08-01-2010, 12:21 PM
I made a SourceMod for playing Half-Life 2 on Source Build 7. All files from HL2 content are extracted, including the graphs. Whenever I first run a map, it gives me the node graph error even though they already exist. I compared an original with a new generated graph, the result is some slightly altered numbers like 93 to 94. Is there any reason for this?