Pharod12
01-04-2010, 06:28 AM
Yes, I finished the game.
Yes, I downloaded the .pak file so that I could read the ending in english (sorry 1c interactive, I didn't learn russian in high school...was i supposed to?)
And Yes...the ending is bloody atrocious.
Where to begin. Well according to steam i clocked in at about 54 hours. Not bad. That pretty much sums up the entire game actually. It's really not bad. It's no dragon age mind you, and it's certainly no baldur's gate. But overall i enjoyed it. The core of the game revolved around making your party insanely powerful, and they did a good job. It's very satisfying to watch your characters progress the way they do, the skill trees are fun, and there's all kinds of ways to customize what each member does and how they do it.
So you've got swords,axes,bows etc and you've got magic...and then there are pistols,revolvers,rifles,machine guns,flamethrowers,chainsaws, grenades and MINI NUKES. Yes, you get those. In a steampunk setting. I didn't have my skill tree set up so that I could actually use them mind you, but they're in there. Basically, out of all the "tech" weapons, the rifles quickly became the obvious choice. It's a shame; they just never appear to balance very well.
As depressing as it sounds, this is probably the closest thing we're ever going to get to a spiritual successor to arcanum. It's clearly inferior to that game, but at least they made a decent effort. There are trains, airships, physicists and other scientists walking around. Its refreshing to see, and leaves me wondering why we don't see more of this stuff more often.
As you might have guessed, most of the game is spent wandering around in the middle of nowhere killing lots and lots of random things. ("Ancient Panthers"...REALLY? Ohmigod look out everyone it's an ANCIENT PANTHER!!) The maps are huge, there are lots of mobs everywhere. The combat is pretty decent, but it all becomes so formulaic so quickly. New map, roam map, level up your characters, buy new stuff...onto the next area. There are some quests, and while some are interesting, and they're all xp rich, it's just not enough sadly..the game would be far more entertaining if they gave more attention to the story...and the characters...and the areas...
And the ending? Well, for a game I invested 50+ hours I expected more than a stream of dialogue followed by a short cutscene...of a page in a book. Which, and this is the truth, YOU DON'T EVEN HAVE TIME TO READ. IT GOES TO THE CREDITS BEFORE YOU EVEN REALIZE THE GAME JUST ENDED. HOLY HELL. They couldn't have ended that game faster if they tried.
I think I've talked enough. I might add more later. One last thing though. Is it worth playing? Yes. I felt it was worth it. It's a decent effort and will satisfy fans of traditional crpgs.
Thanks for reading.
Yes, I downloaded the .pak file so that I could read the ending in english (sorry 1c interactive, I didn't learn russian in high school...was i supposed to?)
And Yes...the ending is bloody atrocious.
Where to begin. Well according to steam i clocked in at about 54 hours. Not bad. That pretty much sums up the entire game actually. It's really not bad. It's no dragon age mind you, and it's certainly no baldur's gate. But overall i enjoyed it. The core of the game revolved around making your party insanely powerful, and they did a good job. It's very satisfying to watch your characters progress the way they do, the skill trees are fun, and there's all kinds of ways to customize what each member does and how they do it.
So you've got swords,axes,bows etc and you've got magic...and then there are pistols,revolvers,rifles,machine guns,flamethrowers,chainsaws, grenades and MINI NUKES. Yes, you get those. In a steampunk setting. I didn't have my skill tree set up so that I could actually use them mind you, but they're in there. Basically, out of all the "tech" weapons, the rifles quickly became the obvious choice. It's a shame; they just never appear to balance very well.
As depressing as it sounds, this is probably the closest thing we're ever going to get to a spiritual successor to arcanum. It's clearly inferior to that game, but at least they made a decent effort. There are trains, airships, physicists and other scientists walking around. Its refreshing to see, and leaves me wondering why we don't see more of this stuff more often.
As you might have guessed, most of the game is spent wandering around in the middle of nowhere killing lots and lots of random things. ("Ancient Panthers"...REALLY? Ohmigod look out everyone it's an ANCIENT PANTHER!!) The maps are huge, there are lots of mobs everywhere. The combat is pretty decent, but it all becomes so formulaic so quickly. New map, roam map, level up your characters, buy new stuff...onto the next area. There are some quests, and while some are interesting, and they're all xp rich, it's just not enough sadly..the game would be far more entertaining if they gave more attention to the story...and the characters...and the areas...
And the ending? Well, for a game I invested 50+ hours I expected more than a stream of dialogue followed by a short cutscene...of a page in a book. Which, and this is the truth, YOU DON'T EVEN HAVE TIME TO READ. IT GOES TO THE CREDITS BEFORE YOU EVEN REALIZE THE GAME JUST ENDED. HOLY HELL. They couldn't have ended that game faster if they tried.
I think I've talked enough. I might add more later. One last thing though. Is it worth playing? Yes. I felt it was worth it. It's a decent effort and will satisfy fans of traditional crpgs.
Thanks for reading.