View Full Version : How user friendly is the editor?
06-24-2010, 07:26 PM
Title says it all.
06-25-2010, 01:00 AM
For basic stuff, it is very, very simple to use. You just double click on the map, and it will present you with a box where you can choose the side (BLUFOR/OPFOR/INDEPENDENT), the class (Men/Air/Armoured etc.), and various other options (such as which specific helicopter/man/tank). You can also set various options such as how much fuel/armour it has and it's probability of presence (how likely it is that the object will spawn). Then you hit "Okay" and the object spawns on the map.
You can create as many as you want (there is a limit of something like 144 groups per side if I remember correctly, and hundreds of objects can be in each group.. so you won't likely pass that.) and then give them all waypoints (the waypoints vary from simple "move" commands, to "get in/get out" or "guard").
So yeah, its very simple to pick up once you start using it. However, to get the full potential out of the editor, you will have to learn scripting. Scripting really allows you to do anything at all you want with the editor. You can do things from as basic as giving/removing weapons from a soldier, to attaching MGs on a C-130 and making them useable.
You can find all scripting commands here:
although you probably want to familiarize yourself with the editor before starting on that. Scripting can take longer to learn and it isn't for everybody, but its worth a shot at learning.
If you know how to script the only limitation is your imagination..:cool:
However, it's not a necessity. There are plenty of user made scripts and addons to keep your imagination and curiosity engaged for a long time.
Just Get The D%mn Game ! You won't be sorry !:)
I've been a player since the OFP demo came out in 2001 and I don't have one regret buying this game. :)
06-25-2010, 05:51 PM
Like these guys said, the base editor is very easy and you can do a lot of things with it (Back in OFP1 I never knew scripting till the end and I made a lot of missions)...
but I do recommend that once you become comfortable with the editor, that you start learning the scripting side of things!
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