PDA

View Full Version : Ichthyosaur NPC?


Kozmo
04-14-2010, 01:53 PM
I want to be able to spawn an Ichthyosaur from HL2, not the HL1 version. Is there any mod or anything I can download that would let me do this?

Thanks in advance.

tschumann
04-16-2010, 04:14 PM
Isn't it already possible to npc_create npc_ichthyosaur?

Some_weirdGuy
04-16-2010, 06:59 PM
i don't think it was an npc. I mean, it was only used in game for when you teleported into the lake and all it did was try to eat you right as you teleported out, so it might just have been a prop and not an actual npc.

tschumann
04-16-2010, 11:44 PM
It's an npc entity: http://developer.valvesoftware.com/wiki/Npc_ichthyosaur

Kozmo
04-23-2010, 04:38 AM
Isn't it already possible to npc_create npc_ichthyosaur?

Tried that, didn't work. I'll try again.

And it was an NPC. They have it as an NPC because it was going to appear in the game as something you actually fought but was cut.

EDIT: Got it to work, don't know what I was doing wrong, but it just floats there. It doesn't swim and only attacks if you stay in front of it for a few seconds. Is there anything I can do to make it work right?

tschumann
04-23-2010, 04:08 PM
Maybe with some ent_fire commands.

kommandojoe
04-24-2010, 03:44 PM
Tried that, didn't work. I'll try again.

And it was an NPC. They have it as an NPC because it was going to appear in the game as something you actually fought but was cut.

EDIT: Got it to work, don't know what I was doing wrong, but it just floats there. It doesn't swim and only attacks if you stay in front of it for a few seconds. Is there anything I can do to make it work right?

Nope, unless you Download a addon that addresses it (there are a few.)
Thats how the NPC is coded in HL2 since it was never intended to be
a dynamic fighting enemy.