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Liudator
02-25-2010, 03:35 AM
Finally some good news.....

PC Patch 3 & Dedicated server Beta 3 Release notes - 19/03/10
PC patch 3 and Beta 3 of the Dedicated server has been uploaded to Valve and we have asked them to make it live. ETA is unknown, but it should be today.

Release notes are as follows;


Game Client

New Features:
- In multiplayer damage from the Predator's Smart Disc has been reduced, unless it's a headshot.
- In multiplayer minor hits from the Predator's Plasma Caster bolts will no longer knock down enemies.
- When joining a dedicated server on which a round is in-progress you now have a limited time to choose your species/team and skin before entering the game, if the game mode and server settings allow this.


Bug Fixes:
- Fixed clients not always being correctly notified that the game had ended.
- Improvements to the networking code used in dedicated server games to increase stability and reduce pings.
- DX11 optimisation when using tessellation
- Fixed DX11 gamma controls on NVIDIA boards
- Return to the server browsing screen instead of top-level menu when you fail to join a server
- Fixed the lobby timer not always displaying correctly on clients.
- Improved 'SayTeam' console command
- Improvements to ranked matchmaking
- Fixed occasional problems with peer-to-peer games after playing on a dedicated server
- Fixed rare multiplayer bug where all players would be disconnected during level load if just one of them had a network problem during the load.
- Fixed a cause of clients sometimes getting disconnected when pressing ALT+TAB or ALT+ENTER on the end-game scoreboard.
- Fixed predators being able to cancel other players’ Plasma Caster Lock-on.


Dedicated server

New Features:
- Dedicated server no longer needs the Steam client to be running.
- Dedicated server can use DLC maps.
- New console/config file commands for dedicated server for friendly fire, team balancing and species balancing options.
- New console command to set a Message of the Day
- When joining a dedicated server on which a round is in-progress you now have a limited time to choose your species/team and skin before entering the game, if the game mode and server settings allow this.
- The dedicated server now installs to a standalone directory, and the install size is now ~2.2GB instead of 15GB
- Improved feedback and output for various console commands
- Improved server console output when players disconnect
- Improved server console output when there are problems starting the server
- Additional server console output about the Steam connection
- The dedicated server will now also be available via the “HLDSupdate” tool. Please note that while we believe there should be no problems as both the Steam Client version and the HLDSupdate version are identical, we cannot test the HLDSupdate version without making it available to everybody. Server administrators are advised to install and use the HLDSupdate version using their discretion.

Bug Fixes:
- Prevent "Adding Master Server" console output looking corrupted.
- Fixed team selection not working for the first map hosted on a dedicated server
- Made the ban list file have the server’s port number appended so multiple instances on the same hardware are independent
- Improvements to the networking code used in dedicated server games to increase stability and reduce pings.
- Fixed cause of clients thinking the host had disconnected at the end of a game which actually ended normally.
- Fixed predators being able to cancel other players’ Plasma Caster Lock-on.
- Fixed an issue where dedicated servers left idle for an extended period of time would result in the first match played having the clients "running around without their bodies attached".
- Setting the Autostarttime to "0" now correctly turns this feature off, rather than attempting to instantly start the match upon players returning to the lobby and kicking all the clients.

Additional note:
Due to some improvements to the networking code, the new server and client are not compatible with the old versions. Clients who have not yet restarted and updated their game will not see updated servers in the in-game browser and conversely, any servers that have not been updated will no longer be visible in the in-game list for clients who have applied the update. Both new and old servers will be visible in the Steam Client server list but players will see an "Incompatible Version" error message if they attempt to connect to server which has not been updated.

************************************************** ************************************************** ***************************************ENDOFLINE
Ok folks,

now after 1 week of tears and fears. I think its time to get constructive. This topic is dedicated to the dedicated server.

So all the future admins should answer only. And please no dry your eyes mate posts. (Cry elsewhere, please I beg you) rofl.

Ok to get back to the topic, I want to discuss what you guys think is neccessary an admin should be able to manage his server and how the multiplayer itself can work better. Just e few thoughts.....


1. Players should be able to join ingame, thus not have to wait for a round to start from the lobby. Pretty odd when people simply just jump out of the game and the server dies by itself...

2. Admins should have the right to adjust the following settings.


- Predatorhunt -

- alter the time of being predator 2 - 3 - 5- 10 minutes - invinite
- option to give pred presetweapons or not
- make predator stronger/weaker (e.g. more or less health)
- set motion tracker on / off or motion tracker field only to front not back
*** Give admin option to set number of predators, think its quite hard for an predator to fight 17 people just spraying the pulse....



- Species TDM -

put an option to enable/disable a race

- general topic -

*** Stealth Kills on/off mate. So many people want that (not me really, but I've seen that it's quite a popular request on these forums). - thx to Khasim

- enable disable certain weapons, not in order to OP, but in order to make it more or less a challenge. People could make servers where pred only has the stick, or no disc or or or ...

Marines could only get a certain weapon etc.

*** - Enable/Disable flares for marines in MP (thx to this thread http://forums.steampowered.com/forums/showthread.php?t=1161174)

- set ammount of flares per marine 2 - 3 - 5 to prevent spam and slowdown for slow systems

- enable / disable motion tracker or as mentioned above allready set the angle of motion tracker, e.g. 90°, 120°, 145° angle to the front....

- give admin the chance to make a cycle of gamemodes / maps

- admin should be possible to give certain gamemodes different presets as mentioned above.

- enable disable voip

- Basic commands (how could i forget that, thx to Vladplaya)

Kick / votekick
Ban
Chat mute, Voice Mute/unmute
Slay
votemap

++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++++++++
ok just a startup i will try to update when good posts are made.

*** are the editz ***

Thx to D_TOX for his improvements for PredHunt (origianl here http://forums.steampowered.com/forums/showthread.php?t=1152264&highlight=fix)

Thumbs up How To Fix: *Predator Hunt*.
Predator Hunt is the best online mode in my opinion however it does need some work. Here are my suggestions.

* Limit ranked games to 8 players max - 1 pred - 7 marines. Any more than this and the maps just become a massive marine pack-hunt where the Predator is gang-banged at every corner.
* Allow the Predator to start with a weapon. Either the shoulder-cannon or spear, as these weapons are both at the low end of the weapon scale.
* Give the predator more extended time with each kill. It just doesn't seem enough at the moment. You finally manage to pull of a kill without a million marines ganking you, then you find yourself needing another almost instantly before your time runs out. Give us more time!
* Change the motion tracker device. Its stupid that it distinguishes between friend and foe, this completely defeats the object of the motion tracker - at the moment it's practically an aimbot, the minute you take a step forward you have 5 marines on top of you.
* Fix cloak in certain locations. Sometimes you can see a cloaked predator so easily its not even worth putting it on. I was sat in the dark with my cloak on and people were killing me without so much as a flashlight.
* Make the shoulder-cannon more powerful. When you use it you might as well de-cloak and pull a moony at the marines, but to add insult to injury this thing sucks even when you do manage to get a direct hit. Make it a tiny bit more powerful please, alternatively make the tracker locate targets much quicker.
* Give the Predator better spawn locations. He frequently spawns in front of marines however this may be partly due to the excessive amount of marines in some games.


With these issues dealt with i think Predator Hunt would be near perfect. We have lots of maps and its hell'a fun but at the moment it feels more like the Predator is being hunted and the Marines are the hunters. There is no sense of power with the Pred unless you have really crap players.

************************************************** ***************************

This seems to a nice topic about the progress of dedicated servers:

http://forums.steampowered.com/forums/showthread.php?t=1161685

And here Rebellions official spokesman:

http://forums.steampowered.com/forums/showthread.php?t=1148443

Khasim
02-25-2010, 03:38 AM
Stealth Kills on/off mate. So many people want that (not me really, but I've seen that it's quite a popular request on these forums).

Liudator
02-25-2010, 03:50 AM
Stealth Kills on/off mate. So many people want that (not me really, but I've seen that it's quite a popular request on these forums).

Ok added to the wish list

andreah2o
02-25-2010, 04:07 AM
agree with all :) , nice i hope they listen you

+rep

solidetuber
02-25-2010, 04:31 AM
Agree all options should be enable or disable even console blah blah, also will their be aussie servers :)?

Liudator
02-25-2010, 04:37 AM
Agree all options should be enable or disable even console blah blah, also will their be aussie servers :)?

Well i think once you can run a dedicated server, then people, even in down under should be able to host. Well I dont know about the local law there nor i know about the law in my country about hosting a gameserver for a game that is not allowed to be sold....


:cool:

solidetuber
02-25-2010, 04:39 AM
Well i think once you can run a dedicated server, then people, even in down under should be able to host. Well I dont know about the local law there nor i know about the law in my country about hosting a gameserver for a game that is not allowed to be sold....


:cool:

Don't you have to pay to host though, correct me if im rong?

NasherUK
02-25-2010, 04:58 AM
Also they should let people use an alien instead of predator for "predator hunt". With the option of being able to overpower the alien and disable the motion tracker that would be an interesting game :P

Liudator
02-25-2010, 04:59 AM
Well of course nothiing is for free in life. You have to pay electrics to run the server, need a decent line for a server. Or you can rent a gamingserver hoster... but nowadays it doesnt cost that much to just rent a remote server.

if it is like +/- 1 $/€/Aussi$ per slot and u get a 12 slot server is not that expensive in my opinion. Well I will host one sooner or later, wether its on my own line or on a hoster. Thats my part for the community! :)

Liudator
02-25-2010, 04:59 AM
Also they should let people use an alien instead of predator for "predator hunt". With the option of being able to overpower the alien and disable the motion tracker that would be an interesting game :P

U mean Alienhunt?

andreah2o
02-25-2010, 05:36 AM
Also they should let people use an alien instead of predator for "predator hunt". With the option of being able to overpower the alien and disable the motion tracker that would be an interesting game :P

interesting... but alien without range weapon and cloack... i think alien will get PWN vs marine TEAM play

thomashood10
02-25-2010, 05:39 AM
give us a ♥♥♥♥♥♥♥ SDK,

just allow us into the game completely, give us the same modification control half-life has.

Liudator
02-25-2010, 06:09 AM
give us a ♥♥♥♥♥♥♥ SDK,

just allow us into the game completely, give us the same modification control half-life has.

Didn't i ask for no useless comments?

StabbyStabStab
02-25-2010, 06:34 AM
Don't you have to pay to host though, correct me if im rong?

You have to pay to host in every game with dedicated servers.. where do you think the bandwidth and hardware comes from to host these dedicated servers? Thin air?

DevilofEchoes
02-25-2010, 06:44 AM
Stealth Kills on/off mate. So many people want that (not me really, but I've seen that it's quite a popular request on these forums).


if stealth kills go off it would be preferable to have marine blocking go off at the same time too.

Liudator
02-25-2010, 07:40 AM
/bump

icman2000
02-25-2010, 08:14 AM
/And please no dry your eyes mate posts. (Cry elsewhere, please I beg you) rofl.



Ha. Im going to keep reading your threads Liudator, and in two to three weeks and still no servers, as will happen, we will see whos crying.

Liudator
02-25-2010, 08:19 AM
Ha. Im going to keep reading your threads Liudator, and in two to three weeks and still no servers, as will happen, we will see whos crying.

Yeah keep laughing while having activated your self-destruct :p

And it seems like i got the attention of my auditors with that being said.

Vladplaya
02-25-2010, 08:22 AM
Umm how about we just start with

Kick / votekick
Ban
Chat mute, Voice Mute/unmute
Slay
votemap


and then go from there? :\

Liudator
02-25-2010, 08:38 AM
Ha. Im going to keep reading your threads Liudator, and in two to three weeks and still no servers, as will happen, we will see whos crying.

http://forums.steampowered.com/forums/showthread.php?t=1148443

http://forums.steampowered.com/forums/showthread.php?t=1162039

:p what sayin now muppet?

Liudator
02-25-2010, 08:39 AM
Umm how about we just start with

Kick / votekick
Ban
Chat mute, Voice Mute/unmute
Slay
votemap


and then go from there? :\

yeah that should be basics i hope that are allready part of it ... but indeed - put it into the wish list :)

Liudator
02-26-2010, 02:07 AM
/bumper up up!

homers
02-26-2010, 02:10 AM
Ok folks,

now after 1 week of tears and fears. I think its time to get constructive. This topic is dedicated to the dedicated server.

So all the future admins should answer only. And please no dry your eyes mate posts. (Cry elsewhere, please I beg you) rofl.

Ok to get back to the topic, I want to discuss what you guys think is neccessary an admin should be able to manage his server and how the multiplayer itself can work better. Just e few thoughts.....


1. Players should be able to join ingame, thus not have to wait for a round to start from the lobby. Pretty odd when people simply just jump out of the game and the server dies by itself...

2. Admins should have the right to adjust the following settings.


- Predatorhunt -

- alter the time of being predator 2 - 3 - 5- 10 minutes - invinite
- option to give pred presetweapons or not
- make predator stronger/weaker (e.g. more or less health)
- set motion tracker on / off or motion tracker field only to front not back
*** Give admin option to set number of predators, think its quite hard for an predator to fight 17 people just spraying the pulse....



- Species TDM -

put an option to enable/disable a race

- general topic -

*** Stealth Kills on/off mate. So many people want that (not me really, but I've seen that it's quite a popular request on these forums). - thx to Khasim

- enable disable certain weapons, not in order to OP, but in order to make it more or less a challenge. People could make servers where pred only has the stick, or no disc or or or ...

Marines could only get a certain weapon etc.

*** - Enable/Disable flares for marines in MP (thx to this thread http://forums.steampowered.com/forums/showthread.php?t=1161174)

- set ammount of flares per marine 2 - 3 - 5 to prevent spam and slowdown for slow systems

- enable / disable motion tracker or as mentioned above allready set the angle of motion tracker, e.g. 90°, 120°, 145° angle to the front....

- give admin the chance to make a cycle of gamemodes / maps

- admin should be possible to give certain gamemodes different presets as mentioned above.

- enable disable voip

- Basic commands (how could i forget that, thx to Vladplaya)

Kick / votekick
Ban
Chat mute, Voice Mute/unmute
Slay
votemap

++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++++++++
ok just a startup i will try to update when good posts are made.

*** are the editz ***

Thx to D_TOX for his improvements for PredHunt (origianl here http://forums.steampowered.com/forums/showthread.php?t=1152264&highlight=fix)

Thumbs up How To Fix: *Predator Hunt*.
Predator Hunt is the best online mode in my opinion however it does need some work. Here are my suggestions.

* Limit ranked games to 8 players max - 1 pred - 7 marines. Any more than this and the maps just become a massive marine pack-hunt where the Predator is gang-banged at every corner.
* Allow the Predator to start with a weapon. Either the shoulder-cannon or spear, as these weapons are both at the low end of the weapon scale.
* Give the predator more extended time with each kill. It just doesn't seem enough at the moment. You finally manage to pull of a kill without a million marines ganking you, then you find yourself needing another almost instantly before your time runs out. Give us more time!
* Change the motion tracker device. Its stupid that it distinguishes between friend and foe, this completely defeats the object of the motion tracker - at the moment it's practically an aimbot, the minute you take a step forward you have 5 marines on top of you.
* Fix cloak in certain locations. Sometimes you can see a cloaked predator so easily its not even worth putting it on. I was sat in the dark with my cloak on and people were killing me without so much as a flashlight.
* Make the shoulder-cannon more powerful. When you use it you might as well de-cloak and pull a moony at the marines, but to add insult to injury this thing sucks even when you do manage to get a direct hit. Make it a tiny bit more powerful please, alternatively make the tracker locate targets much quicker.
* Give the Predator better spawn locations. He frequently spawns in front of marines however this may be partly due to the excessive amount of marines in some games.


With these issues dealt with i think Predator Hunt would be near perfect. We have lots of maps and its hell'a fun but at the moment it feels more like the Predator is being hunted and the Marines are the hunters. There is no sense of power with the Pred unless you have really crap players.

************************************************** ***************************

This seems to a nice topic about the progress of dedicated servers:

http://forums.steampowered.com/forums/showthread.php?t=1161685

And here Rebellions official spokesman:

http://forums.steampowered.com/forums/showthread.php?t=1148443



++++1

Liudator
02-26-2010, 03:56 PM
/bumper --- cmon guys be constructive

reaper412
02-26-2010, 04:14 PM
The basics: kicking, banning, muting.

Elo01
02-26-2010, 04:19 PM
About kicking / banning:

I'm damn sure there will be fan-made tools which just disconnect IPs / let them timeout if it isn't (properly) implemented in the dedis

(I would have started coding one myself already, but i guess I'd get banned for "modifying" the game :/ )

Morkraw
02-26-2010, 04:52 PM
i may be talking about something which is the whole point of dedicated servers, but its better to be safe than sorry.

matchmaking games should migrate to empty dedicated servers where possible.

e.g. some dedicated server running with 0 players, said server is used for the next matchmaking game, provided there is not some other dedicated server available with better pings for players.

players should only host as a last resort for when no dedicated servers found.

server admins should be able to decide whether their server can be used by matchmaking games.




this gives the best of both worlds, dedicated servers used directly as dedicated servers by those who prefer that style, and lower pings (and more importantly, no players with 0 ping) for matchmaking games where dedicated servers are avaialable.

Liudator
02-27-2010, 05:33 AM
/bumper

Liudator
02-27-2010, 09:14 AM
Ranked servers, in my opinion should be offically registered with rebellion or steam, in order to prevent sploiting... like it was with americas army honor servers for example. Or maybe there is another solution to this...

mbs357
02-27-2010, 10:45 AM
Ranked servers, in my opinion should be offically registered with rebellion or steam, in order to prevent sploiting... like it was with americas army honor servers for example. Or maybe there is another solution to this...

This is exactly why I prefer a cosmetic reward system over something like BF2's where it gives you better weapons.
If someone is exploiting and getting ranks in AVP3...I don't care. If he wants to cheat and get skins, go for it.

Liudator
03-01-2010, 05:31 AM
Bump!

Liudator
03-01-2010, 02:20 PM
Now how to set those servers up...

Liudator
03-19-2010, 05:31 PM
cool at least some changes have been made... thx rebellion not to let us down. tho we are impatient ... but as allways patience is the key. Hope you will have time and money to make it a good game as it is intended to be. I c a lot of effort you guys put into it, tho some muppets just dont c the work that is behind this. I only hope you will make this a great title, even tho it had a bad start, think Sega is the one who ♥♥♥♥ed it all up with there rush to deploy that "unfinished business".

Go rebellion you guys have my support. And also back in 19xx when avp 1 or 2 released there were muppets saying this is crap bigtime. If you dont like it play b*f*B*C 2.... and enjoy the server browser there aswell.. yeah its also crap.... publishers shoudlnt release on time. release games once the developers are fine with it.

best regards -