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View Full Version : Can we at least prepare the dedicated server


Tom Joad
07-19-2010, 12:05 PM
So when it is released we can play?

Lelle.

AlonTavor
07-19-2010, 12:07 PM
It's a 4-Player Coop, No need for a dedicated server.

Tom Joad
07-19-2010, 12:09 PM
Also l4d and l4d2 is a 4 player co op and we use a dedicated server

jeliasson
07-19-2010, 12:10 PM
Why is there no need for a dedicated servers?
Left4Dead is also 4-Player Coop, and there is about 3000+ dedicated servers avaible.

AlonTavor
07-19-2010, 12:11 PM
Also l4d and l4d2 is a 4 player co op and we use a dedicated server

I don't use dedicated servers on L4D when playing with 4 players. Need them on versus with 8 people.


I'm not saying there won't be dedicated servers, I'm saying they are not a must.

nexexcalibur
07-19-2010, 12:13 PM
Dedicated servers are old school. All the new developers like Infinity Ward use P2P as it is more efficient and you get better pings, so what is the need for dedicated servers?

I don't use dedicated servers on L4D when playing with 4 players. Need them on versus with 8 people.

ping depends on users internet connection...

Skeena
07-19-2010, 12:14 PM
There IS dedicated servers, check the FAQ in the stickies.

DaD3VIL
07-19-2010, 12:14 PM
ping depends on users internet connection...

And the server...

wazups 2x
07-19-2010, 12:15 PM
Dedicated servers are old school. All the new developers like Infinity Ward use P2P as it is more efficient and you get better pings, so what is the need for dedicated servers?

Please tell me you're joking? P2P is inferior to dedicated servers. It's a step backwards for PC gaming. You don't know what you are talking about if you are being serious.

fire_eater64
07-19-2010, 12:16 PM
Dedicated servers are old school. All the new developers like Infinity Ward use P2P as it is more efficient and you get better pings, so what is the need for dedicated servers?
WHAT ARE YOU THINKING?!?! :o:o:o:o:o:o:o:o:o:o
P2P MEANS YOU'LL END UP WITH SOME BRAZILIAN WITH DIAL UP HOSTING 3 OTHER AUSTRALIAN PLAYERS - IT DOESN'T WORK

DaD3VIL
07-19-2010, 12:18 PM
WHAT ARE YOU THINKING?!?! :o:o:o:o:o:o:o:o:o:o
P2P MEANS YOU'LL END UP WITH SOME BRAZILIAN WITH DIAL UP HOSTING 3 OTHER AUSTRALIAN PLAYERS - IT DOESN'T WORK

Have you actually PLAYED L4D?! The ded servers on there are usually ridiculously slow. At least with P2P the best host out of the players can be selected. Anyway, if P2P is so slow, why are torrents so fast? /over

CyberArena
07-19-2010, 12:19 PM
i hate p2p servers they blow ♥♥♥ and lag so much bring back oldschool dedicated server please

kraid08
07-19-2010, 12:20 PM
/facepalm

wazups 2x
07-19-2010, 12:20 PM
Have you actually PLAYED L4D?! The ded servers on there are usually ridiculously slow. At least with P2P the best host out of the players can be selected. Anyway, if P2P is so slow, why are torrents so fast? /over

lol, you really don't have a clue. Funny stuff.

I think you need to read up on how torrents work. It's not the same thing as MW2 at all.

dstar2
07-19-2010, 12:22 PM
Have you actually PLAYED L4D?! The ded servers on there are usually ridiculously slow. At least with P2P the best host out of the players can be selected. Anyway, if P2P is so slow, why are torrents so fast? /over

You don't know what you're talking about, do you?
I suggest you look up the relevant terms on Wikipedia before posting.

analogfantasies
07-19-2010, 12:22 PM
Have you actually PLAYED L4D?! The ded servers on there are usually ridiculously slow. At least with P2P the best host out of the players can be selected. Anyway, if P2P is so slow, why are torrents so fast? /over

Torrents are fast because it's SEVERAL people streaming a tiny bit of data at once. It looks fast to you because you're seeing all those chunks come together.

As for L4D dedicated servers being ridiculously slow... what? I don't know what you're smoking, but pass the bowl.

dasWombat
07-19-2010, 12:22 PM
Have you actually PLAYED L4D?! The ded servers on there are usually ridiculously slow. At least with P2P the best host out of the players can be selected. Anyway, if P2P is so slow, why are torrents so fast? /over

Try loading a big file over torrent with only 3 seeders with an average to slow connection...Idiot...

Bungle
07-19-2010, 12:22 PM
I can't tell the sarcastic people from the idiots in this thread, so I'll just stay out of it entirely. There is some real dumb stuff getting posted here though.

Rustybobo
07-19-2010, 12:23 PM
Dedicated servers are old school. All the new developers like Infinity Ward use P2P as it is more efficient and you get better pings, so what is the need for dedicated servers?

I think you need someone to teach you a little bit about networking.

DaD3VIL
07-19-2010, 12:25 PM
If P2P is so bad, then why does MW2 use it? Answer: dedicated servers are expensive and outdated. Time for a better developed version of L4D matchmaking system without ded servers.

cyborg34573
07-19-2010, 12:25 PM
Dedicated servers are SUPERIOR to p2p. In dedicated servers you can just actualy choose a server in which you have low ping (people saying dedicated servers are laggy just dont know how to find low ping servers near their location) , and have a great time. P2p is laggy as hell when you get a host with dial-up, even worst when the host rage quits.

jeliasson
07-19-2010, 12:28 PM
Anyway, if P2P is so slow, why are torrents so fast? /over
Are you kidding me?!

Because using torrent you're downloading chunks from several hosts rather than using one specific host (P2P).

Whenever you can apply decentralized servers among the clients (e.g 4 users in Alien Swarm/Left4Dead) you might benefit from that, but then you have to verify checksum for all data between all hosts in order to keep the security of the protocol in place.

pcgamer
07-19-2010, 12:32 PM
Dedicated servers are old school. All the new developers like Infinity Ward use P2P as it is more efficient and you get better pings, so what is the need for dedicated servers?

FAIL!!

P2P is inferior to Dedicated Servers. Infinity Ward doesn't care about your ping. P2P = High Pings/Bad Multiplay Experience

Valve knows what PC Gaming is all about! Thank you Valve!

wazups 2x
07-19-2010, 12:33 PM
If P2P is so bad, then why does MW2 use it? Answer: dedicated servers are expensive and outdated. Time for a better developed version of L4D matchmaking system without ded servers.

Yeah, now I know you are trolling.

P2P is the outdated system. PC gaming started with P2P and than moved up to dedicated severs.

analogfantasies
07-19-2010, 12:34 PM
This thread is literally making my head hurt. I seriously did not know that anyone on the internet could be that ignorant about networking... And I never wanted to believe the stereotypes about the typical MW2 player... and yet one rears its ugly, misinformed head.

Kinematic9
07-19-2010, 12:35 PM
Dedicated servers are old school. All the new developers like Infinity Ward use P2P as it is more efficient and you get better pings, so what is the need for dedicated servers?

I hope i sense sarcasm

naughtydog2k3
07-19-2010, 12:36 PM
Dedicated servers are old school. All the new developers like Infinity Ward use P2P as it is more efficient and you get better pings, so what is the need for dedicated servers?

L.....O.....freaking....L

Can't wait for these dumb special ed kids go back to school. This guy just makes me want to slam my face to the desk. Please go read up and see why dedicated servers is better than P2P..you just made an idiot out of yourself for that comment.

Rustybobo
07-19-2010, 12:37 PM
If P2P is so bad, then why does MW2 use it? Answer: dedicated servers are expensive and outdated. Time for a better developed version of L4D matchmaking system without ded servers.

Are you a stupid idi0t ?

Dedicated servers are fast reliable, give you full control over a server, they are dedicated line with fast internet, anybody joining a dedicated server from the same region hes on will have a very good connection.

P2P mean your playing on some kiddy internet connection while hes using his PC, that mean if that kid anti virus pop up during the game everyone playing on his game will start lagging. Peer to peer is the less reliable type of connection on the internet.
His computer hardware and internet speed will affect everyone gameplay.


All p2p game i played make me rage because of quantity of ramdom lag you get into these game, it just suck. Only a console kiddy noob dont make the difference.

And for your answer MW2 use P2P because they were too lazy to develop a real version of MW2 for the PC instead they ported a ♥♥♥♥ on the PC, that wouldnt need extra work for 60$.

Yeah dedicated server might be expansive , but peoples can afford them , real pc gamers pay for dedicated servers, even some peoples have the bandwidth and the equipement at home to host those dedicated server.

If when you join a dedicated l4d server and your lagging its because the matchmaking throw you into a game a server that is not in your region. If you would be less of a noob you could type in the console "serverbrowser" and find a better server for you using the browser.

flubby32
07-19-2010, 12:42 PM
Are you a stupid idi0t ?

Dedicated servers are fast reliable, give you full control over a server, they are dedicated line with fast internet, anybody joining a dedicated server from the same region hes on will have a very good connection.

P2P mean your playing on some kiddy internet connection while hes using his PC, that mean if that kid anti virus pop up during the game everyone playing on his game will start lagging. Peer to peer is the less reliable type of connection on the internet.
His computer hardware and internet speed will affect everyone gameplay.


All p2p game i played make me rage because of quantity of ramdom lag you get into these game, it just suck. Only a console kiddy noob dont make the difference.

And for your answer MW2 use P2P because they were too lazy to develop a real version of MW2 for the PC instead they ported a ♥♥♥♥ on the PC, that wouldnt need extra work for 60$.

Yeah dedicated server might be expansive , but peoples can afford them , real pc gamers pay for dedicated servers, even some peoples have the bandwidth and the equipement at home to host those dedicated server.

If when you join a dedicated l4d server and your lagging its because the matchmaking throw you into a game a server that is not in your region. If you would be less of a noob you could type in the console "serverbrowser" and find a better server for you using the browser.

Not to mention mods.

bloodypalace
07-19-2010, 12:42 PM
It's a 4-Player Coop, No need for a dedicated server.

It was confirmed long ago, it uses dedicated servers. (http://www.facepunch.com/showpost.php?p=23460626&postcount=327)

Metal123
07-19-2010, 12:46 PM
Are you a stupid idi0t ?

Dedicated servers are fast reliable, give you full control over a server, they are dedicated line with fast internet, anybody joining a dedicated server from the same region hes on will have a very good connection.

P2P mean your playing on some kiddy internet connection while hes using his PC, that mean if that kid anti virus pop up during the game everyone playing on his game will start lagging. Peer to peer is the less reliable type of connection on the internet.
His computer hardware and internet speed will affect everyone gameplay.


All p2p game i played make me rage because of quantity of ramdom lag you get into these game, it just suck. Only a console kiddy noob dont make the difference.

And for your answer MW2 use P2P because they were too lazy to develop a real version of MW2 for the PC instead they ported a ♥♥♥♥ on the PC, that wouldnt need extra work for 60$.

Yeah dedicated server might be expansive , but peoples can afford them , real pc gamers pay for dedicated servers, even some peoples have the bandwidth and the equipement at home to host those dedicated server.

If when you join a dedicated l4d server and your lagging its because the matchmaking throw you into a game a server that is not in your region. If you would be less of a noob you could type in the console "serverbrowser" and find a better server for you using the browser.

DaD3VIL - His name has a number in place of a letter, DA in place of THE, and.. Devil? Obviously he's pretty young, but regardless of age he knows nothing about the topic at hand. He's not worth responding to in such a long manner, go dig up something you can copy and paste to the little tard as well as other p2p loving tards who will surely pop up in these forums.

DougyM
07-19-2010, 12:47 PM
If P2P is so bad, then why does MW2 use it? Answer: dedicated servers are expensive and outdated. Time for a better developed version of L4D matchmaking system without ded servers.

Mr. Dad3VIL, what you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this thread is now dumber for having listened to it. I award you no points, and may God have mercy on your soul.

DaD3VIL
07-19-2010, 12:50 PM
From what I'm reading I reckon I'm half right. I'm wrong about torrents being better because they are different to P2P matchmaking, but there is some consensus that P2P is better than dedicated servers.

Rustybobo
07-19-2010, 12:51 PM
LOL nice one dougym

Rustybobo
07-19-2010, 12:52 PM
*face palm*
DaD3VIL i am done wasting my time with an idiot like you, just go get some education kid and keep learning.

Metal123
07-19-2010, 12:52 PM
Mr. Dad3VIL, what you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this thread is now dumber for having listened to it. I award you no points, and may God have mercy on your soul.
-Billy Madison

SM darren
07-19-2010, 12:54 PM
By peer 2 peer in the context of servers do you mean like local servers? or was there actually a peer 2 peer like torrents that hosted servers? cuz that doesn't make any sense lol

DAWeeE1
07-19-2010, 12:57 PM
You all are idiots for feeding a troll.

And to the topic, I don't think there's any need to set up a dedicated server before the game's release. I don't think Valve has done it with any of their previous games either.

µR¼
07-19-2010, 12:58 PM
I'd believe that running a p2p server doesn't allow for current SourceMod type of "control"

DarkFlaw
07-19-2010, 12:59 PM
I will have a dedicated up asap, hosted in Texas.

DaD3VIL
07-19-2010, 01:01 PM
Wow there's a lot of flamers on here ATM. Just because someone has a different opinion doesn't mean you can be so rude. If you think that the makers of one of the most successful games of all time were wrong, that's your opinion, but don't shove it down my throat.

Reina
07-19-2010, 01:02 PM
Any news on which ports are gonna be used? :s
Same as Source I assume?

jeliasson
07-19-2010, 01:05 PM
Just because someone has a different opinion doesn't mean you can be so rude. If you think that the makers of one of the most successful games of all time were wrong, that's your opinion, but don't shove it down my throat.
It's not about having an opinion. You're saying that there is no need for dedicated servers as P2P is the successor, without any facts what so ever.

Linblum
07-19-2010, 01:06 PM
It's a 4-Player Coop, No need for a dedicated server.

Thats ♥♥♥♥♥♥♥♥.

DarkFlaw
07-19-2010, 01:07 PM
Any news on which ports are gonna be used? :s
Same as Source I assume?

Yea 99% sure

catbarf
07-19-2010, 01:09 PM
Just because someone has a different opinion doesn't

Uh, no. You do not have an 'opinion', you are trying to state fact, that P2P is better than dedicated.

P2P is ALWAYS worse than dedicated in hosting games. No exceptions. There are absolutely no benefits to P2P, and a host of benefits to dedicated.

DaD3VIL
07-19-2010, 01:09 PM
Uh, no. You do not have an 'opinion', you are trying to state fact, that P2P is better than dedicated.

P2P is ALWAYS worse than dedicated in hosting games. No exceptions. There are absolutely no benefits to P2P, and a host of benefits to dedicated.

Well, that's your opinion, and not one that is shared by most people.

wazups 2x
07-19-2010, 01:12 PM
Wow there's a lot of flamers on here ATM. Just because someone has a different opinion doesn't mean you can be so rude. If you think that the makers of one of the most successful games of all time were wrong, that's your opinion, but don't shove it down my throat.

You can't have an opinion on fact. Dedicated Server are better than P2P. That's a FACT. Prove me wrong.

So far you only reason you think P2P is better is because a Call of Duty game uses them. So I guess everything that has the name Call of Duty in the title has to be good? Haha, this is hilarious.

Toshiba
07-19-2010, 01:14 PM
Dedicated servers are old school. All the new developers like Infinity Ward use P2P as it is more efficient and you get better pings, so what is the need for dedicated servers?
1) No. P2p will never better than dedicated servers.
2) If you have horrible upload which America (North, central & South)providers have IT WILL LAG. Example DFO a mmorpg uses p2p and the connection is so bad I can't even connect to people in the same city I live in. Always remember with p2p it all about upload speed. If we had providers like Japan p2p would be understandable but with the providers Japan has..dedicated servers will still be better than p2p.

creddox
07-19-2010, 01:15 PM
Well, that's your opinion, and not one that is shared by most people.

But how would we determine that his opinion or yours is shared by most people? As long as that is not proven we can only go with facts. A "P2P" system similar to MW2 just opens a server on the hosts computer and normal household computers just don't have the bandwith to support a larger number of players. When the host is in another continent, small numbers of players will suffer from lag.

P.S: And yes, I feed the troll because I'm bored :)

DaD3VIL
07-19-2010, 01:17 PM
1) No. P2p will never better than dedicated servers.
2) If you have horrible upload which America (North, central & South)providers have IT WILL LAG. Example DFO a mmorpg uses p2p and the connection is so bad I can't even connect to people in the same city I live in. Always remember with p2p it all about upload speed. If we had providers like Japan p2p would be understandable but with the providers Japan has..dedicated servers will still be better than p2p.

I think it depends whether you are in America or Europe, because we have better P2P over here than you guys. That's why I'm with AOL and not Comcast.

jeliasson
07-19-2010, 01:18 PM
Well, that's your opinion, and not one that is shared by most people.
One question:
How could P2P using TCP-connection (hopefully with UPnP) possibly be better than a centralized server using UDP-connection when it comes to gaming - where low latancy and a low amount of lost packets is the primary goal?

Edit:
To clarify things: What do you mean with P2P in this case, really?
Because I think you have misunderstood everything.

wazups 2x
07-19-2010, 01:20 PM
I think it depends whether you are in America or Europe, because we have better P2P over here than you guys. That's why I'm with AOL and not Comcast.

Haha, please stop. You're trolling now.

I'm done replying to you DaD3VIL, you're a hopeless troll.

Zefar
07-19-2010, 01:54 PM
Well, that's your opinion, and not one that is shared by most people.

P2P are just player computer acting like a server. Something they are not.

A Dedicated server performs better and have a stable ping and you can ALWAYS get back to it as long as it's up.

P2P is much different in terms of reliability. In MW2 I often landed in games with an extremely laggy host or even a bad host where people had a ping of 100+. This is a bad thing. But with dedicated servers you can have everyone under 50 ping.

Even if they live quite a distance away from the server.

P2P doesn't stand a chance against a server that was meant to act as a server. It's just a fact.

Also the majority still like the dedicated server more than P2P. Otherwise MW2 would still be at it's 120 000 mark or maybe even higher.

Rustybobo
07-19-2010, 01:55 PM
One question:
How could P2P using TCP-connection (hopefully with UPnP) possibly be better than a centralized server using UDP-connection when it comes to gaming - where low latancy and a low amount of lost packets is the primary goal?

Edit:
To clarify things: What do you mean with P2P in this case, really?
Because I think you have misunderstood everything.

I dont think that p2p defender know what your talking about.