unStalkerT
03-19-2010, 06:55 AM
I don't know if this has been reported before but I think it is an unpleasant moment during the game: after you complete it the developer commentaries are unlocked. Playing in the commentary mode sometimes the voice of Glados and the developer's are overlapped and you can't distinguish very well what everybody is saying.
If you lower the volume, the voice of Glados is at a lower level but so is the developer's.
One example: In chamber 19, when you're on the moving platform and heading towards the oven, there is a developer commentary. Because you're on the platform either you play it or miss it (you can't return). In both cases Glados starts a monologue, but if you play the commentary you will experience this problem.
I know it's not a crucial issue but it would be very nice to have it corrected.
I think a separate volume meter for the commentaries or pausing Glados when they are played will do the job.
Thank you.
If you lower the volume, the voice of Glados is at a lower level but so is the developer's.
One example: In chamber 19, when you're on the moving platform and heading towards the oven, there is a developer commentary. Because you're on the platform either you play it or miss it (you can't return). In both cases Glados starts a monologue, but if you play the commentary you will experience this problem.
I know it's not a crucial issue but it would be very nice to have it corrected.
I think a separate volume meter for the commentaries or pausing Glados when they are played will do the job.
Thank you.