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AveryRoss
07-20-2010, 11:43 AM
What are they? The dev wiki links to them but the page is inexistant.

Also, when I compile I get "cannot read .prt" errors for some reason, and my func_brush entity is "leaked" all preventing me from compiling.

Help?

YoungScripter
07-20-2010, 11:46 AM
Stupid question, but do you have a toolsskybox (or toolsnolight) textured box around your map?

AveryRoss
07-20-2010, 11:48 AM
Toolsnolight

YoungScripter
07-20-2010, 11:49 AM
You should check if that box is really sealed. I usually set the box to toolsskybox because then I can actually see where it is, and when compiling it to send it to friends put it on toolsnolight.

AveryRoss
07-20-2010, 11:54 AM
Its sealed, still getting those errors. :/

What about the .prt errors?

YoungScripter
07-20-2010, 11:55 AM
I have no idea what .prt's are. Sorry, you have to wait for someone else to respond here.

AveryRoss
07-20-2010, 11:56 AM
Cant even compile the tutorial map that came with the game, .prt file errors still.

Tidenburg
07-20-2010, 12:08 PM
When I built maps from scratch, it works.

The maps included will not compile for me because it says entities are leaking, despite them clearly not doing so because the pointfile is just a short line INSIDE the box, it doesn't extend out.

AveryRoss
07-20-2010, 12:09 PM
I REALLY need help with these .prt errors, I cant find anyone else having my same problem.

Could it be a permissions issue? This is driving me insane.

AveryRoss
07-20-2010, 12:20 PM
Nevermind, some people found the solution of manually loading the map and not converting the seal in to an entity.

Someone should fix up that wiki. :/

EDIT: Nevermind, it loads but still is screwed up as hell.

hyperhtml
07-20-2010, 12:21 PM
I had the same issue, what did you fix?

DrMelon
07-20-2010, 12:24 PM
You have to click "advanced" in the run map window - it sets up special parameters for the roofless maps.

Newb
07-20-2010, 12:27 PM
You have to click "advanced" in the run map window - it sets up special parameters for the roofless maps.

Holy damn theres an option for that?
Porting TF2 maps just got easier.

AveryRoss
07-20-2010, 12:35 PM
You have to click "advanced" in the run map window - it sets up special parameters for the roofless maps.

What are the special paremeters? I can't find them.

EDIT: Compiling this way makes the skybox/nolight area all jittery, and my character cant move at all.

DrMelon
07-20-2010, 01:15 PM
What are the special paremeters? I can't find them.

EDIT: Compiling this way makes the skybox/nolight area all jittery, and my character cant move at all.

There should be no skybox at all. The maps are topless.
The advanced parameters are by default set up to ignore leaks.