View Full Version : Game randomly closes/crashes?

06-05-2010, 03:31 PM
This game seems to randomly close on me while I am playing. I don't get any type of error message, sound, warning, etc. Just closes out of the blue.

It happens in both windowed and full screen mode. I don't see any particular event that causes it to happen. This has never occurred with the other 50+ steam games that I own so I assume that it is an error with this game. I can play 20-30 mins between crashes so it hasn't been detrimental thus far. I just hope that the later levels don't take longer than 20 mins to complete, otherwise I might be out of luck...

The window title says v1.02. The version at the bottom right of the screen says v1.03.

06-13-2010, 08:50 PM
v1.04 appears to be much more stable. No crashes seen while playing this version.


07-02-2010, 05:19 PM
I just got this and the steam version is 1.02


07-03-2010, 11:07 PM
I just updated to 1.04 hopeing that this would fix the random closes and its still happening :(

07-05-2010, 06:04 PM
Game seems to randomly crash for me when I kill a purple blob thing, sometimes it crashes sometimes it doesn't (killing them by dropping a drawing on them) Incredibly annoying.

07-18-2010, 08:31 AM
Im having the same issue with V1.04; Is there any way to fix this?

07-24-2010, 02:17 PM
I am having the same random crashes. The game just vanishes. Windows 7 - 64 bit. AMD Phenom II. Asus-brand ATI 5770 Card.

The current Steam version is 1.04

I can still play. It works for a while but then randomly crashes.

07-30-2010, 10:47 PM
Same for me, game exits immediately when I kill a purple blob.

Running on 64 bit Windows 7.

08-01-2010, 09:31 AM
Same for me. Running Windows XP.

09-11-2010, 01:35 PM
Same thing happened to me. I deleted the game via steam and reinstalled it, and the problem has went away (so far). When I used the steam option to delete local content and then reinstall, my saved games stayed intact. Running XP with ATI 4870 video card and 10.8 drivers.

03-29-2011, 01:41 PM
Please see my reply on this thread for a possible solution: