LinkLyon
06-09-2010, 04:23 AM
No, no outputs at all. Just only an object I put in. Example, it's models/props_c17/light_floodlight02_off.mdl - it is a static, at some places it works, and at some not. I've got to say, that most of the props that don't work are near together, so I have a models/props_c17/light_floodlight02_off.mdl infront of models/props_c17/substation_stripebox01a.mdl (it's a box - static too). But they are not touching each other.
My Log:
** Executing...
** Command: "c:\program files\steam\steamapps\fischohneaugen\sourcesdk\bin \ep1\bin\vbsp.exe"
** Parameters: -game "c:\program files\steam\steamapps\fischohneaugen\counter-strike source\cstrike" "C:\Program Files\Steam\steamapps\fischohneaugen\sourcesdk_con tent\cstrike\mapsrc\de_on_site"
Valve Software - vbsp.exe (Dec 11 2006)
4 threads
materialPath: c:\program files\steam\steamapps\fischohneaugen\counter-strike source\cstrike\materials
Loading C:\Program Files\Steam\steamapps\fischohneaugen\sourcesdk_con tent\cstrike\mapsrc\de_on_site.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
**** leaked ****
Entity prop_static (-680.00 -784.00 -8.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4104.0, 4096.0, -79.8)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4616.0, 4096.0, -79.8)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4100.0, 4096.0, 1864.2)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4612.0, 4096.0, 1864.2)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0, 4608.0, 1768.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4608.0, 5120.0, 1768.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5120.0, 4608.0, 1768.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3052.0, 4096.0, -79.8)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 6 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/sky_dust*.vmt
Run buildcubemaps in the engine to get the correct cube maps.
No such variable "$hdrbasetexture" for material "skybox/sky_dustrt"
Can't load skybox file skybox/sky_dust to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (81135 bytes)
Error! To use model "models/props_wasteland/cranemagnet01a.mdl"
with prop_static, it must be compiled with $staticprop!
Error loading studio model "models/props_wasteland/cranemagnet01a.mdl"!
Static prop models/props/de_prodigy/prodtracks.mdl outside the map (-680.00, -784.00, -8.00)
Static prop models/props/cs_militia/boxes_garage.mdl outside the map (3232.00, 3408.00, 25.47)
Static prop models/props_c17/substation_stripebox01a.mdl outside the map (3808.00, 3240.00, 112.00)
Error! prop_static using model "models/items/item_item_crate.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
Error loading studio model "models/items/item_item_crate.mdl"!
Static prop models/props/cs_militia/crate_extralargemill.mdl outside the map (4048.00, 3504.00, 16.86)
Static prop models/props/cs_militia/crate_extralargemill.mdl outside the map (4048.00, 3408.00, 16.86)
Static prop models/props/cs_militia/crate_extralargemill.mdl outside the map (4048.00, 3312.00, 16.86)
Static prop models/props/de_prodigy/prodtracks.mdl outside the map (3928.00, 3152.00, 16.75)
Static prop models/props/de_prodigy/prodtracks.mdl outside the map (2792.00, -776.00, 16.75)
Static prop models/props/de_prodigy/prodtracks.mdl outside the map (3912.00, 1504.00, 32.28)
Static prop models/props/de_prodigy/prodtracks.mdl outside the map (3904.00, 5616.00, -3.88)
Static prop models/props/cs_militia/crate_extralargemill.mdl outside the map (4048.00, 1296.00, 32.39)
Static prop models/props/cs_militia/crate_extralargemill.mdl outside the map (4048.00, 1400.00, 32.39)
Static prop models/props/cs_militia/crate_stackmill.mdl outside the map (3777.00, 51.61, 16.39)
Static prop models/props/cs_militia/crate_stackmill.mdl outside the map (4040.00, 72.00, 16.00)
Static prop models/props/de_dust/du_crate_128x128.mdl outside the map (2686.03, -587.74, 80.28)
Static prop models/props/cs_militia/crate_extralargemill.mdl outside the map (3552.00, 2960.00, 16.86)
Static prop models/props/cs_militia/crate_extralargemill.mdl outside the map (3440.00, 2960.00, 16.86)
Static prop models/props/cs_militia/crate_extralargemill.mdl outside the map (3320.00, 2928.00, 16.86)
Static prop models/props/cs_militia/crate_extralargemill.mdl outside the map (3176.00, 2984.00, 16.86)
Error! prop_static using model "models/props_wasteland/cafeteria_table001a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
Error loading studio model "models/props_wasteland/cafeteria_table001a.mdl"!
Static prop models/props/cs_office/computer.mdl outside the map (3562.93, 3031.01, 47.88)
Static prop models/props/cs_office/computer.mdl outside the map (3504.00, 3032.00, 47.93)
Static prop models/props/de_prodigy/prodtracks.mdl outside the map (3936.00, 4456.00, 16.28)
Static prop models/props/cs_militia/crate_extralargemill.mdl outside the map (3719.05, 3434.02, 16.86)
Static prop models/props/cs_militia/crate_extralargemill.mdl outside the map (5059.18, 4718.11, -4.03)
Static prop models/props/cs_militia/crate_extralargemill.mdl outside the map (5176.00, 4720.00, -3.77)
Static prop models/props/cs_militia/crate_extralargemill.mdl outside the map (5296.00, 4712.00, -3.77)
Static prop models/props/cs_militia/crate_extralargemill.mdl outside the map (5296.00, 4592.00, -3.77)
Static prop models/props/cs_militia/crate_extralargemill.mdl outside the map (5424.00, 4592.00, -3.77)
Static prop models/props/cs_militia/crate_extralargemill.mdl outside the map (5064.00, 4824.00, -3.80)
Static prop models/props/cs_militia/crate_extralargemill.mdl outside the map (5064.00, 4936.00, -3.77)
Static prop models/props/cs_militia/crate_extralargemill.mdl outside the map (5064.00, 5048.00, -3.77)
Error! prop_static using model "models/props/de_inferno/bombsiteroof.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
Error loading studio model "models/props/de_inferno/bombsiteroof.mdl"!
Static prop models/props_junk/trashdumpster02.mdl outside the map (3904.00, 5464.00, 67.94)
Static prop models/props_junk/trashdumpster02.mdl outside the map (3904.00, 5280.00, 67.94)
Static prop models/props_junk/trashdumpster02.mdl outside the map (3776.00, 5352.00, 59.26)
Static prop models/props_junk/trashdumpster02.mdl outside the map (4064.00, 5232.00, 59.38)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (2576.00, -680.00, 16.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3822.76, 108.26, 16.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3695.20, 4.26, 52.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3991.93, 125.30, 16.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (4012.90, 422.57, 16.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3829.10, 410.50, 16.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3845.28, 302.75, 16.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (4019.29, 302.76, 16.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3842.98, 569.53, 24.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3839.49, 669.32, 24.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3837.48, 819.35, 24.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3842.98, 921.53, 24.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (4025.99, 926.18, 24.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (4021.40, 830.18, 24.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (4029.40, 670.18, 24.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (4017.99, 577.81, 24.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (4009.99, 1217.81, 32.38)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3827.10, 1337.44, 32.38)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3827.78, 1446.07, 32.38)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3827.11, 1598.16, 32.38)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3822.15, 1698.13, 32.38)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3818.94, 1850.66, 32.38)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3815.07, 2071.71, 32.38)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (4011.31, 2053.53, 32.38)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (4010.21, 1854.25, 32.38)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (4011.71, 1694.25, 32.38)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (4011.71, 1598.25, 32.38)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (4011.71, 2657.69, 16.84)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (4011.71, 2801.69, 16.84)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3812.29, 2801.80, 16.84)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3821.36, 2673.55, 16.84)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3182.56, 3051.10, 16.84)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3747.44, 3241.88, 16.84)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3748.04, 3098.59, 16.84)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3716.95, 2905.05, 16.84)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3717.79, 3349.75, 16.84)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3186.20, 3411.30, 16.84)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (4084.62, 3212.26, 16.84)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (4084.21, 3102.89, 16.84)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (4087.78, 2970.58, 16.84)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (1225.08, -125.16, -3.84)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (4034.21, 3977.72, 16.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (4037.28, 4121.72, 16.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (4037.28, 4257.72, 16.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (4034.21, 4390.27, 16.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (4034.21, 4502.27, 16.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3840.77, 4502.40, 16.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3847.87, 4381.41, 16.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3847.87, 4245.41, 16.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3841.53, 4122.56, 16.37)
Static prop models/props_c17/light_floodlight02_off.mdl outside the map (3841.53, 3973.41, 16.37)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (1130.10, 402.99, 71.87)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (1088.33, 602.94, 60.57)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (1047.96, 867.06, 57.47)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (1078.36, 1100.47, 67.52)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (1092.93, 1467.10, 78.73)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (1068.85, 1861.84, 83.10)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (1347.19, 2681.09, 148.41)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (1269.10, 3077.81, 150.00)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (1155.11, 3593.83, 121.12)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (1091.69, 3946.49, 96.38)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (1064.93, 4321.91, 79.17)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (1110.89, 4637.25, 58.98)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (1092.60, 4900.56, 66.68)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (2562.44, 19.59, 351.24)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (2562.30, 349.18, 351.93)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (2566.28, 669.41, 338.46)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (2568.72, 956.48, 336.72)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (2563.95, 1189.79, 342.06)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (2559.27, 1468.32, 334.87)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (2555.65, 1756.90, 335.17)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (2558.87, 2011.81, 327.11)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (2574.04, 2323.50, 328.24)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (2522.30, 2663.91, 328.85)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (2532.35, 2973.82, 332.02)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (2537.91, 3302.88, 334.93)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (2534.42, 3609.70, 338.74)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (2554.69, 3963.95, 365.36)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (2553.20, 4386.25, 371.89)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (2555.95, 4680.84, 373.37)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (2562.37, 4976.50, 378.78)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (2562.60, 5264.73, 364.33)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (4660.78, 3767.17, 66.18)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (4653.16, 3532.17, 66.72)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (4658.64, 3294.29, 64.40)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (4675.82, 3067.20, 72.72)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (4705.00, 2771.04, 69.36)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (4744.28, 2319.92, 81.13)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (4735.58, 1806.35, 88.41)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (4712.02, 1471.28, 107.95)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (4736.55, 1033.17, 123.87)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (4827.37, 51.80, 122.60)
Static prop models/props_wasteland/prison_cagedlight001a.mdl outside the map (4655.05, -1291.62, 193.50)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 175 texinfos to 109
Reduced 36 texdatas to 32 (1016 bytes to 927)
Writing C:\Program Files\Steam\steamapps\fischohneaugen\sourcesdk_con tent\cstrike\mapsrc\de_on_site.bsp
3 seconds elapsed
** Executing...
** Command: "c:\program files\steam\steamapps\fischohneaugen\sourcesdk\bin \ep1\bin\vvis.exe"
** Parameters: -game "c:\program files\steam\steamapps\fischohneaugen\counter-strike source\cstrike" "C:\Program Files\Steam\steamapps\fischohneaugen\sourcesdk_con tent\cstrike\mapsrc\de_on_site"
........................... [if u need more tell me]
Well, I see that one of that things are physics. Okay, but why does some of the props tell me that they are out of the map? They ar iside, in near the other ones. I loaded a pointfile. It found no leaks.
vBulletin® v3.8.7, Copyright ©2000-2013, vBulletin Solutions, Inc.