Iro
03-14-2010, 07:47 AM
I have played AvP since start in both Single Player and Multiplayer and found some points that I think need fixing:
Stealth Kills: need to be fixed, have seen way many stealth kills bein done while charging an marine that hits you as pred or alien and runs behind, isnt stealth kills suppose to be instant kill to those that doesnt notice you?
Flamethrower: its kind of useless in multiplayer, it rocked in single player but it need atleast a lot fixin on it, increase damage and accuracy or add a little burning on the target you hit and hurt it. Also fix the 2nd use , it feels pretty much useless except for usin as a decoy vs a pred using heat vision.
Teambalance in games: I have seen in lobbies that before start if people leave the teams becomes unfare (example on a domination I had 2 marines vs 4 aliens) , I want to have a fix on teambalance before starting a game.
Searching Game: I have searched sometimes after mixed team and ended up in a lobby for infestation or some other game, fix it perhaps?
Stealth Kills: need to be fixed, have seen way many stealth kills bein done while charging an marine that hits you as pred or alien and runs behind, isnt stealth kills suppose to be instant kill to those that doesnt notice you?
Flamethrower: its kind of useless in multiplayer, it rocked in single player but it need atleast a lot fixin on it, increase damage and accuracy or add a little burning on the target you hit and hurt it. Also fix the 2nd use , it feels pretty much useless except for usin as a decoy vs a pred using heat vision.
Teambalance in games: I have seen in lobbies that before start if people leave the teams becomes unfare (example on a domination I had 2 marines vs 4 aliens) , I want to have a fix on teambalance before starting a game.
Searching Game: I have searched sometimes after mixed team and ended up in a lobby for infestation or some other game, fix it perhaps?