
  237. So, I guess that's why airblast jump is a bad thing...
  238. How to stop sucking with M1
  239. Small buff for the homewrecker
  240. Pybro loadout?
  241. game hangs when playing as pyro
  242. guys guys
  243. Easy Pyro Fix.
  244. Final Class Commission - Pyro
  245. Slightly-Crazy Cauterizer
  246. The best way to buff the Pyro
  247. What sorts of alternate airblasts can we Pyros think up?
  248. Should pyro melees be balanced around the Axtinguisher?
  249. Net related settings and tweaks to improve FT particle detection and reflection?
  250. What is the homewrecker didnt remove sappers but slowed down sapper damage rate?