View Full Version : Torchlight pretty choppy on low settings?
katakis1
05-15-2010, 10:07 AM
It seems the game runs a little choppy when I'm moving, even in netbook-Mode and all the settings turned down.
If I just sit there and do nothing the game runs really well, but as soon as I move a little the camera seems to lag a little.
My system should be enough to handle it (2,4gHz, 4GB, nVidia Geforece 320M enough HDD space left)
Anyone experienced the same and knows a solution?
d10sfan
05-15-2010, 10:12 AM
Are you running alot of other programs in the background?
katakis1
05-15-2010, 10:51 AM
Are you running alot of other programs in the background?
Not really. iTunes, Chromium, Mail, Steam, Tweetie and Last.fm
Nothing that should eat too much RAM
I'll try it again with all the apps closed, but I doubt that fixes it.
d10sfan
05-15-2010, 10:55 AM
Not really. iTunes, Chromium, Mail, Steam, Tweetie and Last.fm
Nothing that should eat too much RAM
I'll try it again with all the apps closed, but I doubt that fixes it.
Ok, yea those shouldnt cause any problems. What version of OS X are you running?
katakis1
05-15-2010, 11:45 AM
Ok, yea those shouldnt cause any problems. What version of OS X are you running?
10.6.3 on the latest 13" MBP.
I also played a little without any app in the background. Didn't help - still the same lag.
wikitiki
05-15-2010, 11:06 PM
Also having sub-par performance on both an iMac 2.16 GHz 4 GB ram + Nvidia Geforce 7.
I got a Macbook Air to run it well, but still a little low on the FPS. Try lowering your resolution, toggling Vsync and turning lighting off. These seemed to have the most effect for me. Still, I hope they optimize it more.
I think for dev feedback I'd post on runic's forums.
Sambo110
05-16-2010, 02:14 AM
My Ati Radeon 2400HD runs the game on 1680x1050, all high, with what seems like a constant 60 FPS. With very high shadows it seems to run around 40-50 FPS. So I think it must be a glitch.
RainmanKnows
05-16-2010, 10:53 AM
I'm also getting choppy gameplay on my 2009 mb. Even with setting very low.
tbone2709
05-16-2010, 12:04 PM
I downloaded the demo and it seemed to run OK... didn't think much of the game though =/
sebideluxe
05-16-2010, 12:14 PM
I could play for some levels, but there are places where even with everything on lowest settings I get around 1 fps, like an iPhoto Slideshow. My specs should allow me to play on full details:
My specs are:
OS X 10.6.3
iMac6,1
Intel Core 2 Duo
2,16 GHz
RAM: 3 GB
NVIDIA GeForce 7600 GT
VRAM: 256 MB
:mad:
I stopped playing after defeating brink, because it is absolutely unplayable now.
dobby985
05-16-2010, 01:06 PM
Torchlight has something called "netbook mode". Why not try that?
katakis1
05-16-2010, 02:46 PM
Torchlight has something called "netbook mode". Why not try that?
Already said that in the OP.
It even appears on lowest settings and the netbook mode turned on.
(On a computer that normally handles Bioshock 2 on full settings).
Definitely not a hardware issue.
NalgasDLemur
05-16-2010, 06:37 PM
I saw this thread before even starting the game up and was expecting it to run horribly on my MacBook (the current model, 2.26 GHz C2D, 9400M, etc.). The settings defaulted to maxing everything out except for AA, and I figured there was no way that would work. Turns out, it runs great, at the native 1280x800, even. It's not quite as fluid as on my PC, and it stutters now and then when loading stuff (yay slow laptop hard drives and not enough RAM), but I just played for a couple hours fairly consistently getting probably ~30-45 fps. I'm astounded by how well it runs after how badly Portal did.
TheMattachine
05-16-2010, 06:52 PM
I saw this thread before even starting the game up and was expecting it to run horribly on my MacBook (the current model, 2.26 GHz C2D, 9400M, etc.). The settings defaulted to maxing everything out except for AA, and I figured there was no way that would work. Turns out, it runs great, at the native 1280x800, even. It's not quite as fluid as on my PC, and it stutters now and then when loading stuff (yay slow laptop hard drives and not enough RAM), but I just played for a couple hours fairly consistently getting probably ~30-45 fps. I'm astounded by how well it runs after how badly Portal did.
Portal exists to destroy my Mac. I found Torchlight ran remarkable well, oddly. I had AA and VS on as well, and noticed smoother gameplay.
Could someone clarify what the 'netbook setting' does exactly? I was thinking of utilizing it, but was unsure what might happen. I'm using an integrated chipset.
katakis1
05-16-2010, 10:52 PM
I don't have an FPS problem, it's more like every 5 seconds the screen seems to be frozen for like half a second.
It's pretty annoying.
It shouldn't do that, since my Mac has way enough RAM etc. to handle this game.
Definitely a software issue.
NalgasDLemur
05-17-2010, 12:08 AM
Portal exists to destroy my Mac. I found Torchlight ran remarkable well, oddly. I had AA and VS on as well, and noticed smoother gameplay.
Could someone clarify what the 'netbook setting' does exactly? I was thinking of utilizing it, but was unsure what might happen. I'm using an integrated chipset.
After seeing this post, I had to try with AA on, too. I can apparently run it completely maxed out on my gimpy little MacBook. That's pretty crazy.
As far as the netbook setting goes, it just seems to change the other settings for you automatically to disable a bunch of the lighting options and various other stuff. Nothing you can't do by changing them manually, as far as I can tell.
sebideluxe
05-17-2010, 03:00 AM
As far as see it, everyone with an NVidia graphics card has the low fps problem, whereas people with Intel GMA integrated chips have none.
There has to be a [driver|OpenGL|code] problem with torchlight in combination with NVidia GPUs on the Mac. The crashing problem on some MB Pro with NVidia GPUs would just second that.
I guess no one from Steam or Runic Games is looking into these forums nor do they reply to E-Mails I wrote.
Any chance to get a refund for a product that does not work? :confused:
sebideluxe
05-17-2010, 04:10 AM
there is an overview of OpenGL capabilities on:
opengl capabilities (http://developer.apple.com/graphicsimaging/opengl/capabilities/).
EXT_framebuffer_blit
EXT_framebuffer_sRGB
EXT_provoking_vertex
those three OpenGL Extensions are not implemented in the NVIDIA, but in the GMA chips. Any Torchlight Developer reading this?
EDIT:
Just found this answer of a Steam for Mac Developer at Valve:
http://forums.steampowered.com/forums/showpost.php?p=14922467&postcount=14
NalgasDLemur
05-17-2010, 08:46 AM
As far as see it, everyone with an NVidia graphics card has the low fps problem, whereas people with Intel GMA integrated chips have none.
...except I have an Nvidia (sad excuse for a) card, and it runs great without the stuttering katakis1 is having problems with. The 9400M is entirely Nvidia's fault, even though it is on-board integrated video.
tbone2709
05-17-2010, 09:06 AM
Is anyone's copy of Torchlight actually working? There seem to be several bug threads for it, and having spent a bit more time with the demo and quite enjoying it, I am considering buying it.
sebideluxe
05-17-2010, 09:09 AM
...except I have an Nvidia card, and it runs great... The 9400M is ...
I looked it up in the link from my previous post. The 9400M does implement
EXT_framebuffer_blit
EXT_framebuffer_multisample
and some other OpenGL extensions the GeForce 7300/7600 do not implement. Time to update the GeForce7 Driver. But that can only be done by Apple :mad:
NalgasDLemur
05-17-2010, 12:10 PM
Is anyone's copy of Torchlight actually working? There seem to be several bug threads for it, and having spent a bit more time with the demo and quite enjoying it, I am considering buying it.
No one I personally know has had any problems with it. It's not perfect for everyone (nothing is), but the things coming up on the forum seem to affect a small minority of people for the most part, as far as I can tell. Runic has also been very good about supporting the game so far, at least with my experience with the Windows version so far (didn't try the Mac version until this weekend).
I looked it up in the link from my previous post. The 9400M does implement
EXT_framebuffer_blit
EXT_framebuffer_multisample
and some other OpenGL extensions the GeForce 7300/7600 do not implement. Time to update the GeForce7 Driver. But that can only be done by Apple :mad:
The hardware's definitely capable of it, because it runs great on the 7300 in Windows (and is one of the very few 3D games from the past couple years that does). I don't know what the deal is with the driver situation other than that it seems to have been a rather low priority for Apple for a while. I'm not entirely sure why they insist on maintaining their own, since they're always months/years behind the ones from ATI/Nvidia.
sebideluxe
05-17-2010, 01:06 PM
Those are screenshots taken in windowed mode, 1280x800, details as low as possible. GPU is 7600GT with 256MB VRAM.
Please take note of the fps (top left).
http://i41.tinypic.com/ld25u.png
http://i42.tinypic.com/1zpi8sm.png
http://i44.tinypic.com/5bu2q8.png
splinecl
05-17-2010, 02:25 PM
Seems to be a problem with the GeForce 7 driver then. I am running on a MBP with a GeForce 8600M GT 256MB, with zero performance problems.
katakis1
05-18-2010, 04:58 AM
Is anyone's copy of Torchlight actually working? There seem to be several bug threads for it, and having spent a bit more time with the demo and quite enjoying it, I am considering buying it.
Yes, it works fine. There's just this one little annoying bug.
It doesnt keep me from playing it, but I'd be glad if someone had a fix for it.
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