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[be]moroes
01-04-2010, 05:14 PM
cs_siege_2010:

http://www.bidoulmarc.be/moroes_maps/cs_siege_2010/cs_siege_2010_00.jpg
http://www.bidoulmarc.be/moroes_maps/cs_siege_2010/cs_siege_2010_01.jpg
http://www.bidoulmarc.be/moroes_maps/cs_siege_2010/cs_siege_2010_02.jpg
http://www.bidoulmarc.be/moroes_maps/cs_siege_2010/cs_siege_2010_03.jpg
http://www.bidoulmarc.be/moroes_maps/cs_siege_2010/cs_siege_2010_04.jpg
http://www.bidoulmarc.be/moroes_maps/cs_siege_2010/cs_siege_2010_05.jpg
http://www.bidoulmarc.be/moroes_maps/cs_siege_2010/cs_siege_2010_06.jpg
http://www.bidoulmarc.be/moroes_maps/cs_siege_2010/cs_siege_2010_07.jpg
http://www.bidoulmarc.be/moroes_maps/cs_siege_2010/cs_siege_2010_09.jpg
http://www.bidoulmarc.be/moroes_maps/cs_siege_2010/cs_siege_2010_10.jpg

You can grab it here:

DOWNLOAD HERE (http://www.bidoulmarc.be/moroes_maps/cs_siege_2010/)

Informations:

================================
cs_siege_2010 (final) by moroes
================================

Map Details
===============

Map Name : cs_siege_2010
File Name : cs_siege_2010.bsp
Version : Final
Game : Counter Strike Source
Designer : moroes
E-mail : be-moroes@hotmail.com
Web Site : http://www.bidoulmarc.be/

Installation Instructions
=========================

Place the files in your
Counter Strike Source maps directory:

***\Steam\SteamApps\ACCOUNT-NAME\counter-strike source\cstrike\maps

Comments
========

Remake of cs_siege (from Counter Strike 1.6).

Credits
=======

- Dedicated to "n0thing" wich is the original author of cs_siege.
- Decadence Mod for their models and textures (http://www.decadencemod.com/).
- S.T.A.L.K.E.R. to allow us to use their content.
- Author of aim_zavod_yantar (I used their fire barrels).
- chizbone for the Nav files (http://www.fpsbanana.com/members/55178).
- 3Dnj for his paranoļa radio's sound (http://www.minerality.fr).
- The CSS team =[BraKass]= for the tests in their server.
- Comments/Critics from community.

Formologic23
01-17-2010, 03:48 PM
I installed it on my server Moroes. It looks really nice, but still plays like Siege. My only wish is that regardless of what the original is like, I wish the Hostage rooms were set up differently.

Great job though redoing the design.

PumPumGanja
04-21-2010, 08:12 PM
nice remake... now de_survivor ? ^^

lSolol
04-28-2010, 03:14 AM
nice remake... now de_survivor ? ^^

and/or a vip map :) wish more people wanted them I think the new players that never got to play one would like them... Valve should remake/make a few and bring them back also

wazups 2x
05-11-2010, 04:15 PM
Nice job, it looks great.

nolan222
05-12-2010, 11:14 PM
oh damn did anyone do de_survivor?

Billmort
06-03-2010, 01:14 PM
this looks really awesome --- you put alot of work into this --- the pic look great -- going to give it a try -- adding to my maps --- never did it before. thanks for posting this.
Bill

Beezy
06-09-2010, 01:16 PM
Links don't work?

dimenti
06-24-2010, 10:11 AM
nice remake... now de_survivor ? ^^

+1 de_survivor most wanted!

FletchM
06-25-2010, 11:05 PM
i did de_survivor a while ago. never really finished it. shall see if I still have it

FruchtzwergBack
07-04-2010, 01:08 AM
This map has some missing textures in the Terrorist base.

alf717
07-18-2010, 09:58 AM
I grabbed this from the console. I'm trying to see if I can find a fix for this.


Warning: using WorldTwoTextureBlend on a non-displacement surface.
Support for this will go away soon.
- Material : maps/cs_siege_2010/siege_2009/siege_2009_roche_snow_blend3_4950_5535_-74
- Surface center : 7416 8268 -240
Warning: WorldTwoTextureBlend found on a non-displacement surface (material: maps/cs_siege_2010/siege_2009/siege_2009_roche_snow_blend3_4950_5535_-74). This wastes perf for no benefit.

Plick
07-18-2010, 10:18 AM
I grabbed this from the console. I'm trying to see if I can find a fix for this.


Warning: using WorldTwoTextureBlend on a non-displacement surface.
Support for this will go away soon.
- Material : maps/cs_siege_2010/siege_2009/siege_2009_roche_snow_blend3_4950_5535_-74
- Surface center : 7416 8268 -240
Warning: WorldTwoTextureBlend found on a non-displacement surface (material: maps/cs_siege_2010/siege_2009/siege_2009_roche_snow_blend3_4950_5535_-74). This wastes perf for no benefit.

The only way you are going to fix this is to find the exact co-ordinates in the Hammer editor and just replace the texture. If I'm not mistaken this does not alter your performance and is just a standard message you can ignore.

Although, I am not entirely sure! ;)

SmilerGrogan
07-19-2010, 03:20 AM
I am a huge fan of Siege and this version looks real nice. Will upload it in my server and test it tonight...

EDIT:

This map has some missing textures in the Terrorist base.
Same problem for me.

rev.dak
07-26-2010, 06:15 PM
(hope these work)

http://i.imagehost.org/0973/cs_siege_20100002.jpg (http://i.imagehost.org/view/0973/cs_siege_20100002)
http://a.imagehost.org/0303/cs_siege_20100003.jpg (http://a.imagehost.org/view/0303/cs_siege_20100003)

I'm missing textures too. Otherwise an excellent map. I have always loved Siege, and this is a really nice update. Nice added cover too.

CptDobey
07-27-2010, 11:16 AM
I had contact with Moroes, the mapper, and with his help I've been able to create a quick fix.

Go here: http://www.netday.be/games/css/maps/cs-siege-2010/review/

Somewhere in the middle of the page, just before the overview, there is a note with a link to an archive containing the fix. The archive contains a "materials" directory with 12 files. Put the directory into cstrike or put the files directly into cstrike/materials. The files must be at the root of the materials folder. Restart CSS, and hopefully, it will work.

SmilerGrogan
08-02-2010, 09:27 AM
This fix works great. Thank you for that Link.