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View Full Version : Final Fantasy XIV, sign her eif you want it on steam!


AzureEmmanuel
07-24-2010, 10:03 PM
Self explanatory thread title and thread purpose.


/sign.

Sign List:
1. AzureEmmanuel
2. wataru8675
3. JohnX
4. yoops
5. nosmiles
6. Ryushi_Akamatsu
7. maddima

Wataru8675
07-25-2010, 10:32 AM
2. wataru8675

I wanna get in on the action before it becomes obsolete. D:

AzureEmmanuel
07-25-2010, 01:42 PM
Im gonna keep this thread updated and add signers to the first post everytime someone signs.

Wataru8675
07-25-2010, 06:34 PM
Not like Valve's actually going to pay attention to this post...but what the hell, it's worth a shot.

AzureEmmanuel
07-25-2010, 07:11 PM
So you signing? :P

JohnX
07-25-2010, 09:35 PM
Signed!

yoops
07-26-2010, 12:13 AM
Signed, but I'm not sure how much weight this is going to carry when the thread title has grammatical errors.

Naustradamus
07-28-2010, 10:02 PM
As long as they have a better update system as FFXI, then I'm in. Steam should be able to verify, and download update files ... all FFXIV should do is check it and play.

If it doesn't have that, I see no difference between having it on steam and having a retail version =/

AzureEmmanuel
07-29-2010, 01:59 PM
Signed, but I'm not sure how much weight this is going to carry when the thread title has grammatical errors.


sorry new keyboard, hard to get used to it xD

nosmiles
07-30-2010, 02:33 AM
I don't like this game but i wanna sign for you guys!!!!!!!!!!!!!

yoops
08-02-2010, 09:06 PM
sorry new keyboard, hard to get used to it xD

You can fix your thread by double clicking the title on the forum page.

Ryushi_Akamatsu
08-03-2010, 05:30 AM
/signed

maddima
08-03-2010, 02:47 PM
Signed!!!!

AzureEmmanuel
08-27-2010, 06:19 PM
so little signs :S

JediMastr80
08-27-2010, 08:12 PM
so little signs :S

I think it's due to the "Fatigue System" they are trying to put into the game, limiting to you of only 8 hours of gameplay a week where you can gain experience.

There are many links about this.

Source 1 (http://www.massively.com/2010/08/25/final-fantasy-xiv-fatigue-format-fully-put-forward/)
Ever since the beginning of the third beta phase, "fatigue" has been a hot topic among Final Fantasy XIV (http://www.finalfantasyxiv.com/) fans.
In a move familiar to longtime Square-Enix (http://www.massively.com/tag/Square-Enix/) players, the system was put into place without a great deal of description, with players left to speculate as to how the system worked.
But a very uncharacteristic move comes from director Nobuaki Komoto (http://www.massively.com/tag/Nobuaki-Komoto/) with an open statement on what the system is, how it works, and what it's meant to do (http://www.ffxivcore.com/topic/11964-surplus-and-you-komoto-speaks/).
Many answers are given, albeit not the answers that all players would want.

The short version is that for each class and character, you will get normal experience for eight hours, followed by a slow drop-off over the next seven hours that ends at no experience gain.
This goes for both class levels and physical levels, which means that after 16 hours of play your character's physical level cannot advance further until a week has passed from the start of leveling.
Komoto mentions the reasoning behind the system in the full letter, as well as the several ways that the team is working to adjust it.
Although it's nice to have the system spelled out in full (http://www.ffxivcore.com/topic/11964-surplus-and-you-komoto-speaks/), "you can only level so much" won't sit well with a large part of Final Fantasy XIV (http://www.massively.com/category/Final-Fantasy-XIV/)'s expected playerbase.From Sankaku Complex (Won't post link due to adult content on ads on the sides of the page.)


Final Fantasy XIV: “Players Only Allowed 1 Hour a Day”


Square Enix is introducing a “fatigue” system to upcoming MMORPG Final Fantasy XIV which will apparently see players hit with crippling penalties if they play more than an hour a day, with those daring to play more than 4 hours having their XP reduced to 0.

Square Enix acknowledge the existence of the system in an interview and in previous comments, but are strangely reticent about providing specifics:

Tell us about the “fatigue” and “dormancy” systems please.

We wanted to introduce a system to reward players who don’t have a lot of time to play. Maybe it looks as though we are placing long playing users at a disadvantage, but the idea is really to let play for short periods be viable.

Won’t that cause some concern amongst players who play for longer?

We want these players to try different classes. If you change class the fatigue doesn’t affect you, so you could try non-combat classes as well. You actually have more play choices now as you can make more characters.“Some concern” may be a colossal understatement if early reports of just how draconian the limits are turn out to be correct:

Fatigue goes up to about 50% in 2 hours, and it takes 2 days to go down! So, if you play 4 hours you have to stop playing completely for 2 days!

WHAT!?

Only 1 hour a day!

What’s really amazing is that you have to pay a monthly subscription for this…

They can’t get away with this on a subscription game. They’ll be sued!

So you get bonuses for staying logged out – the servers are going to be nice and quiet, aren’t they!

More on the “dormancy” system:

Recovery takes time.

2 hours of combat or 1 hour of craft will induce “dormancy.”

The dormancy is actually shared over different characters.

It will decrease gains to 0% in the end.

It seems to be proportional to the amount of XP you earn.

Both light and heavy player are going to weep... Such systems are not unique, but Square Enix appears to have taken the system to an extreme likely to either completely eliminate its “hardcore” player strata – to say nothing of its high-handedness in dictating to players that they can only play an hour day.Updated About the Fatigue system a few days later on Sankaku Complex

Square Enix on FF14: “Players Get 8 Hours a Week”



Square Enix have finally clarified how their controversial “fatigue” system for limiting player advancement in Final Fantasy XIV works – players are not after all limited to 1 hour of play a day, but instead to a much more generous 8 hours a week.
The announcement was made on the internal Final Fantasy XIV beta tester site by the game’s director Nobuaki Komoto, and has since been reproduced by multiple sources:

http://img4.sankakustatic.com/wp-content/gallery/safe-misc-vii/ff14-beta-character-advancement.png

In summary:Players earn XP at 100% for the first 8 hours.
For 7 hours over this limit the XP received decreases to 0%.
The time limit for the playtime counter to reset is 1 week.
The XP gain limit is not tied to any class/job but is per character.
Drops and loot are not affected by the XP “fatigue.”
Strangely, this is not so far off the “1 hour a day” limit which caused so much controversy – and hardly “fabrication” and “delusion” as Square Enix put it not so long ago.
And Doing the Math, 8 hours a week is 1.14 hours or 1 Hour 8 min 24 seconds a day.

They better fix this before the US/Europe/Australia Release date of March 9, 2010.
When more people find out about this, they may cancel their Pre-Orders.
I mean paying like $12 - 15 a month for only 32 hours a month of gameplay? That's a MAJOR Ripoff.

Sorry to everybody but i can't sign this due to ^ reasons.
If this was totally removed and no limits on time, i would sign here AND buy the game.
I just thought i'd let people know since i didn't see this posted here.

Freyar
08-27-2010, 08:23 PM
Supposedly XP was counted on an XP basis and not time... Interesting, but I've still got my CE pre-order paid for.

Solandri
08-27-2010, 09:01 PM
Long time lurker here but I'd LOVE to see FFXIV on Steam.

In fact, I'm holding off on pre-ordering until about a week ahead of release (standard edition, i like the goggles) in hopes that it's going to show up here.

EDIT: /signed

cwbys21
08-27-2010, 11:08 PM
I think it's due to the "Fatigue System" they are trying to put into the game, limiting to you of only 8 hours of gameplay a week where you can gain experience.

There are many links about this.

Source 1 (http://www.massively.com/2010/08/25/final-fantasy-xiv-fatigue-format-fully-put-forward/)
From Sankaku Complex (Won't post link due to adult content on ads on the sides of the page.)
Updated About the Fatigue system a few days later on Sankaku Complex

And Doing the Math, 8 hours a week is 1.14 hours or 1 Hour 8 min 24 seconds a day.

They better fix this before the US/Europe/Australia Release date of March 9, 2010.
When more people find out about this, they may cancel their Pre-Orders.
I mean paying like $12 - 15 a month for only 32 hours a month of gameplay? That's a MAJOR Ripoff.

Sorry to everybody but i can't sign this due to ^ reasons.
If this was totally removed and no limits on time, i would sign here AND buy the game.
I just thought i'd let people know since i didn't see this posted here.holy ♥♥♥♥. I was going to say signed even though I'm 100% sure it will show up soon anyways, but if that is in the US version there is no way in hell I'm buying. I'll just re-sub WoW and wait for Star Wars.

JediMastr80
08-27-2010, 11:23 PM
holy ♥♥♥♥. I was going to say signed even though I'm 100% sure it will show up soon anyways, but if that is in the US version there is no way in hell I'm buying. I'll just re-sub WoW and wait for Star Wars.
I heard that. I'm gonna get Star Wars: The Old Republic.

Yes it will also be a Monthly Payment MMO, but......It's Star Wars.
That's all you have to say to know it's gonna be awesome.

Just knowing the fact i can be a Sith with a Red Lightsaber going around stabbing people, using the Dark Force Powers, makes me want to play it even more.

I know FOR A FACT there is no way in hell that LucasArts and BioWare would be stupid the "Limit" the game time.

With all the work to make the MMO game, making entire planets and mapping out the galaxy, they'd want people to play it as much as possible.

It's kool that EVERY CHARACTER will get their own ship.
I assume you will be able to customize it also.

Freyar
08-27-2010, 11:42 PM
We know what can happen later on though. It can be tuned down slowly, hell we don't know the exact balance they are planning for retail, despite what the Kotaku article says.

cwbys21
08-28-2010, 12:45 AM
If they wanted a cap of say, 8 hours a day, instead of a week. I can understand where they are coming from. You get some crazy asian dieing every few months it seems, but this is a bit ridiculous.

Xenofreak
09-04-2010, 06:36 PM
square-enix is taking a rather schizophrenic design method to this game, from what I can see in the open beta. A lot of things require you to spend a lot of time grinding, which is expected from an MMO and no surprise. Yet then, you run into things like the fatigue system, quest limits, and anima limits, which limit how long you can level grind, quest grind, and teleport instead of spending 20 minutes running to the camp outside of town. The quest limit being the most painful and ludicrous. 8 every 48 hours for kill/gather quests. You heard me.

cwbys21
09-04-2010, 07:26 PM
I have a bad feeling this is going to be the next big mmo to bomb.

Xenofreak
09-04-2010, 07:56 PM
I have a bad feeling this is going to be the next big mmo to bomb.

I'm kind of hoping it doesn't, 'cause the core of it seems to be pretty solid (though, that's usually the case even with bombs). I'm hoping enough negative feedback will get them to change the silly things like that that'd be an almost certain death sentence.

JediMastr80
09-04-2010, 08:23 PM
Another Post from Sankaku Complex about FF14:



Final Fantasy XIV “Nothing But Copy-Paste”

Picture 01 (http://img4.sankakustatic.com/wp-content/gallery/safe-misc-viii/ff14-copypasta-001.jpg)

The latest controversy to erupt around Final Fantasy XIV consists of accusations that the game shamelessly copy-pastes the same towns and environmental elements over and over without the slightest variation, making one end of the world identical to another and subsequently devoid of character.

Beta testers provide comparison imagery which they claim highlights the problem:

Picture 02 (http://img3.sankakustatic.com/wp-content/gallery/safe-misc-viii/ff14-copypasta-002.jpg)
Picture 03 (http://img1.sankakustatic.com/wp-content/gallery/safe-misc-viii/ff14-copypasta-003.jpg)
Picture 04 (http://img1.sankakustatic.com/wp-content/gallery/safe-misc-viii/ff14-copypasta-004.jpg)
Picture 05 (http://img2.sankakustatic.com/wp-content/gallery/safe-misc-viii/ff14-copypasta-005.jpg)
Picture 06 (http://img3.sankakustatic.com/wp-content/gallery/safe-misc-viii/ff14-copypasta-006.jpg)
Picture 07 (http://img3.sankakustatic.com/wp-content/gallery/safe-misc-viii/ff14-copypasta-007.jpg)

Whatever the acceptable level of repetition in a game, with Final Fantasy XIV now in the late stages of development it may be too late to expect action on this front – of course, with only 8-15 hours of weekly play allowed, perhaps it is hoped players will not have time for the scenery to become too repetitive.

If the Pictures Don't Load for you, let me know.
Some people said when i linked pictures from there in the past they didn't work.

cwbys21
09-05-2010, 09:48 AM
Another Post from Sankaku Complex about FF14:



If the Pictures Don't Load for you, let me know.
Some people said when i linked pictures from there in the past they didn't work.

lol, that is just awesome.

And xeno, I'm hoping it doesn't bomb either. I like their games (yes, even X-2, 12, and 13) and SE has put a lot of money into this and I don't know what they will do if they lose a couple hundred million from this game. I will hazard a guess though that they start trying to pull an Activision and put their three big franchises on every platform and release a game for them every year. And not what they are already doing by putting spin offs on different platforms, I mean FFvs13 on ps3/360/wii/pc/ds/psp and same with Dragon Quest 10 and Kingdom Hearts 3.

AzureEmmanuel
09-06-2010, 06:38 PM
All I know is that Im dying to get this...and I live in south america so chances of seeing it on a retail store are slim as hell

AzureEmmanuel
09-08-2010, 12:02 PM
I like how those pics are the same place only from a different angle and time of day...it proves nothing...

Fatdude
09-08-2010, 01:29 PM
Pictures doesnt load for me for some reason

cwbys21
09-08-2010, 01:50 PM
I like how those pics are the same place only from a different angle and time of day...it proves nothing...

look at the minimap, the area they are in is different.

Fatdude
09-08-2010, 02:22 PM
I like how those pics are the same place only from a different angle and time of day...it proves nothing...

I got the pictures working and yes.Check the minimap its different zones different places that use same road , rocks and such.

JediMastr80
09-11-2010, 11:13 AM
Final Fantasy XIV Ultimate in Copy-Paste Map Design



Final Fantasy XIV Ultimate in Copy-Paste Map Design

* Author: Artefact
* Categories: Games, News
* Date: Sep 11, 2010 17:40 JST

* Tags: Comparison, Final Fantasy, MMORPG, Production Controversy, Square Enix

Image Of the Map (http://www.imagestoring.net/out.php/i6816_ff14copypaste.jpg)

Final Fantasy XIV beta testers are becoming increasingly concerned about the extreme “copy-paste” nature of the environments in Final Fantasy XIV, as the above diagram illustrates. Little wonder the developers don’t want players playing too long.

Perhaps the only thing more amazing than Square Enix’s apparent inability to create proper environments in its recent games is the fortitude of the player responsible for creating the diagram above.


Seeing the picture is just sad at how much Copy/Pasting is done.
And keep in mind, i doubt this is the whole game map, just a portion of it.

There is probably ALOT more.

Fatdude
09-11-2010, 02:00 PM
Wow that map picture is.. really good. I counted 11 different things copy pasted over and over again.

As for the fatigue system its there to force you to play other classes.

How it works:

Play 8 hours of non-stop grinding.After this you have either 7 or 8 more hours untill xp you get from each mob is reduced to 0.

Keep in my that this is non-stop grinding.After that you are forced to change your class to get xp.
When you log out or stop earning xp the times starts that takes away your fatigue slowly.We dont know how this woks it might be 1 / 1 or 1 / 5 meaning that reducing 1 hour of fatigue you need to go afk for an hour or 5 hours.If you change your class and keep earning xp , cooldown timer starts for your other class that has fatigue.

Keep in my that you can only get 8 battle/gathering and 8 crafting quests every 2 days.So that means you can do only 16 quests each day.After that you are forced to grind your levels with a party or solo.

I hope SE takes a huge hit from this game and it fails hard.This game has the title Final Fantasy which it doesnt deserve and SE doesnt care about their customers enough to make a proper game.

Also keep in mind before getting the game that you cant alt tab out of fullscreen of the game.You are forced to use steam overlay or something similar if you want to check web while playing with something.

JediMastr80
09-11-2010, 05:13 PM
Wow that map picture is.. really good. I counted 11 different things copy pasted over and over again.

As for the fatigue system its there to force you to play other classes.

How it works:

Play 8 hours of non-stop grinding.After this you have either 7 or 8 more hours untill xp you get from each mob is reduced to 0.

Keep in my that this is non-stop grinding.After that you are forced to change your class to get xp.
When you log out or stop earning xp the times starts that takes away your fatigue slowly.We dont know how this woks it might be 1 / 1 or 1 / 5 meaning that reducing 1 hour of fatigue you need to go afk for an hour or 5 hours.If you change your class and keep earning xp , cooldown timer starts for your other class that has fatigue.

Keep in my that you can only get 8 battle/gathering and 8 crafting quests every 2 days.So that means you can do only 16 quests each day.After that you are forced to grind your levels with a party or solo.

I hope SE takes a huge hit from this game and it fails hard.This game has the title Final Fantasy which it doesnt deserve and SE doesnt care about their customers enough to make a proper game.

Also keep in mind before getting the game that you cant alt tab out of fullscreen of the game.You are forced to use steam overlay or something similar if you want to check web while playing with something.
To me, the game has too many limitations. For an MMO game, they are suppost to want you to play as much as possible, not limit the time.

Star Wars: The Old Republic will make ALOT more money then FF 14 will. I expect FF 14 after it's released, to shut down servers within 1 year. I don't expect it at all to make that much money.

JediMastr80
09-11-2010, 06:00 PM
They posted Another FF 14 Update on Sankaku Complex


The Puzzle of Final Fantasy XIV

* Author: Artefact
* Categories: Games, News
* Date: Sep 12, 2010 07:38 JST

* Tags: Comparison, Final Fantasy, MMORPG, Production Controversy, Square Enix

the-puzzle-of-ff14-1.jpg (http://www.imagestoring.net/show.php/6817_thepuzzleofff141.jpg.html)

the-puzzle-of-ff14-2.jpg (http://www.imagestoring.net/show.php/6818_thepuzzleofff142.jpg.html)

Continued investigation of the maps of Final Fantasy XIV reveals it is either hiding a sublime puzzle mini-game (a welcome addition for those waiting for their counters to reset), or as some are starting to fear, is the ultimate in slapdash production values from the company that couldn’t be bothered to include towns in its last major title.

the-puzzle-of-ff14-3.jpg (http://www.imagestoring.net/show.php/6819_thepuzzleofff143.jpg.html)

the-puzzle-of-ff14-4.jpg (http://www.imagestoring.net/show.php/6820_thepuzzleofff144.jpg.html)

the-puzzle-of-ff14-5.jpg (http://www.imagestoring.net/show.php/6821_thepuzzleofff145.jpg.html)

The effect in game:

the-puzzle-of-ff14-6.jpg (http://www.imagestoring.net/show.php/6822_thepuzzleofff146.jpg.html)
the-puzzle-of-ff14-7.jpg (http://www.imagestoring.net/show.php/6823_thepuzzleofff147.jpg.html)
the-puzzle-of-ff14-8.jpg (http://www.imagestoring.net/show.php/6824_thepuzzleofff148.jpg.html)
the-puzzle-of-ff14-9.jpg (http://www.imagestoring.net/show.php/6825_thepuzzleofff149.jpg.html)


This just makes me laugh at all the copying. More then i thought.

Fatdude
09-11-2010, 07:06 PM
Haha thats alot of Ctrl C , V :D

Well im might buy the game after some months but im not sure.I'm waiting for Star Wars or Wow Cata to have more quality.

cwbys21
09-12-2010, 08:29 PM
To me, the game has too many limitations. For an MMO game, they are suppost to want you to play as much as possible, not limit the time.

Star Wars: The Old Republic will make ALOT more money then FF 14 will. that was a given from the startI expect FF 14 after it's released, to shut down servers within 1 year. I don't expect it at all to make that much money.You'll be wrong about that one. people ♥♥♥♥♥ed and complained about Conan and Warhammer when they came out, they were supposed to be huge bombs, but both are still alive and at least in Warhammer's case, making money.

And yeah, you are supposed to want to play MMOs a lot and keep paying the monthly fee, why they are limiting it I have no idea. It won't keep casual players close to hardcore players by any stretch of the term, just inconvenience your dedicated player base, who will be out drumming up support for your game by enlisting friends and sticking with it from expansion to expansion while others come and go among other MMOs.

airblad3
10-27-2010, 03:32 PM
After reading all those reviews I don't want this game at all...

RedSe7en
10-29-2010, 10:53 AM
I'll sign for you here:

/sign

...but wont be getting the game anymore because the whole inverted xp time cap thing. I'm not a hardcore gamer but limiting time people can play a character by giving them diminishing returns on XP is a bad business model. I mean hell... I was already worried about it not being a western mmo and having to grind too much. This was kinda just icing on the cake.

I wish the rest of you the best of luck and to have fun!

cwbys21
12-07-2010, 08:11 PM
After reading all those reviews I don't want this game at all...
just got the newest edition of pc gamer and they absolutely killed the game in their review, 30%. I don't remember if they said a single positive thing about it. One of the few things I remember off the top of my head is that the most interesting quest in the game is trying to find the right vendor to buy and then equip something. Ouch. :confused:

edit: found the review on their website.
http://www.pcgamer.com/2010/10/18/final-fantasy-xiv-review/