- keyframe_rope breaking?
- Porting Campaigns
- Hammer won't work
- [WIP] Redemption
- info_map_parameters
- Common Infected unable to teleport using trigger_teleport?
- Nav mesh question force bots to jump
- Left 4 Dead Authoring Tools: Map Will Not Run After Compile
- Cannot run map. Need help
- A problem with custom maps thats really confusing me...
- Is it possible to adjust the tanks health?
- Question about applying Character Skins
- Trying to edit mushroommassacre for L4d2 problem
- engine hunk overflow when compiling with VIS?
- I don't know what to do with this area...
- Crashes on map 3
- Cold Case troubles
- Has anyone made a Skrillex concert mod?
- Mod maps showing in "Extras" but not in "Lobby"
- Fell out of small block heap
- Creating maps at the same time?
- Random Spit appearing everytime?
- Fix: textureshadows and fences
- Black Mesa Custom Campaign?
- Mac's and custom maps and mods
- Too many overlays error
- Trying to patch stock detailsprites... what a mess
- func_instance collapsing issue and maybe fix
- new mapper here
- Model/Texture detail on Low crashes my map
- Is there a better way to place mellee weapons.
- Random Pitch black shapes on textures
- Viewing valve maps in hammer
- Help with prop_static browser...
- Can't compile displacement physics, exiting. Texture is DE_CBBLE/GROUNDDIRT
- Anyone have tips for debugging crashes to desktop?
- Why I hate the l4d1 lighthouse props.
- zombie count number
- Ragdolls disappearing during demos far too fast
- issue when picking up certain melee weapons.
- Hammer will not load textures
- Players load off screen?
- how do i place a saferoom door
- Making Objects float...
- Anyone had luck decompiling/recompiling l4d2 common infected?
- Making Models for this game...
- {WIP} Downtown Dine
- Asking permission from map maker to edit Zelda map from l4d1 to l4d2.
- Looking for help on a project
- Can you copy things from L4D2 and add them to your map
- setting up NAV
- couple of questions (sorry for asking them alot)
- Add-on campaigns cannot play
- Beginner campaign - WIP
- Is there any way to forcefully give a weapon to a player?
- How to set the name of an entity in vscript?
- how to properly cut a hole in a wall
- (Solved!!!) HELP! (L4D2) Hammer is stopped working
- Solution for "Hammer.exe Stopped Working" Crash
- l4d2 beta skin mod help!!
- Link for new map
- Help with decompiling/recompiling special infected
- how to Open Precinct84 Left4Dead2
- can it be possible
- I'm getting a NAV error, Always.
- How to set spawnflags in vscript?
- Create Entitys in Vscript?
- Custom soundscapes not working?
- Flow going backwards problem
- A bug I noticed in KHED
- Life's a Beach: a custom campaign with new survivors
- Hi can you guys Help me ?
- L4D2 podcast: would you be interested?
- Musings on t-junctions/waterindicies
- Batman mod idea & a specific question
- Block 3d Skybox in Left 4 Dead 2
- Light Glitch/Anomaly: Textures pop from full black and back
- Anybody check out the Portal2 mapmaker?
- info_particle_system isn't one entity? (ED_Alloc: no free edicts)
- How do I creat a character?
- Nav Mesh for falling down a deep hole
- I can't play Survival mode.
- trigger_changelevel spawns survivors at origin
- About Zombie Populations...
- Making bots stop shooting or use melee only at certain event.
- [WIP] Bridge to Nowhere
- bounding box in 3D view
- Problem with door animation
- [wip] Field of Screams - Advice Needed
- Replicate a glitch
- Help compiling an animation
- Adding Custom Melee Weapon - HUD Icon?
- Need help finding the problem
- More animation question - collisions?
- Mutation Feasibility Questions
- Map cause some people to crash...
- New campaigns?
- I'm having a heck of a time playing custom campaigns with friends
- Music problem with map... again...
- L4D2 maps not showing in game.
- Beldurra (WIP) dev notes & screenshots
- A neat trick, generating animation files from vscript
- What file(s) do I upload?
- New L4DMAPS mapping contest to be announced on July 1st
- Helms Deep Reborn spiral staircase.
- Vienna Calling 2 Released
- [Rel] Blood Tracks v3.1 (update)
- model viewer can get frozen from bad models.
- Broken eyes on custom survivor models
- Point Insertion from HL2 in L4D2
- Witch instant kill
- l4dmaps.com down?
- Making a brush act like a saferoom exit
- Strange graphics problem
- Weirdness with Water
- holding of a ledge dimensions?
- Please Suggest Custom Campaign for Co-op
- [L4D2 Map] There is only one way
- L4D2 - Prometheus
- Custm Building Help
- Custom map not showing up
- Helms Deep Reborn Lighting Problem
- Skybox Bug - Need Help
- Same ladder but different floors?
- missing skyboxes
- Cant play custom campaigns in multiplayer
- Decompiled maps
- L4D2 Hammer Editor Potential
- A Dam Mission now available!
- Soundscape problem
- Drop Dead Gorges -version 2
- New to lighting: Shadows disjointed across brushes
- questions about making maps
- 3D Skybox Questions
- Left 4 Dead 2 Authoring Tools imports
- Blender unexplained wierdness when exporting
- Created a new map - bizarre problems with a 'working' addon .vpk
- Is it impossible to manually enable/disable the glowing/usage of a func_button?
- stuck on portalflow
- Possible to use survivors from L4D1?
- Are there any water materials without reflections?
- No one playing custom campaigns ?
- games_sound_music.txt
- Campaign wont' list in the game..
- Beldurra version 2 released!
- the requested campaign isn't available
- Textures dont show on Compiled MDL
- Gridlock - Natural Disasters competition entry!
- Spit not spreading on func_elevator/func_brush
- Controlling where survivors can be smoked from?
- Infected ghosts dying immediately upon activation in elevator shaft
- L4D2 activator "class" and "context"
- How to control the number of common infected on a Scavenge map
- [WIP] The Exodus
- Does the blockbullets texture actually do anything?
- Problem with my campaign
- Good location for a survival map
- Beldurra: Rift [teaser trailer] + community contribution call
- Need help with (l4d 1 supporting type) gauntlet finale
- map spawns SI but no CI
- Need help with Software
- Pimp your wip and finished models.
- env_global - where are you?
- scavenge gascans issue
- Nav Mesh problem
- Ammo issue
- Echoing the value of a math_counter
- Custom appearance on light entities...
- Compiling a model for dynamic & static that has animations.
- Detail Textures - Did you know they could be color?
- Weird issue I noticed with skins and $texturegroup
- Couple errors in console for map
- [WIP] Chernobyl
- Interesting material effect with flashlight
- Prop_physics kills
- Hammer crash and the Harddrive.
- VMT for $surfaceprop?
- Need help with some instances/logic entities
- FLOW IS BROKEN on team switch
- Is SetBodyGroup missing from L4D2?
- Hint help?
- Map crashes due to other addons...
- Spawning issue.
- Func_nav_blocker question
- How to get rid of this message?
- Zombies open doors?
- Common infected trigger?
- Re-topo alternative to 3DCoat.
- One survivor usually starts in ending saferoom?
- Finale pause
- Problem with randomized separated survivor start
- Versus problem
- [WIP] The Bloody Moors
- Some props disapear on map restart
- Basic questions about custom maps.
- L4D2 Questions
- L4D2 Loading Screen
- Intro Sequence
- director_solve_item_density values too high?
- Trigger problems
- Fogui
- Animated physics model?
- PLEASE HELP!!! scene.image problem
- Intro Camera doesn't work
- Question on right way to do custom voice lines
- generic_actor
- trigger spawn prop_dynamic?
- Problem when I run my map
- Carryable object that triggers
- Custom game end
- No music after compiling
- How do you get a cusom texture to show in hammer?
- Textures flickering in game
- Tank problem
- Pink checker on custom vmt with cubemap
- The Bloody Moors [British voice actors needed]
- Odditties with LOD lighting and multiple bodies
- [WIP] Absolute Zero Campaign
- Water problem
- Looking for Beta Testers...
- Pixelated normal map
- Playing Add-On Campaigns in Multiplayer
- No Mercy Beta Campaign
- Studiomdl changes UV when mesh is LOD
- Tank not attacking in my custom skin
- vmt file help needed
- World materials not loading from VPK
- Problem with doors
- Who should I replace Rochelle with?
- The Hole
- forcefinalestart not firing all the time
- Noob
- Noob question no2
- A few bugs I don't know how to fix...
- My Process for Creating a Mapping Project, from Concept to Gold
- weapon_spawn count limit and bots problem
- HDR making sky way to bright...
- Helms Deep error "Server is enforcing consistency"
- Functioning eyes on custom Survivor models
- Does $phongwarptexture work?
- Bug that would be nice to have fixed sometime
- Duplicating an existing model to be it's own?...
- Hammer help!
- Uploading to the workshop.
- Error code 25
- Interview with R.T. Frisk, Creator of Suicide Blitz 2 for Left-4-Dead 2
- Music doesn't play after death, at least in finale
- func_viscluster's don't just bypass visibility checks
- L4D2 add-on creation workflow... what's your current setup?
- More help needed.