View Full Version : Does TF2 Mac support DXlevel?
06-10-2010, 08:26 PM
I used to be able to get a decent performance with crossover using DXlevel 80 Just wondering if that's possible with the mac version?
06-10-2010, 08:33 PM
No. It's forced to DX9.
06-10-2010, 08:38 PM
Source Mac uses OpenGL, not Direct3D. So it wouldn't have any impact anyway. You could probably simulate the performance gain by disabling some components, like specular, phong & HDR.
06-10-2010, 08:39 PM
Source Mac is locked to DXlevel 9, as it has a DirectX 9-compatible interface for OpenGL
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