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View Full Version : One little annoyance Im having.


AzureEmmanuel
04-17-2010, 07:40 PM
Enemies beams and fireballs pretty much camouflage with whatever color its shining.

Some times if I fail to hear an enemy shoot I cant see the ball and end randomly dying without noticing what killed me :S

Could we get an option to make beams a different color form the color that's shining in the back?

sm00th
04-17-2010, 08:08 PM
you hear them, that should be enough to concentrate on the fireballs ... althought they are shooting at your current location when the sound for it comes up, so you can evade properly without seeing them ... but normaly i see them and i play nearly only hardcore tracks with high bpm, so the whole screen is a lightshow.

AzureEmmanuel
04-17-2010, 08:15 PM
Thats the problem, I hear multiple fireballs being shot sound and I cant see wher eor who or where they are going and I end up dying for no reason :S

Its not my fault I cant dodge if I cant see them because of the background.

Jetlaw
04-17-2010, 08:26 PM
That's part of the challenge!

Here's a few tips: Missiles and Double-Shots have different sounds. I tend to completely ignore the Missile sound unless a song is at a slow, quiet stage - They're usually blasted by my technicolour vomit cannon before I can identify where they are.

If you aren't positive where a shot has come from, stop firing for half a second and use the break in your wave of bullets to locate the shots.

You're much harder to hit while flying in circles, but that doesn't mean you're impossible to hit.

"Zoom" your eye-focus out. Don't focus on your ship, focus on the bigger picture. It's important to keep an eye out in the current direction your ship is travelling.

Never fly head-on into enemies even when your vomit-cannon is burning because they have this horrible tendancy to shoot just before they die in a totally coincidental way.

Against the big ♥♥♥ bosses, dodging their ball cannons should be easy enough even with your own vomit cannon filling the screen with happy.

Against the mini bosses, their cannons just rotate and fire randomly. You sort of get an instinct for where their shots are after a time, but slowing down your rate of fire to quick bursts with a short cooldown period should give you a good idea of where the balls are.

The final and most important tip: The shots appear to have a very small amount of surround sound if my brain isn't melted from all this playing. Using a headset should allow you to identify if a shot came from the left or right side of the screen much easier.