Jameseh
01-02-2010, 03:33 PM
Hey all.
I am experiencing similar problems with the "client command overflow" error message. I first encountered the message pretty much immediately after fiddling with my sound settings in the Realtek HD audio manager. When I say fiddling, I literally mean enabling 5.1 sound.... that’s it!!!!
In game I adjusted my in game sound by scrolling the bar to a medium volume and before I even had chance to click OK, I was booted out of the server with the Client command overflow” error ...
After reading this thread I decided to launch the game AGAIN to see if the game crashed if I adjusted any other settings... I changed the brightness by 1 notch and then was promptly booted from the server, but this time I was given the below output.....
Thanks for any help in advance
James
P.S. I was about to post this but then thought I'd try and host a private game... Everything worked OK.. I backed out, closed the game and then launched the game again and everything was back to normal! I thought I'd post this in case anyone else was having the same problems... let me know your thoughts..
----------------------------------------------------------------------------------
Error...
et '2d' of type techset, between fastfiles code_post_gfx_mp and mp_brecourt_load
----- R_Init -----
Video memory for device: 1005 MB.
Rounded video memory size: 1024 MB.
Available DirectX texture memory: 2645 MB.
DirectX reports 1024 MB of video memory and 2645 MB of available texture memory.
Using video memory size to cap used texture memory at 1008 MB.
Using previously reported texture memory size of 1008 MB.
Using reported available texture memory: 1008 MB.
Picmip is set manually.
Using picmip 1 on most textures, 1 on normal maps, and 1 on specular maps
Unloaded fastfile ui_mp
Unloaded fastfile localized_ui_mp
Loading fastfile mp_brecourt
Got a voice connectivity test packet from unregistered client 4
Got a voice connectivity test packet from unregistered client 5
statResponse packet while not syncing stats (connstate = 5). Ignored.
Dropping all reliable packets for client at '62.107.33.89:4294952953' since they haven't ack'd a reliable message in 20000ms
0% config string match, 97% config string coverage.
----- FS_Startup -----
Current language: english
Current search path:
c:\steam\steamapps\common\call of duty modern warfare 2\main\iw_21.iwd (46 files)
on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\iw_20.iwd (86 files)
on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\iw_19.iwd (57 files)
on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\iw_18.iwd (61 files)
on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\iw_17.iwd (125 files)
on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\iw_16.iwd (171 files)
on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\iw_15.iwd (198 files)
on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\iw_14.iwd (406 files)
on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\iw_13.iwd (63 files)
on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\iw_12.iwd (31 files)
on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\iw_11.iwd (297 files)
on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\iw_10.iwd (556 files)
on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\iw_09.iwd (716 files)
on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\iw_08.iwd (886 files)
on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\iw_07.iwd (782 files)
on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\iw_06.iwd (481 files)
on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\iw_05.iwd (952 files)
on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\iw_04.iwd (1005 files)
on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\iw_03.iwd (1437 files)
on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\iw_02.iwd (1391 files)
on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\iw_01.iwd (1272 files)
on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\iw_00.iwd (1428 files)
on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2/main
c:\steam\steamapps\common\call of duty modern warfare 2/main_shared
c:\steam\steamapps\common\call of duty modern warfare 2/players
c:\steam\steamapps\common\call of duty modern warfare 2/raw
c:\steam\steamapps\common\call of duty modern warfare 2/raw_shared
c:\steam\steamapps\common\call of duty modern warfare 2/devraw
c:\steam\steamapps\common\call of duty modern warfare 2/devraw_shared
c:\steam\steamapps\common\call of duty modern warfare 2\main\localized_english_iw07.iwd (860 files)
localized assets iwd file for english
not on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\localized_english_iw06.iwd (1474 files)
localized assets iwd file for english
not on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\localized_english_iw05.iwd (1635 files)
localized assets iwd file for english
not on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\localized_english_iw04.iwd (2164 files)
localized assets iwd file for english
not on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\localized_english_iw03.iwd (2741 files)
localized assets iwd file for english
not on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\localized_english_iw02.iwd (2732 files)
localized assets iwd file for english
not on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\localized_english_iw01.iwd (2524 files)
localized assets iwd file for english
not on the pure list
c:\steam\steamapps\common\call of duty modern warfare 2\main\localized_english_iw00.iwd (3013 files)
localized assets iwd file for english
not on the pure list
File Handles:
----------------------
59180 files in iwd files
Setting state to CA_LOADING in CL_DownloadsComplete
Setting state to CA_LOADING in CL_InitCGame
Registering xuid 110000101f85f72 at slot 4 in a public slot - they have nat type 1. That will give us 0 private slots used and 7 public slots used
Changing clientNum 4's address from type 0, ip 0.0.0.0, port 0, to type 4, ip 85.244.93.139, port 8305
Removing member at index 0 with status = 3.
Removing ,,,o.0,,,De Maulwurfn hir from lobby because they appear to have dropped out
Voice: Unregistering slot 0 (1100001036e37ab) from gameSession [00000001]
Removing member at index 1 with status = 3.
Removing Mieze from lobby because they appear to have dropped out
Voice: Unregistering slot 1 (1100001036e2273) from gameSession [00000001]
Removing member at index 7 with status = 3.
Removing halloon from lobby because they appear to have dropped out
Voice: Unregistering slot 7 (1100001027d6806) from gameSession [00000001]
Starting to back up world specular maps.
Finished backing up world specular maps.
About to sort world surfaces.
Finished sorting world surfaces.
Starting to back up world specular maps.
Finished backing up world specular maps.
CL_InitCGame: 0.17 seconds
Com_TouchMemory: 0 msec. Using sum: 0
Hiding channel: gamenotify
Hiding channel: obituary
Adding channel: gamenotify
Adding channel: obituary
Hiding channel: boldgame
Adding channel: boldgame
Hiding channel: subtitle
Adding channel: subtitle
No channels added or hidden
We can hear 'DeathLine | LsD' ( client 3 )
Changing clientNum 3's address from type 4, ip 84.145.136.210, port 8305, to type 4, ip 84.145.136.210, port 31214
We can hear '' ( client 4 )
Changing clientNum 4's address from type 4, ip 85.244.93.139, port 8305, to type 4, ip 85.244.93.139, port 8305
Removing xuid 1100001036e37ab from the session because nobody is registered at that slot (slot 0)
Calling XSessionLeaveRemote for slot 0 (1100001036e37ab) in session 'gameSession' [00000001]
Removing xuid 1100001036e2273 from the session because nobody is registered at that slot (slot 1)
Calling XSessionLeaveRemote for slot 1 (1100001036e2273) in session 'gameSession' [00000001]
Removing xuid 1100001027d6806 from the session because nobody is registered at that slot (slot 7)
Calling XSessionLeaveRemote for slot 7 (1100001027d6806) in session 'gameSession' [00000001]
Got a voice connectivity test packet from unregistered client 0
Unloaded fastfile mp_brecourt_load
About to sort world surfaces.
Finished sorting world surfaces.
Starting to back up world specular maps.
Finished backing up world specular maps.
Playing smoke grenades at time 3350
Registering xuid 1100001036e37ab at slot 0 in a public slot - they have nat type 1. That will give us 0 private slots used and 5 public slots used
Changing clientNum 0's address from type 4, ip 188.101.70.120, port 8561, to type 4, ip 188.101.70.120, port 8561
Registering xuid 1100001027d6806 at slot 7 in a public slot - they have nat type 1. That will give us 0 private slots used and 6 public slots used
Changing clientNum 7's address from type 4, ip 81.233.152.157, port 26701, to type 4, ip 81.233.152.157, port 26701
Registering xuid 1100001036e2273 at slot 1 in a public slot - they have nat type 1. That will give us 0 private slots used and 7 public slots used
Changing clientNum 1's address from type 4, ip 188.101.70.120, port 8305, to type 4, ip 188.101.70.120, port 8305
Jameseh Connected
We can hear '' ( client 7 )
Changing clientNum 7's address from type 4, ip 81.233.152.157, port 26701, to type 4, ip 81.233.152.157, port 10830
can get packets from
can get packets from client 1 (),
can get packets from client 1 (), client 2 (),
can get packets from client 1 (), client 2 (), client 6 (),
can get packets from client 1 (), client 2 (), client 6 (),
can get packets from
can get packets from client 0 (),
can get packets from client 0 (), client 3 (),
can get packets from client 0 (), client 3 (), client 6 (),
can get packets from client 0 (), client 3 (), client 6 (), client 7 (),
can get packets from client 0 (), client 3 (), client 6 (), client 7 (),
Correcting server to tell it that our voiceConnectivityBits are 216 instead of 88
can get packets from
can get packets from client 2 (),
can get packets from client 2 (), client 4 (),
can get packets from client 2 (), client 4 (), client 6 (),
can get packets from client 2 (), client 4 (), client 6 (),
can get packets from
can get packets from client 0 (),
can get packets from client 0 (), client 2 (),
can get packets from client 0 (), client 2 (), client 6 (),
can get packets from client 0 (), client 2 (), client 6 (),
can get packets from
can get packets from client 0 (),
can get packets from client 0 (), client 1 (),
can get packets from client 0 (), client 1 (), client 2 (),
can get packets from client 0 (), client 1 (), client 2 (), client 3 (),
can get packets from client 0 (), client 1 (), client 2 (), client 3 (), client 4 (),
can get packets from client 0 (), client 1 (), client 2 (), client 3 (), client 4 (), client 5 (),
can get packets from client 0 (), client 1 (), client 2 (), client 3 (), client 4 (), client 5 (), client 6 (),
can get packets from client 0 (), client 1 (), client 2 (), client 3 (), client 4 (), client 5 (), client 6 (), client 7 (),
can get packets from client 0 (), client 1 (), client 2 (), client 3 (), client 4 (), client 5 (), client 6 (), client 7 (),
can get packets from
can get packets from client 0 (),
can get packets from client 0 (), client 1 (),
can get packets from client 0 (), client 1 (), client 3 (),
can get packets from client 0 (), client 1 (), client 3 (), client 6 (),
can get packets from client 0 (), client 1 (), client 3 (), client 6 (),
,,,o.0,,,De Mau Connected
halloon can get packets from
halloon can get packets from client 0 (,,,o.0,,,De Mau),
halloon can get packets from client 0 (,,,o.0,,,De Mau), client 1 (Mieze),
halloon can get packets from client 0 (,,,o.0,,,De Mau), client 1 (Mieze), client 2 (Jameseh),
halloon can get packets from client 0 (,,,o.0,,,De Mau), client 1 (Mieze), client 2 (Jameseh), client 3 (DeathLine | LsD),
halloon can get packets from client 0 (,,,o.0,,,De Mau), client 1 (Mieze), client 2 (Jameseh), client 3 (DeathLine | LsD), client 4 (sabati),
halloon can get packets from client 0 (,,,o.0,,,De Mau), client 1 (Mieze), client 2 (Jameseh), client 3 (DeathLine | LsD), client 4 (sabati), client 6 (lordsonic),
halloon can get packets from client 0 (,,,o.0,,,De Mau), client 1 (Mieze), client 2 (Jameseh), client 3 (DeathLine | LsD), client 4 (sabati), client 6 (lordsonic),
halloon Connected
DeathLine | LsD can get packets from
DeathLine | LsD can get packets from client 0 (,,,o.0,,,De Mau),
DeathLine | LsD can get packets from client 0 (,,,o.0,,,De Mau), client 2 (Jameseh),
DeathLine | LsD can get packets from client 0 (,,,o.0,,,De Mau), client 2 (Jameseh), client 4 (sabati),
DeathLine | LsD can get packets from client 0 (,,,o.0,,,De Mau), client 2 (Jameseh), client 4 (sabati), client 6 (lordsonic),
DeathLine | LsD can get packets from client 0 (,,,o.0,,,De Mau), client 2 (Jameseh), client 4 (sabati), client 6 (lordsonic),
We can hear 'Mieze' ( client 1 )
Changing clientNum 1's address from type 4, ip 188.101.70.120, port 8305, to type 4, ip 188.101.70.120, port 8305
sabati can get packets from
sabati can get packets from client 0 (,,,o.0,,,De Mau),
sabati can get packets from client 0 (,,,o.0,,,De Mau), client 1 (Mieze),
sabati can get packets from client 0 (,,,o.0,,,De Mau), client 1 (Mieze), client 2 (Jameseh),
sabati can get packets from client 0 (,,,o.0,,,De Mau), client 1 (Mieze), client 2 (Jameseh), client 6 (lordsonic),
sabati can get packets from client 0 (,,,o.0,,,De Mau), client 1 (Mieze), client 2 (Jameseh), client 6 (lordsonic),
Mieze can get packets from
Mieze can get packets from client 0 (,,,o.0,,,De Mau),
Mieze can get packets from client 0 (,,,o.0,,,De Mau), client 2 (Jameseh),
Mieze can get packets from client 0 (,,,o.0,,,De Mau), client 2 (Jameseh), client 3 (DeathLine | LsD),
Mieze can get packets from client 0 (,,,o.0,,,De Mau), client 2 (Jameseh), client 3 (DeathLine | LsD), client 4 (sabati),
Mieze can get packets from client 0 (,,,o.0,,,De Mau), client 2 (Jameseh), client 3 (DeathLine | LsD), client 4 (sabati), client 6 (lordsonic),
Mieze can get packets from client 0 (,,,o.0,,,De Mau), client 2 (Jameseh), client 3 (DeathLine | LsD), client 4 (sabati), client 6 (lordsonic), client 7 (halloon),
Mieze can get packets from client 0 (,,,o.0,,,De Mau), client 2 (Jameseh), client 3 (DeathLine | LsD), client 4 (sabati), client 6 (lordsonic), client 7 (halloon),
Mieze Connected
DeathLine | LsD can get packets from
DeathLine | LsD can get packets from client 0 (,,,o.0,,,De Mau),
DeathLine | LsD can get packets from client 0 (,,,o.0,,,De Mau), client 1 (Mieze),
DeathLine | LsD can get packets from client 0 (,,,o.0,,,De Mau), client 1 (Mieze), client 2 (Jameseh),
DeathLine | LsD can get packets from client 0 (,,,o.0,,,De Mau), client 1 (Mieze), client 2 (Jameseh), client 4 (sabati),
DeathLine | LsD can get packets from client 0 (,,,o.0,,,De Mau), client 1 (Mieze), client 2 (Jameseh), client 4 (sabati), client 6 (lordsonic),
DeathLine | LsD can get packets from client 0 (,,,o.0,,,De Mau), client 1 (Mieze), client 2 (Jameseh), client 4 (sabati), client 6 (lordsonic),
Got a voice connectivity test packet from unregistered client 5
Beo cannot talk to anyone but the server
Registering xuid 1100001036ee6b6 at slot 5 in a public slot - they have nat type 3. That will give us 0 private slots used and 8 public slots used
Changing clientNum 5's address from type 0, ip 0.0.0.0, port 0, to type 4, ip 92.77.172.197, port 39794
Beo Connected
Profile: Setting option-menu dvars from controller #0's profile.
Profile: Setting option-menu dvars from controller #0's profile.
execing options_graphics.cfg from fastfile
dvar 'sc_enable' doesn't exist
Profile: Setting option-menu dvars from controller #0's profile.
Profile: Setting option-menu dvars from controller #0's profile.
Profile: Setting option-menu dvars from controller #0's profile.
execing options_graphics.cfg from fastfile
dvar 'sc_enable' doesn't exist
,,,o.0,,,De Mau can get packets from
,,,o.0,,,De Mau can get packets from client 1 (Mieze),
,,,o.0,,,De Mau can get packets from client 1 (Mieze), client 2 (Jameseh),
,,,o.0,,,De Mau can get packets from client 1 (Mieze), client 2 (Jameseh), client 4 (sabati),
,,,o.0,,,De Mau can get packets from client 1 (Mieze), client 2 (Jameseh), client 4 (sabati), client 6 (lordsonic),
,,,o.0,,,De Mau can get packets from client 1 (Mieze), client 2 (Jameseh), client 4 (sabati), client 6 (lordsonic),
We can hear ',,,o.0,,,De Mau' ( client 0 )
Changing clientNum 0's address from type 4, ip 188.101.70.120
Client command overflow
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