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rial2209
04-01-2010, 05:27 AM
Hey,

Been playing Warband for a while now, and the original was my favourite game until warband was released.

I always play with autosave, and with only one save. The realistic mode.

Many times have I found myself with no friends, no cash, no equipment what so ever, abandoned, and ready to give up.

Picking oneself up from the dirt can be tricky, and exhausting at some points. As we all know the proseprous prosper, and money spawns money. It's tough to be the loser sometimes.

So here are a few good tricks to get over mountains of problems with success:

1. As a new player, first it is good to stay in one kingdom area, and get to know it well, be you honorable or a lowlife bandit. Travelling all around can get a bit overwhelming, and risky. Also getting good relations with one faction might be helpful also before moving on to somewhere else.

2. Don't take risks. You might lose all the little you have at start if you don't watch your step, and getting back is hard. In a good way also, but for some it might be a big downer. DOn't bet what you can't afford to lose, and dont risk losing what you have fought to have. Pick your battles. Losing a turf isn't as bad as losing your army, money, companions, and equipment to get it back with.

3. Skills all depend on what you want to do. I have a bit of all skills, but am not really good at anything. THe downside to this is now that I'm high lvl I don't level often and cant really get any better at any certain skill fast. The upside is, that I know a lot of everything, so I can adapt to doing what ever I want with relatively good success. I can fight mounted and on foot, trade for money when I'm completely lost and have nothing to live for, train soldiers myself without putting them at risk of dying as cannonfodder noobs, and so on. So there really is no one way of playing. if you know what you want, for example kill the crap out of everyone, then leave the trading and training for companions. The risk in this also is, that you will lose your companions for one reason or the other, and it can be troublesom to get them back if all goes wrong. You will only be left with your own skills and 2 feet to stand on.

4. Making money; There is a lot of ways to get rich really quick.

The arena brawls give you 250 for killing all enemies, which will help get started, but is diffcult to get if you don't know how to fight well. But it's free, so you can try it again and again, and get better at fighting.

If you train trade skill, you will have 10 k really fast, with the risk of getting jumped on route to sell city after you buy things with all of your money. Hire bodyguards, and start easy. If you dont have much money, buy anything you can and take em anywhere on the map, and make money with money.


Tournaments are a good source for income, and renown. AS long as you win :) If you dont have much money, bet a lot on the first round, but none in the succeeding rounds, as if you lose, you will still have money to bet on a second tournament. It takes a lot of luck to survive a tournament, but once you do, you get renown and money to make more money.

Raiding; This is the best, most risk free way of getting money, in my opinion. But the downside is, that your companions might mind this, and also, so does the faction you raid from, and the person owning the fief. But you can get heaps of cash to get to where you want by this. It's good to only raid from one faction to have only one group of people hate you, and if you're in a faction avoid raiding from factions that you arent at war with, as the king will mind you putting the kingdom at risk.
Raid, and retreat to sell, then raid again. You need some men to do this, so if your broke, you should start off somewhere else. Having a large group of men will pay off, as you will be at lower risk of getting attacked whilst raiding. Even one village can get you enough money to get started.

Also, Nullmad suggested to force peasants in villages into giving you supplies. That way you will get less things, but a lot safer and with pretty much no consequences. Also stopping caravans every now and then and makeing them give you money will work. It takes about a dozen to two dozen men to do this safely from the villagers and caravans.

5. Getting levels; Missioning is the best way to gain levels. And some missions dont require fighting, so they are a good way to start getting better. It's good to mission on one faction at first, and then move on. Also if you don't mind taking any mission, take all missions from the king, aand move to someone else to keep things organized. Also, always if you see a person in a faction fight bandits etc, join the fights for improved relationships. But for leves you can do pretty much what ever you want, as that is the whole point of this game. There is no right way of doing anything.

6. Fighting; ALl different styles of fighting have one thing in common, kill, or be killed. So risks shouldn't be taken off, nor on the field, unless the risk will win you a lot of money and fame :) Pick you're battles, you don't need to always defend everything, as doing so will prevent you from growing up into a supreme warlord. To lose mutliple times in desperate attempts will make your troop morale low, and then gaining a new army after losses will ultimately lead to more losses and loss of morale, until you are alone walking the map in 2.1 speed :/ So keep your distance, and patience.

7. Invading; Good relations is the key to invasion. You need to have good relations with lords in your faction to persuade them to join you on your idea to invade a castle or town. With good relations you will gain ground much faster and with tactical precision.

8. Sieges; Sieging is always really risky, so it's important to have someone with you, unless your troops are elites and you dont mind losing them all to a faint blow of the wind. It is easily possible to engage and defeat a defending army of big numbers with a small band of elite troops. When sieging a fort, make sure you check what troops are in the fort. If there are only recruits and even 2 times as many low tier troops as your elites, you can walk into the castle and take it from them. However, if there are a lot of elites in the castle, sieging it will be quite pointless with smaller numbers, as you will most likely lose. Just remember to stay at the back if you want to survive, and only make that cruicial push into the fort when it will make a difference. otherwise, let your men handle what they're paid to do. After gaining a castle, it's good to stay and defend it, which brings me to my next tip;

9. Defending a castle; Firstly make sure you have enough men to defend the castle with against the opposition. If not, it's good to take all your men out and just let them have it. If you're going to lose almost certainly, there is no point in trying, and you should save as many lives as possible, and bide your time to get it back, rather than foolishly attempt to rescue something which is already lost. Again, with elite troops you may be able to defend against huge numbers, but the biggest factor in defence is, how will the enemy get in? If on a siege tower, then your defences will be struck hard once the tower reaches the wall. If on ladder, the assault is better contained and heroic victories may be available. My latest that I can remember is having about 60 men against hundreds and winning. My troops were elite, and the assault was on ladder. Remember also, that even with elite troops, the game wont let you have them all at once if the enemy numbers are far greater, so having 5 elite troops agaisnt 100 enemy isn't a good idea. When the enemy numbers are too high, it's best flee and kick them in the face when they are not watching.

10. Last, and maybe even least important, if you wish to survive, keep in mind the reactions to your actions. Some people dont care what happens to them, but for those who wish to have little problems on their way, dont aim to do things you can't do. It's ok to say no before failing. It's ok to flee and to come back stronger. It's ok to lose, as long as you know what to do to get it back. And what keeps me going is concentrating on training my character, and having a good time, ather than single victories won here and there. If you lose everything, it's not a bad event, it's challenge of how will you get it back, and what measures will you take for it to not happen again. Because playing with autosave only and no reloads after failures will have you end up sitting on a treetrunk wondering what the h**l to do next..

I'd have to say that another good tip is to not push yourself into the endgame too fast! Most of the fun is in smiting heathen with your good longblade, don't be in a hurry to tie yourself down to protecting your own village too quickly.

When you're little more than a gang of thugs it's easy to find noble lords and get little jobs from them. They're happy to entrust all sorts of menial tasks that you can do for fun, profit and increaesd reputation with them.

You'll be given the opportunity to sign up as a Mercenary and you should think carefully before agreeing, because although you get a weekly stipend you are tied into that faction for three years. Worse, the Marshall will often summon you and drag your ♥♥♥ around the hinterlands for WEEKS at a time, which puts all of your personal plans on indefinite hold!

After you petition to the King for vassalage you'll be given a tiny and unprofitable piece of land closest to whatever faction you're currently at war with. It'll probably already be on fire and it will be a lucky week for you in which it doesn't get totally razed to the ground. Bear in mind that this village replaces the weekly stipend you used to get! Money will become a problem.

Also, as a Vassal Lord, you will no longer be able to get those menial money makers from other lords. They are looking to the generation behind you, now, to get those things done. It is wisest NOT to become a Vassal Lord until you have built up a good base of support amongst the other nobles - that way you'll have an easier job getting castles and cities assigned to you, and wooing daughters becomes easier.

__

I hope these tips werent too direct, or too suffocating. The point of the game is to reach what you want the way you want it. These tips are for people struggling, or for people looking to have success in what they want. And of course to learn new things :)

Have fun with Mount & Blade Warband, and may the fun last for many future years!

saintthedogg
04-01-2010, 05:57 AM
good list, ty

redwind85
04-01-2010, 06:32 AM
i havent had any luck with trading- it seems messed up somewhat

i do the acess the market thing

it suggest buying a product in town and then selling it in other town

i then buy all this from the market but after buying just a few items the prices on them goes up crazy

so when i goto sell them the price increase is like marginal compared to what you where promised.

of course could just not buy everything -

but compared to just raiding a few bandits or a enemy towns the high income is there.

might loose honor not to sure on when you loose honor raiding towns

rial2209
04-01-2010, 07:44 AM
i then buy all this from the market but after buying just a few items the prices on them goes up crazy

so when i goto sell them the price increase is like marginal compared to what you where promised.

of course could just not buy everything -


The less of a certain stuff there is somewhere the more it costs. It's realistic trading, though one might presume that buying more at one time would have the merchant give them for a smaller price. This however isn't true when commodities are scarce.

It's good to start recognizing what the average price of each item is, then after a while you'll notice without the market assessment what you should buy and what not. For example, I got a 3500 profit from flax bundles (are they called that?), even though the market assessment was telling me to buy oil and sell it for a 92 profit, and eventually it told me to get flax's but not to sell with the price I found myself. I sold one for average 300 if I remember correctly, and bought one for average 90 denarii.When you go into a town, look into the goods market. If there are a lot of certain items, you might have hit the jackpot. Then check the price and remeness how much they sold for in previous towns. If the price is really low, and there's a lot of the stuff, it might pay to get them all, then sell them to 2 or 3 towns to get higher profits than selling them to one.

Not too simple, but it gets simple once one gets the hang of it, and knows the regular prices of items. Trading is actually really awesome in this game, which I never knew before Warband came out and I tried how it works.

Assessing the market a few times also might give out better deals.

Hope this helps. Try it out and let us know how you fare.

_____


I didn't make 7000 with flux bundles :) That's how much I had after i sold them, I was thinking of numbers and jsut put the wrong one down. But still made a good 3000-4000 profit though.

NullMad
04-01-2010, 08:22 AM
You forgot one good money making tip (or I didn't spot it). Instead of full on raiding on villages that usually makes the lord of the village dislike you, you can just Steal Cattle, a fast way to make a quick buck, no need to worry about villagers fighting you back, and it also takes less time than a raid. Slaughter the animals to get the beef and sprint to the nearest town.

rial2209
04-01-2010, 09:20 AM
You forgot one good money making tip (or I didn't spot it). Instead of full on raiding on villages that usually makes the lord of the village dislike you, you can just Steal Cattle, a fast way to make a quick buck, no need to worry about villagers fighting you back, and it also takes less time than a raid. Slaughter the animals to get the beef and sprint to the nearest town.

You're right, I'll add that. I'll also add taking money from caravans and let them pass freely.

Canadian WMD
04-01-2010, 09:51 AM
Personally when I'm short on cash I'm a little more political.
I do quests for lords to make my money, not exactly a quick buck, but it's more of a longterm investment in a nation.

se05239
04-01-2010, 10:29 AM
I don't see the problems of farming sea bandits? They drop stuff you can sell for 400 denars a piece! Part from that, they are great experience and reknown givers, if you fight alone against them. I got 34 reknown once in one battle against them, for example.

rial2209
04-01-2010, 10:44 AM
I don't see the problems of farming sea bandits? They drop stuff you can sell for 400 denars a piece! Part from that, they are great experience and reknown givers, if you fight alone against them. I got 34 reknown once in one battle against them, for example.

I'm sure you did. And I never said you should do as I say, nor that I have aproblem with any means of playing this game. Quite the opposite if I remember what I wrote correctly.

But like I said, I play with no loads, only one save. So I'm not going to risk everything to get little loot, I'd rather buy things for cheap and trade them, get lots of money, and then go kill sea raiders once I'm well equipped.

Lose to one searaider and lose money, then maybe get caught by another one, and if you have any really good equipment on you, you might end up losing them to a band of worthless sea raiders.

That's why I'd rather have a plan to make high profit on low risk at first.

But that's just me.

se05239
04-01-2010, 11:30 AM
Of course. I had a Realistic Mode character, about 450 ingame days old on the original mount and blade. I think I rage quite often due to those pesky surprise arrows in back moments. Also... tournament with bow and arrow against board n' sword. >:C

Mr_Eon
04-01-2010, 11:30 AM
I'd have to say that another good tip is to not push yourself into the endgame too fast! Most of the fun is in smiting heathen with your good longblade, don't be in a hurry to tie yourself down to protecting your own village too quickly.

When you're little more than a gang of thugs it's easy to find noble lords and get little jobs from them. They're happy to entrust all sorts of menial tasks that you can do for fun, profit and increaesd reputation with them.

You'll be given the opportunity to sign up as a Mercenary and you should think carefully before agreeing, because although you get a weekly stipend you are tied into that faction for three years. Worse, the Marshall will often summon you and drag your ♥♥♥ around the hinterlands for WEEKS at a time, which puts all of your personal plans on indefinite hold!

After you petition to the King for vassalage you'll be given a tiny and unprofitable piece of land closest to whatever faction you're currently at war with. It'll probably already be on fire and it will be a lucky week for you in which it doesn't get totally razed to the ground. Bear in mind that this village replaces the weekly stipend you used to get! Money will become a problem.

Also, as a Vassal Lord, you will no longer be able to get those menial money makers from other lords. They are looking to the generation behind you, now, to get those things done. It is wisest NOT to become a Vassal Lord until you have built up a good base of support amongst the other nobles - that way you'll have an easier job getting castles and cities assigned to you, and wooing daughters becomes easier.