BreakerMan
04-05-2010, 10:51 AM
Okay, so this is what happens:
When I start serious sam HD, nothing happens for a few seconds. Then it goes to a gray screen for 3 seconds, then it goes to a green loading bar and a black background. The loading bar jumps WAY up to the finish then goes back to the start, flickers, then finishes. Then I get a black screen. Alt-tabbing out gives me this error message:
"The application has malfunctioned, and it will now close. We apoligize for the inconvenience.Please send error log to the technical support".
I know that's pretty generic, so I included the log:
-------- START OF LOG --------
LOG: Core version: $Version: SeriousSamHD; Win32; Standard; Final; 3.003.00:117727; 2010-03-29 15:40:07; @builder$
LOG: Command: $
LOG: Initializing timer.
LOG: Timestamp: 2010/04/05 13:40:23
LOG: Binary name: SamHD.exe
LOG: Binary soft path: Bin/
LOG: Binary hard path: c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\
LOG: Application directory: c:\program files\steam\steamapps\common\serious sam hd the first encounter\
LOG: * OS...
LOG: Name: Windows Vista (Home)
LOG: Kernel: WinNT (32-bit)
LOG: Version: 6.0, build 6001
LOG: Misc: Service Pack 1
LOG:
LOG: * CPU...
LOG: Vendor: GenuineIntel
LOG: Type: 0, Family: 6, Model: 15, Stepping: 11
LOG: Clock: 2.39 GHz
LOG: Cores: 4
LOG: CMOV: Yes
LOG: SSE: Yes
LOG:
LOG: * Memory...
LOG: Total physical memory: 2037 MB
LOG: Free physical memory: 660 MB
LOG:
LOG: Loaded "c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\ScriptLua.dll".
LOG: Loaded "c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\GameEnv_Steam.dll".
INF: GameEnv API: Steam
ERR: Error getting mixer source line info for microphone. Will not be able to control microphone.
LOG: Created thread 5568.
LOG: Thread 5568 named 'ResourceLoader'.
LOG: "$C:/Program Files/Steam/userdata/36848918/41000/local/SeriousSamHD.ini" does not exist, skipping cvar loading.
LOG: Trying to set display mode 1680x1050(fullscreen)...
LOG:
LOG: Desktop settings:
LOG: Color depth: 32-bit
LOG: Desktop resolution: 1680 x 1050
LOG: Virtual screen: 1680 x 1050
LOG: Monitors attached: 1
LOG: Loaded "c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\GfxD3D.dll".
LOG: Loaded "D3D9.dll".
INF: [Direct3D] Unable to check for correct version of display driver!
WRN: [Direct3D] Unable to determine VRAM size... assuming 512 MB.
LOG:
LOG: * Direct3D context created.
INF:
INF: Gfx API: Direct3D
INF: Resolution: 1680 x 1050
INF: Vendor: Intel (0x8086)
INF: Driver: igdumdx32.dll (0x29C2)
INF: Renderer: Intel(R) G33/G31 Express Chipset Family
INF: Version: 7.15.10.1666
INF: Video memory size: 512 MB
INF: Available for textures: 267 MB
INF: Active GPU(s): 1
LOG: Loaded "c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\SfxXAD.dll".
INF:
INF: Sfx API: XAudio2
INF: Device: Speakers (Realtek High Definition Audio)
INF: Mixer frequency: 48000 Hz
INF: HW voices: 1
INF: Max sounds: 25 (5 same)
INF: Speaker config: stereo
INF: Environment FX: enabled
INF: Current environment: Padded cell
INF:
LOG: Loaded "c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\SeriousSamHD_Project.dll".
LOG: Content/SeriousSamHD/All.gro: 5684 files, signature: OFFICIAL
LOG: Content/SeriousSamHD/All_117121.gro: 445 files, signature: OFFICIAL
LOG: Content/SeriousSamHD/CachedShaders_PC.gro: 7840 files, signature: OFFICIAL
LOG: Loaded "c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\CodecAudio_Vorbis.dll".
LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.00' seconds.
LOG: Loaded "c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\CodecVideo_Theora.dll".
LOG: Module 'Bin/CodecVideo_Theora.module' loaded in '0.00' seconds.
LOG: Loaded "c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\Input.dll".
LOG: Module 'Bin/Input.module' loaded in '0.00' seconds.
LOG: Loaded "c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\Game.dll".
LOG: Module 'Bin/Game.module' loaded in '0.00' seconds.
LOG: Loaded "c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\ProcRender.dll".
LOG: Loaded "c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\Shaders.dll".
LOG: Module 'Bin/Shaders.module' loaded in '0.05' seconds.
LOG: Module 'Bin/ProcRender.module' loaded in '0.06' seconds.
LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
LOG: Module 'Bin/SeriousSamHD_Project.module' loaded in '0.29' seconds.
LOG: Processing file Content/SeriousSamHD/Config/autoexec.cfg
LOG: Loading translation tables from Content/SeriousSamHD/Locales/enu/.
LOG: Content/SeriousSamHD/Locales/enu/translation.tbl
LOG: Loading translation tables from Content/SeriousSamHD/Locales/enu/.
LOG: Content/SeriousSamHD/Locales/enu/translation.tbl
LOG: Created thread 5720.
LOG: Thread 5720 named 'GameDataJobs'.
INF: cvarShowDiffs()
INF: gfx_bLastGoodFullScreen = 1 (0)
INF: gfx_fMaxTextureLODBias = 16 (0)
INF: gfx_iMaxTextureAnisotropy = 4 (1)
INF: gfx_iPixelProgramVersion = 20 (0)
INF: gfx_iVertexProgramVersion = 31 (0)
INF: gfx_pixLastGoodResHeight = 1050 (480)
INF: gfx_pixLastGoodResWidth = 1680 (640)
INF: gfx_pixMaxRenderTargetSize = 4096 (0)
INF: gfx_pixMaxTextureSize = 2048 (0)
INF: gfx_pixMaxVolumeTextureSize = 256 (0)
INF: gfx_pixResHeight = 1050 (0)
INF: gfx_pixResWidth = 1680 (0)
INF: gfx_ulFreeTextureMemoryMB = 267 (0)
INF: gfx_ulVideoMemoryMB = 512 (0)
INF: snd_fVoiceCommVolume = 0.7 (1)
INF: sys_iGPUDeviceID = 10690 (0)
INF: sys_iGPUVendorID = 32902 (0)
INF: sys_strGPUName = "Intel(R) G33/G31 Express Chipset Family" ("(not detected)")
LOG: Processing file Content/SeriousSamHD/Config/AutoDetect.lua
INF: AutoDetect: No previous hardware values stored, adjusting settings automatically.
LOG: 66 textures reloaded in 0.7 seconds
LOG: 976 shaders reloaded in 0.3 seconds
INF: AutoDetect: storing new settings: gfx_iPixelProgramVersion=20,gfx_ctConcurrentGPUs=1 ,sys_iGPUVendorID=32902,sys_iCPUFamily=6,sys_iCPUM Hz=2393,sys_iGPUDeviceID=10690,sys_strCPUVendor=Ge nuineIntel,gfx_ulVideoMemoryMB=512,
LOG: Processing file Content/SeriousSamHD/Databases/GameModes/SinglePlayer_Cvars.lua
LOG: Boot stage completed in 35.29 seconds.
LOG: Started loading world "Content/SeriousSamHD/Levels/Menu/MenuLevel.wld"
LOG: 2010/04/05 13:41:00: Crashed. (free memory: 520 MB)
ERR: sysStartProcess("c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\BugReporter_Win32.exe") - 'Invalid argument'
I know that "invalid argument" means that something is conflicting with something else, but I don't know what it is.
I'm thinking the problem is that I have Vista Service Pack 1. Do I need Service Pack 2? I've heard it's just a few minor hardware fixes, so I didn't download it, because I didn't think it was important.
*EDIT*
Okay, alt-tabbing out the second it goes to the black screen seems to make it not crash, but it just sits there. The "all" log reports that everything is working fine, but the "SamHD" log says that the DirectX drivers are resetting succesfully...eight times.
When I start serious sam HD, nothing happens for a few seconds. Then it goes to a gray screen for 3 seconds, then it goes to a green loading bar and a black background. The loading bar jumps WAY up to the finish then goes back to the start, flickers, then finishes. Then I get a black screen. Alt-tabbing out gives me this error message:
"The application has malfunctioned, and it will now close. We apoligize for the inconvenience.Please send error log to the technical support".
I know that's pretty generic, so I included the log:
-------- START OF LOG --------
LOG: Core version: $Version: SeriousSamHD; Win32; Standard; Final; 3.003.00:117727; 2010-03-29 15:40:07; @builder$
LOG: Command: $
LOG: Initializing timer.
LOG: Timestamp: 2010/04/05 13:40:23
LOG: Binary name: SamHD.exe
LOG: Binary soft path: Bin/
LOG: Binary hard path: c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\
LOG: Application directory: c:\program files\steam\steamapps\common\serious sam hd the first encounter\
LOG: * OS...
LOG: Name: Windows Vista (Home)
LOG: Kernel: WinNT (32-bit)
LOG: Version: 6.0, build 6001
LOG: Misc: Service Pack 1
LOG:
LOG: * CPU...
LOG: Vendor: GenuineIntel
LOG: Type: 0, Family: 6, Model: 15, Stepping: 11
LOG: Clock: 2.39 GHz
LOG: Cores: 4
LOG: CMOV: Yes
LOG: SSE: Yes
LOG:
LOG: * Memory...
LOG: Total physical memory: 2037 MB
LOG: Free physical memory: 660 MB
LOG:
LOG: Loaded "c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\ScriptLua.dll".
LOG: Loaded "c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\GameEnv_Steam.dll".
INF: GameEnv API: Steam
ERR: Error getting mixer source line info for microphone. Will not be able to control microphone.
LOG: Created thread 5568.
LOG: Thread 5568 named 'ResourceLoader'.
LOG: "$C:/Program Files/Steam/userdata/36848918/41000/local/SeriousSamHD.ini" does not exist, skipping cvar loading.
LOG: Trying to set display mode 1680x1050(fullscreen)...
LOG:
LOG: Desktop settings:
LOG: Color depth: 32-bit
LOG: Desktop resolution: 1680 x 1050
LOG: Virtual screen: 1680 x 1050
LOG: Monitors attached: 1
LOG: Loaded "c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\GfxD3D.dll".
LOG: Loaded "D3D9.dll".
INF: [Direct3D] Unable to check for correct version of display driver!
WRN: [Direct3D] Unable to determine VRAM size... assuming 512 MB.
LOG:
LOG: * Direct3D context created.
INF:
INF: Gfx API: Direct3D
INF: Resolution: 1680 x 1050
INF: Vendor: Intel (0x8086)
INF: Driver: igdumdx32.dll (0x29C2)
INF: Renderer: Intel(R) G33/G31 Express Chipset Family
INF: Version: 7.15.10.1666
INF: Video memory size: 512 MB
INF: Available for textures: 267 MB
INF: Active GPU(s): 1
LOG: Loaded "c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\SfxXAD.dll".
INF:
INF: Sfx API: XAudio2
INF: Device: Speakers (Realtek High Definition Audio)
INF: Mixer frequency: 48000 Hz
INF: HW voices: 1
INF: Max sounds: 25 (5 same)
INF: Speaker config: stereo
INF: Environment FX: enabled
INF: Current environment: Padded cell
INF:
LOG: Loaded "c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\SeriousSamHD_Project.dll".
LOG: Content/SeriousSamHD/All.gro: 5684 files, signature: OFFICIAL
LOG: Content/SeriousSamHD/All_117121.gro: 445 files, signature: OFFICIAL
LOG: Content/SeriousSamHD/CachedShaders_PC.gro: 7840 files, signature: OFFICIAL
LOG: Loaded "c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\CodecAudio_Vorbis.dll".
LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.00' seconds.
LOG: Loaded "c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\CodecVideo_Theora.dll".
LOG: Module 'Bin/CodecVideo_Theora.module' loaded in '0.00' seconds.
LOG: Loaded "c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\Input.dll".
LOG: Module 'Bin/Input.module' loaded in '0.00' seconds.
LOG: Loaded "c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\Game.dll".
LOG: Module 'Bin/Game.module' loaded in '0.00' seconds.
LOG: Loaded "c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\ProcRender.dll".
LOG: Loaded "c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\Shaders.dll".
LOG: Module 'Bin/Shaders.module' loaded in '0.05' seconds.
LOG: Module 'Bin/ProcRender.module' loaded in '0.06' seconds.
LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
LOG: Module 'Bin/SeriousSamHD_Project.module' loaded in '0.29' seconds.
LOG: Processing file Content/SeriousSamHD/Config/autoexec.cfg
LOG: Loading translation tables from Content/SeriousSamHD/Locales/enu/.
LOG: Content/SeriousSamHD/Locales/enu/translation.tbl
LOG: Loading translation tables from Content/SeriousSamHD/Locales/enu/.
LOG: Content/SeriousSamHD/Locales/enu/translation.tbl
LOG: Created thread 5720.
LOG: Thread 5720 named 'GameDataJobs'.
INF: cvarShowDiffs()
INF: gfx_bLastGoodFullScreen = 1 (0)
INF: gfx_fMaxTextureLODBias = 16 (0)
INF: gfx_iMaxTextureAnisotropy = 4 (1)
INF: gfx_iPixelProgramVersion = 20 (0)
INF: gfx_iVertexProgramVersion = 31 (0)
INF: gfx_pixLastGoodResHeight = 1050 (480)
INF: gfx_pixLastGoodResWidth = 1680 (640)
INF: gfx_pixMaxRenderTargetSize = 4096 (0)
INF: gfx_pixMaxTextureSize = 2048 (0)
INF: gfx_pixMaxVolumeTextureSize = 256 (0)
INF: gfx_pixResHeight = 1050 (0)
INF: gfx_pixResWidth = 1680 (0)
INF: gfx_ulFreeTextureMemoryMB = 267 (0)
INF: gfx_ulVideoMemoryMB = 512 (0)
INF: snd_fVoiceCommVolume = 0.7 (1)
INF: sys_iGPUDeviceID = 10690 (0)
INF: sys_iGPUVendorID = 32902 (0)
INF: sys_strGPUName = "Intel(R) G33/G31 Express Chipset Family" ("(not detected)")
LOG: Processing file Content/SeriousSamHD/Config/AutoDetect.lua
INF: AutoDetect: No previous hardware values stored, adjusting settings automatically.
LOG: 66 textures reloaded in 0.7 seconds
LOG: 976 shaders reloaded in 0.3 seconds
INF: AutoDetect: storing new settings: gfx_iPixelProgramVersion=20,gfx_ctConcurrentGPUs=1 ,sys_iGPUVendorID=32902,sys_iCPUFamily=6,sys_iCPUM Hz=2393,sys_iGPUDeviceID=10690,sys_strCPUVendor=Ge nuineIntel,gfx_ulVideoMemoryMB=512,
LOG: Processing file Content/SeriousSamHD/Databases/GameModes/SinglePlayer_Cvars.lua
LOG: Boot stage completed in 35.29 seconds.
LOG: Started loading world "Content/SeriousSamHD/Levels/Menu/MenuLevel.wld"
LOG: 2010/04/05 13:41:00: Crashed. (free memory: 520 MB)
ERR: sysStartProcess("c:\program files\steam\steamapps\common\serious sam hd the first encounter\Bin\BugReporter_Win32.exe") - 'Invalid argument'
I know that "invalid argument" means that something is conflicting with something else, but I don't know what it is.
I'm thinking the problem is that I have Vista Service Pack 1. Do I need Service Pack 2? I've heard it's just a few minor hardware fixes, so I didn't download it, because I didn't think it was important.
*EDIT*
Okay, alt-tabbing out the second it goes to the black screen seems to make it not crash, but it just sits there. The "all" log reports that everything is working fine, but the "SamHD" log says that the DirectX drivers are resetting succesfully...eight times.