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View Full Version : Did anyone enjoy Doom 3?


theking3000
01-14-2010, 02:43 PM
I finished Doom 3 this last week and I have to say WOW. I have enjoyed every Doom game (2 is personally in my top 5 games of all time) but WOW this game was bad truly painful to play it at moments. There were three moments in the game that were good which were the final boss (I liked the idea), entering Delta labs (there wasn't a monster for about 10 mins) and where you can pick to call for back up (I never liked the boss person) but the rest of the game was bad for example.

Spiders (they aren't hard but they are annoying), the environments (pretty dull rooms in the dark), lack of ammo but too many shells (I didn't really use the shotgun), Spiders (again annoying), simple baddies (everyone is easy to kill mainly because of bad AI)and many more (did I talk about those spiders?)

Just for the recorded I liked the dark idea but the whole thing just felt abit disappointing. I would start playing RoE but I couldn't care about it

Inspector Jones
01-14-2010, 06:07 PM
I love Doom 3, but I'm a sucker for atmospheric games. For me it completely overwhelms the game's weak points.

The only thing I don't like is having to listen to audio logs to get the pass codes for the lockers.

MADDOGGE
01-14-2010, 09:17 PM
Thought it a pretty good game but not as fun as Doom 1 and 2 imo. Doom 3 tried to be a survival horror game and thats not what the others were about. Still I thought it worth the money and enjoyed it a lot when it came out.

JK_DC
01-14-2010, 09:52 PM
I only play Doom 3 heavily modded. I liked it in 2004 when it came out but now I do find it boring without mods. With graphics mods and more spawning monsters it is pretty fun. The atmosphere is the best part of the game though.

thiagoauler
01-15-2010, 06:29 AM
For me, Doom 3 is the best!
It has the story that Doom 1 doesn't.
It'd be nice a reboot to Doom 2 too!

spyrochaete
01-18-2010, 07:02 AM
At first I only thought Doom 3 was so-so. Now that I've replayed it a few times I think it's fantastic. It's a game that really shines when your PC is powerful enough to run it at full framerate with maxed out graphics. Excellent atmosphere, controls, and level design (though I'm not a fan of the number codes).

Pssartist
01-18-2010, 07:16 AM
I fell in love with Doom3 when it was 1st released, even built my current pc just to play it (yeh, shes old now and cant keep up with most of todays games). The dark atmosphere, the creepy sound effects and the visceral thrills cant be found in any other game, even today, and i still get scared playing it in the dark.
I see what you mean about the boring level design and the repetition of killing the same monsters over and over, but you have to remember when this game 1st came out there was nothing else like it. And the tech behind the game was ground breaking.
In my opinion the only thing that let this game down was the shabby sound effects on some of the weapons. Like the machine gun sounds a bit like a spud gun on steroids, not a weapon that could cut down trees or drop hell hounds in half a clip. Especially when youve got bassy background sounds that literally shake the floor and set the atmosphere to super intense, but then whip out the rapid fire spud gun to hit some long range targets and all it does is spits and farts - it feels totally underwhelming.

But still, even 5 or 6 years after release this game can still put the frighteners on ya. Just turn out the lights, crank the surround sound up to max and let yourself get absorbed in that creepy atmosphere. Oh and keep the clean undies at the ready!

My nextdoor neighbour has never played Doom3 before and he loves a good scare (he papped it watching Paranormal Activity), so im going to invite him over and see what he thinks of the Doom :D
Mesh does Doom anyone? haha

spyrochaete
01-18-2010, 04:36 PM
In my opinion the only thing that let this game down was the shabby sound effects on some of the weapons.

The weapons did sound a little weak, but two weapon sounds totally knocked my socks off:

Shooting the shotgun and hearing the pellets striking two different surfaces.

The pistol has the best reload sound of any gun in any FPS. zzzzzip!

JediMastr80
01-18-2010, 05:59 PM
Doom 3 was fun, however, since i've beaten it over 2 dozen times, i know where the enemies are, when they spawn, many shortcuts, so it's not as fun.

Wish it was like Left 4 Dead where the enemy placement is rarely the same.

Also, THEY BETTER for Doom 4, allow you to use a flashlight AND hold the gun at the same time.
That's 1 of many things F.E.A.R. beat over Doom 3.

KamiShizuka
01-18-2010, 07:40 PM
I agree with JediMastr, after a while you start walking along and thinking "okay monster will pop out right... *ROAR* here" and once the monster teleports kick into high gear later on, it gets a bit obnoxious when imps just... won't... stop... coming.

I enjoyed the breaks they give you between heavy combat, excluding sitting through an audio log waiting for the magic numbers and that mini-escort mission through total darkness in Alpha 2. Can't get to the orange key? Well play the crane game and move the barrels away. "Emergency power only, all Delta operations suspended"? Sure it's a long detour, but how many of you went into high alert when the imp shadows crawled along the skylight in Delta 1?

They got the atmosphere right for a good Doom retelling. Even if the monster closets get predictable, even if I've got pretty much every map through EnPro memorized, there's still parts that can make me jump in my seat.

Here's to hoping Doom 4 finally ships some duct tape to Mars!

JediMastr80
01-18-2010, 08:47 PM
You know, you don't have to Escort that guy with the lamp.
Just run through with the Flash Light.

Just check from the speedrun:
http://video.google.com/videoplay?docid=-84055409268428650&ei=4DVVS9n5F5GWqQKxudGwBA&q=Doom+3+speedrun+nightmare&hl=en#

Skip to 17:01 to prove u can skip the escort part.

Edit: Direct link to 17:01
http://video.google.com/videoplay?docid=-84055409268428650&ei=4DVVS9n5F5GWqQKxudGwBA&q=Doom+3+speedrun+nightmare&hl=en#17m01s

Crane Game part was kinda annoying, but i deal with it.
Delta 1 with no enemies for the 1st 5 min had tense moments the 1st time i played it.
It's like "IS ANYBODY GONNA ATTACK ME!!?".
And you get used to Imps after Awhile.

Sadly, they made the CyberDemon a little too easy.

I just wonder how they will make Doom 4.
If it would be a retelling of Doom 2 or not, although, i think it would be too expected.
They will probably come up with something completely different or unexpected.

Redboy
01-19-2010, 05:12 PM
DOOM 3 use wrong Marines model which is huge turn off though. I <3 model in DOOM / DOOM II much adorable cuuute. Quake 3 use correct Doom model...go figures...

spyrochaete
01-20-2010, 10:46 AM
Also, THEY BETTER for Doom 4, allow you to use a flashlight AND hold the gun at the same time.

Everybody complains about this, and nobody's opinion is wrong, but I loved this idea personally. It just looks so creepy when an imp appears out of nowhere and conjures up a fireball in the pitch blackness.

I mapped flashlight to one of my thumb buttons so it's really trivial for me to switch back and forth. It's a good mechanism to make things more tense because it often delays your ability to attack by a second or two.

Froooooom
01-20-2010, 11:34 AM
But still, even 5 or 6 years after release this game can still put the frighteners on ya. Just turn out the lights, crank the surround sound up to max and let yourself get absorbed in that creepy atmosphere. Oh and keep the clean undies at the ready!

QFT, this is what Doom3 makes great! And I totally agree with the flashlight not being attached to the guns, it makes the game way more interesting!

Crimeodile
01-22-2010, 05:53 AM
I really enjoyed Doom 3. Sure it was different from the old style, but I thought it was refreshing.

djZM
01-22-2010, 06:50 PM
I thoroughly enjoyed DOOM 3, and it was an excellent showcase game when it was released (as in, jaw-dropping, haha). It has its place in history, just as the old DOOM games did, that many people seem to forget about. I still love to play it, and some of its mods are excellent (ahem, Classic Doom 3, anyone?).

I kind of wish Ultra mode (now that most people can finally support it) actually looked better than high mode, though. ;)

Maledict21
01-22-2010, 10:04 PM
I certainly enjoyed it; just in a different way from the originals. I probably would have enjoyed it more if it had stayed true to the originals, but I found it very fun regardless (even with the graphics turned down). I liked the design of Resurrection a little bit more, but I know a lot of people disagree.

MidnightFox
01-23-2010, 01:44 AM
I've made my runs through the game my self. and while yes they had a few nice ideas. others i didn't like one bit. the monster redesign they had for the Cacodeamon and the bulldog demon (renamed to Pinky). of course they did the same thing to the Quake 4 game. they threw out the games history to go back to the drawing board. my main exectations for a Doom 4 would be that they go back to doom 2. heavy on the puzzels, heavy on the mobs, cut back on the high end gfx.

Farlong
01-24-2010, 01:51 PM
DOOM 3 was allright, but I didn't like all those hidden rooms in the walls and scripted spawns.

JK_DC
01-24-2010, 03:25 PM
Doom 3 was fun, however, since i've beaten it over 2 dozen times, i know where the enemies are, when they spawn, many shortcuts, so it's not as fun.

Wish it was like Left 4 Dead where the enemy placement is rarely the same.

Also, THEY BETTER for Doom 4, allow you to use a flashlight AND hold the gun at the same time.
That's 1 of many things F.E.A.R. beat over Doom 3.

Get the random monster spawn mod. lol You'll be challenged.

Particle
02-11-2010, 07:59 AM
I really enjoyed it. Doom3 is one of the very few games I've enjoyed enough to play all the way through. I often tell people Quake is my favorite game of all time, but truth be told I still haven't manged to play all the SP. I feel like I've already beat it since I played umpteen MP matches on all the SP maps back in 96/97.

CannibalBob
02-11-2010, 11:00 AM
Ah the old Doom 3 arguments, about it being 'overrated' since it was so 'cinematic'.

Keep in mind that any of the cinematic moments were typically short and far in-between, were a pleasure to watch and are skippable. Story was mainly told via. the PDAs, which are optional to read - a great system for telling a story in an FPS, since it doesn't break the pace.

While ammo was indeed scarce for certain weapons, I don't understand how a fan of Doom 2 could play through any Doom game without frequent and liberal use of the ol' shotty. Even in Doom 2, what with its massive arsenal of 9 weapons, the shotgun was very useful until the very end.

So while I (somewhat) respect your opinion, you can't deny that Doom 3 was great in its time. The engine was awesome, the graphics were amazing, all the original weapons and monsters were there (unlike another popular sequel - Half Life 2 - where nearly all of the *good* original weapons were absent), it ran smoothly and relatively bug-free *and* the single-player portion had some solid heft to it!

Doom 3 wasn't one of those sit-for-4-hours-and-finish-it types of games. Also note that Doom 3 was moddable from the start, and so any lack in multiplayer abilities are made up via. mods - for example, there is a co-op mod available, as well as some awesome Doom 1/2 remakes (with co-op).

unknownmerc42
02-13-2010, 04:34 PM
I finished Doom 3 for the first time a few months ago and I absolutely love the game. The atmosphere in the game is fantastic; even in the intro level there's just a sense of dread and when everything goes to hell I almost soiled myself.

I didn't mind the lack of alternate fire modes and I felt the weapon selection was fine: the shotgun was a really good all-around weapon and everything else was tailored for specific situations.

It didn't get very run-and-gun until near the end when they started throwing more than 3 monsters at you at the same time, but the slower pacing didn't put me off; having short bursts of combat punctuated with down time spent looking for items and dealing with the PDA was fun.

The complaints about the flashlight seemed overblown to me too: you could always light up the hallways with your gunfire. ;)

Lord Mordeth
02-14-2010, 11:16 AM
I enjoyed the game, when i played through it (Doom 3, not the expansion) on Xbox and as such, been meaning to install it again one of these days and run through it and the expansion this time.

Haven't gotten around to the installing part yet, but one of these days i tell ya.. :cool:

7infinity
02-14-2010, 04:40 PM
doom 3 is pure epic. The op must leave drugs, you're just too scared to play it, ♥♥♥♥♥! hah , kiddin ;D

MADDOGGE
02-14-2010, 04:56 PM
DOOM 3 was allright, but I didn't like all those hidden rooms in the walls and scripted spawns.There were hidden rooms and doors in the other ones too but we got lots of goodies in them, plus we had to find them and get them open. I did question the purpose of the coffin rooms just large enough for a demon prior to the catastrophe though.:confused: Still it was and is a fun game.

unknownmerc42
02-15-2010, 05:29 PM
The hidden rooms in Doom 3 did contain items though. :p

Comduter
02-17-2010, 06:57 PM
I don't like it at all, and it doesn't hold a candle to the first two Doom games (two of the best classic games of all time). I think Doom 3 is average at best. It's so boring. Most of the rooms are way too small and claustrophobic, and they resemble each other way too closely. I didn't find it the least bit scary either. In fact, I became quite annoying after having a monster jump out of the pitch black dark and attack me for the 20th time in a row. I also had trouble playing this game for more than 10 minutes at a time without getting terrible headaches. I have no idea why, but that factor alone ruins the game even more for me.

surfrock22
02-22-2010, 04:10 PM
At first I only thought Doom 3 was so-so. Now that I've replayed it a few times I think it's fantastic. It's a game that really shines when your PC is powerful enough to run it at full framerate with maxed out graphics. Excellent atmosphere, controls, and level design (though I'm not a fan of the number codes).

Yes. Also, I like using the self-shadowing mod (on all characters, not enabling player shadow), even though it's a big buggy. Use the tickfix or whatever that command is to remove the FPS cap, and you are good to go. Doom 3 looks and plays amazingly and almost never drops in frame rate, on higher end computers. It is well worth it if you've got a nice computer that can run the game without dropping in FPS (maxed out with anti-aliasing), and especially worth it if you've never played it..

And, I know many will disagree with me here, but this may be the scariest game I've ever played. Cheap thrills, but it manages to scare the ♥♥♥♥ out of me in the dark..

Arkveveen
02-25-2010, 09:36 PM
I most certainly enjoyed Doom 3 myself... but the game seems to recieve a lot of bad reputation amongst some gamers despite it's excellent scores by critics or reviewers. Most may be thinking about the terrible Xbox version which I did play, and it suffered from being way too dark while having no way to turn up the brightness enough.

Even so, Doom 3 is one of the few games I keep going back to, even after all these years. I also go back to the Half Life 2 series a lot; but both games came out at the same time, creating a great divide in the opinions of gamers. This may explain why some people hate Doom 3 or think it sucks when it does not... the PC version is most likely the best version to get.

I love the intensity, the atmosphere, the solid shooting action, and the visuals which STILL hold up to this day. It still has mods being made, like Half Life 2, and still manages to hold up. Every time I play it, I seem to find new secret areas or notice something new. The only other game I can't resist going back to is FEAR 2: Project Origin.

Good game; hopefully Doom 4 is going to become a reality too!

GreeneVelvet
02-28-2010, 08:45 PM
Lets not forget our current time and era in gameplay. Doom3 came out years ago and is in most cases obsolete compared to current games. To get directly to the point, for its time, Doom3 was a break through in the gaming industry. The use of flash light; the gfx textures involved in the game were fairly new and groundbreaking(the growing lifeforms in the walls and so forth); the PDA (which is a ♥♥♥♥♥ after awhile); Over all the game did the era of gameplay for that time period in games justice very well and is classic. Great addition to the Doom collection. :cool:

surfrock22
02-28-2010, 08:46 PM
I honestly think the game holds up well today, visually..

bluz74
03-01-2010, 07:41 AM
you know, it's a good game but it is flawed. they really screwed the pooch with the email thing. it hurts the flow of the game. i took a break from it a few months ago and i haven't been able to get back to it and i'm pretty close to the end. i will finish it one day. plus i have RoE to get to.

King RasBert
03-01-2010, 01:29 PM
It was one of the creepiest and most atmospheric games I have ever played.
3D and otherwise. I think it was more than worthy follow-up to Doom I & II. It think it was VERY underrated.

Mendozacheers
03-01-2010, 02:48 PM
I didn't really enjoy doom 3. But its a quite good engine, play Pray if you wanna try out some feauters ^^ Prey is a great game, doom 3 isn't

Lio
03-01-2010, 04:43 PM
Doom 3 is awesome. But ill admit its rather old school to say the least. I liked the audio logs. I think they added alot to the games. I was happy to see audio logs in the new AVP3 durring the marine campagin :D .But i guess alot of it comes down to personal preference liking the way the story is told and the old school gameplay.

Xaechireon
03-01-2010, 06:24 PM
Doom 3 wasn't bad (it wasn't as scary as I anticipated though), but I found the boss fights to be quite dull.

CaptainDingo
03-09-2010, 09:06 PM
I tried very, very hard to like Doom 3. So hard in fact that I started it from the beginning on about 6 separate occasions. But every time, the terrible implementation of darkness and the completely nonsensical flashlight system turned me off. :( I realize mods came out to add lights to guns, but I hate modding a game just to get the right experience.

For some people the flashlight made the game interesting, but for me it felt like a chore to constantly have to flip back and forth, and the nagging complaint in the back of my mind telling me "Oh for ♥♥♥♥'s sake, he has two hands, just hold the flashlight in the other hand!" I'm willing to suspend my notion of realism, but not for the sake of a weak and contrived gameplay aspect.

So in the end the darkness felt contrived and the rest of the game hadn't really impressed me enough to make me want to slog through the darkness.

But I will say that I remember the first time I saw Doom 3 running totally smooth on high settings and I was pretty impressed.

zealousyouth
03-29-2010, 08:26 PM
Doom 3 was fun, however, since i've beaten it over 2 dozen times, i know where the enemies are, when they spawn, many shortcuts, so it's not as fun.

Wish it was like Left 4 Dead where the enemy placement is rarely the same.

Also, THEY BETTER for Doom 4, allow you to use a flashlight AND hold the gun at the same time.
That's 1 of many things F.E.A.R. beat over Doom 3.

I know that tons of gamers hated the fact that you couldn't use the flashlight and a gun at the same time, and while I'll agree that a space marine outfit with their technology not being able to attach a light to a gun doesn't make sense from a practical standpoint; I completely agree with the GAME DESIGN decision to NOT allow this. How can people not see that this is one of the design decisions that makes this game stand above many others, and the game wouldn't be the same WITHOUT THIS.

This is one case where game design took precedence over logic because quite frankly it's the coolest, scariest, immersion device ever. Ok, that might be exaggerating a bit, but come on, having to chose whether to get a look at what you're fighting in the dark, or just randomly blast away. Nothing can keep you on the edge of your seat better. How about when you are just moving through an area. Do I have out my gun ready to give 'em a face full of lead, or do I switch to my light to check what (if anything) is in that dark corner over there? Do I take the time to reload in a firefight because I think I just dispatched the last monster in the dark, or do I switch to my light to make sure there's not another readying to pounce, or do neither and sit with my gun still at the ready?

I would never want to play Doom 3 without this gameplay mechanic the way it is. In addition, I think we see a bit of evolution in a positive way that was maybe influenced by this. In Left 4 Dead and L4D2, although your flashlight IS mounted on the end of your gun, when you melee enemies back, or stop to reload, the light is mainly useless to you, as it shines off in a different direction. This makes it intense, when you get mobbed by a ton of zombies in a dark area, you are trying to fire, melee, and reload, and your light is shining every which way. You can see your buddies struggling in this fashion too many times, watching their light dance erractically often indicates the need for you to help them. You only catch these fleeting glimpses of the infected snarling and clawing at you as you fling about wildly. I love it.

Maybe this would have been just so without Doom 3, maybe not... but I tend to think Valve recognized a great gameplay mechanic, and didn't copy it, but developed a device that would provide a similar immersion and atmosphere. I salute them both.

my 2 cents anyways... :D

MADDOGGE
03-30-2010, 08:25 PM
I found the flashlight as annoying as flashlites in games that only work for a few minutes at a time in any game. My God replace the batteries on occasion don't have it work 2 minutes recharge and work for 2 minutes again.Rinse and repeat! A real flashlight isn't all that good at lighting a very dark area and it only shows what it is pointed directly at. Everything else is in the dark. I walked enough posts to know that. The constant scanning while the AI hides or moves in the darkness itself makes for even more terror that no flashlight can diminish.

surfrock22
03-30-2010, 08:27 PM
Oh God, I would hate to work a shift like that after playing Doom 3. Seriously.

Choc Copter
04-02-2010, 09:27 AM
It's a great game. I love my horror shooters and it was a blast from start to finish. Maybe my only critisism is that there are a few too many audio logs to sift through, breaking up the gameplay some what.

There are some people who complain that Doom 3 is not like one or two. I'm touching on this because after 2 games and a mass of free WADs on the net it was time for something different.

surfrock22
04-02-2010, 12:46 PM
Yeah, the audio logs did hamper the play. Aside from that, it was pretty smooth and simple, like it should have been, I think.

insanefred
04-03-2010, 05:02 PM
Doom 3 was by far the most disappointing, over hyped crap there was (except maybe the movie).
It was way too predictable, too few enemies, monsters seemed blah. Weapons were boring blah blah blah. I couldn't believe I wasted $40 on it.
Only cool things about it were a nicer story (not as great as I'd hope) and the Hell level, but that's it.

surfrock22
04-03-2010, 05:08 PM
You must be joking? About the movie.

insanefred
04-03-2010, 05:41 PM
You must be joking? About the movie.

The movie was a joke. :D

mradidaking
04-04-2010, 10:47 AM
I tried very, very hard to like Doom 3. So hard in fact that I started it from the beginning on about 6 separate occasions. But every time, the terrible implementation of darkness and the completely nonsensical flashlight system turned me off. :( I realize mods came out to add lights to guns, but I hate modding a game just to get the right experience.

For some people the flashlight made the game interesting, but for me it felt like a chore to constantly have to flip back and forth, and the nagging complaint in the back of my mind telling me "Oh for ♥♥♥♥'s sake, he has two hands, just hold the flashlight in the other hand!" I'm willing to suspend my notion of realism, but not for the sake of a weak and contrived gameplay aspect.

So in the end the darkness felt contrived and the rest of the game hadn't really impressed me enough to make me want to slog through the darkness.

But I will say that I remember the first time I saw Doom 3 running totally smooth on high settings and I was pretty impressed.

I also tried very hard to like this game. It wasn't scary AT ALL and the darkness was more annoying than "atmospheric." Also the story was terrible.

I don't like it at all, and it doesn't hold a candle to the first two Doom games (two of the best classic games of all time). I think Doom 3 is average at best. It's so boring. Most of the rooms are way too small and claustrophobic, and they resemble each other way too closely. I didn't find it the least bit scary either. In fact, I became quite annoying after having a monster jump out of the pitch black dark and attack me for the 20th time in a row. I also had trouble playing this game for more than 10 minutes at a time without getting terrible headaches. I have no idea why, but that factor alone ruins the game even more for me.


I wholeheartedly agree. It is sooooooooooooo boring and mundane. People complain about Halo's levels all looking the same, but look at Doom 3- it ALL looked the same. Like I said above, it wasn't scary in the least.

I have said this before, and I'll say it again- if id wanted to make an atmospheric story driven horror game, they should have come up with an entirely new ip. They shouldn't have ruined the doom franchise.

NitrousX
04-09-2010, 09:17 AM
One of my favorite games of all time. I nearly wet my pants when I first played it. ;)

Heatseeker
04-09-2010, 07:57 PM
I believe all the brave ones out there are either full of crap or played with low graphics and sound settings.

I just wish they included 2 player coop (like the xbox version) and did something cool with the MP (like marines vs hell creatures), i have no doubt that this game would still be very popular today had they done that..

I hope going to console wont compromise Doom 4, im bored with all the crappy ports and mainstream console shooters!

Cohenakron
05-03-2010, 10:59 AM
Loved that game!!!

Niap!
05-09-2010, 11:02 PM
I enjoyed Doom 3 back when it was released, still enjoyable with a few tweaks and mods (http://www.youtube.com/watch?v=SdYndi7LVxA&fmt=22) :cool:

surfrock22
05-10-2010, 10:16 AM
It really is a great looking game, running at 60 FPS maxed out.

Elric
05-21-2010, 10:25 AM
I absolutely loved Doom 3 & ROE and I didn't even play the PC games I played them on the Xbox.

After reading this thread I'm tempted to get the PC game and try out the classic Doom mods though.

NegativeReign
05-22-2010, 02:27 AM
When I played the first two Doom games, I loved them for the fast paced gameplay. Picked up Doom 3, felt like it was slower and more boring.

Doom 3 Co-Op is really fun though.

Mr_Fayce
05-22-2010, 02:34 AM
I found Doom 3 to be way too slow.. Regardless I'll definitely pick up Doom 4.

I bought Doom 3 on steam mainly for the mods though, there's some goodies out there.

MISTERAMD
05-27-2010, 07:09 AM
I liked Doom 1, Ultimate Doom, Doom 2 : Hell On Earth, Final Doom (TNT & Plutonia) and I also liked Doom 3 and Doom 3 : ROE. So I'm waiting for Doom 4. However I don't like the dos style that Steam is offering... I more like the Doom dos style...
That's why I'm using Doom : The Legacy. It's a very good dos 3D environment where you can aim 360 agrees around you. Typical for the old Doom games, not for Doom 3. We also have Zdoom and other kind of 3rd party software to help you. I play through the Win95 (Final Doom) the wad files from the old dooms as Steam there dosbox is bad for me.

Taikis
05-27-2010, 09:16 AM
Some people just don't want to be immersed in the game, which is essential for enjoying DOOM 3.

Kibblesman
06-02-2010, 05:04 PM
Doom 3 was a good game, I still keep getting the urges to reinstall it, and load it up with high def graphic mods.

But in terms of it being freaky, FEAR easily overwhelms Doom 3. I didn't hate the gameplay of Doom 3, but the fact that the gameplay gets repetitive pretty quickly makes the game not one of the greatest FPS out there. It was intense, but the fact that I'm really good at FPS makes the game too easy. Not saying that FEAR was harder than Doom 3, (I actually blew through that game pretty fast, but I kind of enjoyed that one more,) but I thought that Doom 3 would have been better if it had stuck with its fast paced extremely frantic gameplay.

Still, Doom 3 is worth every penny. If you liked FEAR, or Half Life, then you'll probably enjoy Doom 3 quite a bit.

EDIT: Doom 3 co-op. Best. Console. Experience. Ever.

fireboy224
06-03-2010, 03:39 AM
This may be something I can consider talking about for an hour (or like 6 paragraphs) but Im going to keep it short and simple.

Doom by far has to be the best storyline Ive ever started to continue since Doom 1. How things came to be and ending on Doom II. Doom 3 helps open the unexplained happenings of Mars surface while Doom 1 took place on Phobos and Deimos moon bases as well as, of course, hell. Doom 3 is a great storyline subject, but agreed its not the Best game out of the box.

People claim to be scary and kinda is, For a second. I mostly enjoy it for the hell of it and always love playing it on Veteran(Hard) or for Carnage Nightmare. But still Doom 3 does lack allot. They used the Dark as a gimmick for your flashlight that isn't anywhere near on a gun, And turning up brightness doesn't work. Now Ive been able to finish the game without using the flashlight once, but many newcomers might call this frustration.

Not only that, its Graphic limitation really aren't inpressive, Yes the engine is Great for its time of 2003-04 but the way cutscene show and Character detail, its kinda off. As well as there is the pinky and to other fingers that seem to be glued together on all models.

I like the fact that there is many things to do for the hell of it on Doom. (PC only) like backing up the files in alpha labs or one major hint challenge, Finding all PDAs with intresting Audio logs.

Doom 3 should not appeal to everyone. and trust me I hear the "this game sucks" Allot, Personaly I enjoy it being a ID Hammer Legion Member for 12 years. But as of 2010, ID is lacking more then this game.

And thats all to say.

MultiVaC
06-04-2010, 01:13 AM
I liked Doom 3. In retrospect, though, it was probably the weakest game from "The Great PC Shooter Showdown of '03". Far Cry vs. Doom 3 vs. Half-Life 2... that was a pretty exciting time.

Yeowj
06-04-2010, 04:22 PM
I'm enjoying it, but again I can't understand how the sounds for the weapons were recorded. You have excellent audio for the WHOLE environment, from tapping through the walls, to faint whispers. Then some low quality weak sounding weapons that sound like they were a re-record from a poor quality radio broadcast. Really spoils the mood.

Sephlyn
06-18-2010, 12:12 AM
I tried very, very hard to like Doom 3. So hard in fact that I started it from the beginning on about 6 separate occasions. But every time, the terrible implementation of darkness and the completely nonsensical flashlight system turned me off. :( I realize mods came out to add lights to guns, but I hate modding a game just to get the right experience.

For some people the flashlight made the game interesting, but for me it felt like a chore to constantly have to flip back and forth, and the nagging complaint in the back of my mind telling me "Oh for ♥♥♥♥'s sake, he has two hands, just hold the flashlight in the other hand!" I'm willing to suspend my notion of realism, but not for the sake of a weak and contrived gameplay aspect.

So in the end the darkness felt contrived and the rest of the game hadn't really impressed me enough to make me want to slog through the darkness.

But I will say that I remember the first time I saw Doom 3 running totally smooth on high settings and I was pretty impressed.

It honestly sounds more like your just too lazy to mod your games.

Yes I liked doom 3, but I liked the Original the best

Zero Tolerance
06-18-2010, 10:51 AM
Doom 3 too easy and the plasma rifle sucked. It seemed as though the shotgun was more powerful! It was the coolest weapon yet it seemed so weak!

Also, the game felt too much like a corridor crawl. Had they designed the game to be one where you faced an endless horde of creatures, I would have loved the game (would have killed framerates, though).

The mods tend to be more fun than the campaign, IMO, but the "new creature intro" cutscenes were cool.


Innovative, but not nearly as earth-shattering as I would have liked.

NegativeReign
06-19-2010, 08:28 AM
I'm enjoying it, but again I can't understand how the sounds for the weapons were recorded. You have excellent audio for the WHOLE environment, from tapping through the walls, to faint whispers. Then some low quality weak sounding weapons that sound like they were a re-record from a poor quality radio broadcast. Really spoils the mood.

Toy weapons are the lastest tech!

Well, I only enjoyed the game co-op with a buddy. :D

Exit_
06-20-2010, 09:24 PM
I have Doom 3 but it's collecting dust (metaphorically speaking) because the atmosphere turned me off and the engine is ugly. I liked Quake 4, though, so I'm mystified at myself. What is my problem?

EuphoricRage470
06-22-2010, 05:42 PM
DOOM 3 was pretty good, but I still play the original DOOM far more than I did DOOM 3. Here's why:

- DOOM 1/2's maps required navigation (and extreme cleverness to find all the secrets). You had to figure out where to go, where to backtrack, etc. and it was like exploring living worlds (filled with demons) DOOM 3 (like most of today's games) just pushes you forward.

- DOOM 1/2's action was much more fun and required a lot of skill at the upper difficulties. DOOM 3 is easy.

- DOOM 1/2 had lots of color and vibrance to its world (even with, what? 256 colors?). DOOM 3, while technically pretty, had pretty bland textures and environments.

- DOOM 1/2 had a much better mod scene (but this scenario isn't unique to just DOOM 3 -- most modern games are hard to mod well). I have countless high quality 32 map megawads on my hard-drive, each of which could've been sold as a sequel to DOOM (in the day), and each of which is a unique and interesting experience. DOOM 3 maybe had a few good custom maps but a lot of them sucked.

Basically, the id team of 1993 got it right. Id of 2004, while producing a competent, even great game in the context of its release time, just didn't make something all that memorable.

jp_bl_68
06-27-2010, 07:00 AM
I really like Doom 3. It's a decent survival horror/fps. If you forget everything you know and love about the Doom series then it's a more enjoyable game.

The weapons suck though. I liked the old shotguns.

spy-durrr-man
07-02-2010, 06:03 PM
It should've not been part of the Doom franchise. What I loved most about Doom and Doom 2 was that they were fast, frantic, and wild games. You versus an overwhelming hundreds of monsters going after you.

Doom 3 played like System Shock 2, but was nowhere near as unnerving or disturbing as SS2, nor did it have as engaging a plot.

YourOnlyFriend
07-08-2010, 05:39 PM
The entire game was just too easy even on Hard difficulty. A lot of encounters boiled down to:

A) Enemy spawns.
B) Equip shotgun.
C) Run up to enemy as it's doing its overdrawn idle growl animation.
D) Shoot it with the shotgun, instantly killing it.

No enemies presented any threat at all, they all took to so long to attack that if you couldn't kill it with the shotgun you could easily do so with the plasma gun/chaingun. It would have been slightly more challenging if the game chose to spawn more than one or two enemies at the same time. There was nothing in it resembling classic Doom gameplay: You against hordes of monsters. The gameplay of Doom 3 was unimpressive back in 2004 and it's even more unimpressive nowadays where there's hundreds of run of the mill "realistic" shooters such as Call of Duty, Uncharted, Bad Company, Crysis and so on that make your character a fragile son of a ♥♥♥♥♥ who can be killed by one or two enemies due to the refusal to spawn dozens of enemies and compromise all the beautiful "realism" gamers want.

I love Doom and I still like Doom 3 despite my bashing, but it's a shame how such a good series ended up turning into a generic slow-paced shooter. I hope Doom 4 has you fighting against hordes of enemies to awesome music again, but considering the age we live in, it'll probably be another bore with a lack of music and slow, boring combat to compliment the "horror" or "realistic" atmosphere.

cipher86
07-11-2010, 08:01 PM
Doom 1 and 2 are heavy metal shooters. Ultra Violence didn't make the game hard, it just made it a hell of a lot more fun. Nightmare is just plain crazy.

Doom 3 is an atmospheric horror game. There aren't nearly as many monsters to shoot, the levels aren't as fun to explore, and the music... oh, how I miss the heavy metal midi of Doom 1 and 2!

Doom 3 is a good game, but as a Doom game, meh.

DonkeySomething
08-06-2010, 12:13 AM
Like most everyone here, I'm a huge Doom fan. To date, the only game boxes I've kept are Doom 2 and Orange Box. Doom 3 was fun but too easy. I still get wasted far more often in the other Doom games.

Doom 2 is my favorite mostly because it was frantic ♥♥♥ kicking and really long. I've had this game for something like 15 years and I still play it. You just can't get lost in the levels as easily in Doom3 and as a lot say the monsters are too easy and too few. To me Doom 2 has great atmosphere even with simple graphics. Maybe the simple graphics just let me use my imagination more or something.

To conclude Doom 1/2 ...awesome. Doom 3...also awesome but for a different reason.

Vince Trousers
08-06-2010, 12:19 PM
I have to admit, Doom 3 is a very fun game. I have not finished it yet, but I am really enjoying it.

surfrock22
08-06-2010, 12:20 PM
For what it is, a basic run and gun, I think the game works quite effectively, even if it does get repetitive.

Plus, it still looks great, running at a buttery 60 FPS on modern machines.

bad_conduct
08-12-2010, 03:48 PM
Doom 3 was good the first time through, only played it once.

You didn't use the shot gun? You suck. It's just a straight forward old-school shooter. I like having the use the flashlight without a gun, made it more difficult. If I wanted to play an easy game, I'd reinstall half-life 2

viehrea_siili
08-13-2010, 09:33 AM
Doom 3 is great game. Had lots of fun with it.

McChadworth
08-13-2010, 12:08 PM
I have been a fan of Doom since the days of the 486.

I think that over all Doom 3 is a good game, enough so that I am about to get it a second time. Even with that said, it does bog down about 3/4s of the way in because of repetitiveness. I also understand that some people like the way the flashlight can heighten tension, but I found that to be very annoying. The Duct Tape Mod is an essential fix to me.

I look forward to when they release Rage, with its open world design and varied game mechanics.