Kitsunami
08-11-2010, 04:05 AM
Just a note:
Its not really a barricade mode is it ?
Of course, there is a barricade map and stuff to defend but you really should rename it to 'hold the line' or something similar, which fits the gameplay ;)
A barricade mode, in a zombie game, immediately suggests the following elements:
1. Some sort of house or building to hold.
2. Ability to use objects/move items to block doors and windows.
3. Zombies smashing said objects and breaking in over time.
4. Defending broken areas and trying to keep thins repaired/held.
What i would suggest is perhaps implementing something like that, or maps with similar effects upon them.
I do enjoy holding the line, but its hardly a barricade mode in that sense.
Of note however:
Bridgehead was fantastic. I enjoyed the last stand feeling, and warehouse was also enjoyable with the fences etc, but it is very much a 'hold the line' defense, rather than a barricading thing.
Love the npc help! <3
Its not really a barricade mode is it ?
Of course, there is a barricade map and stuff to defend but you really should rename it to 'hold the line' or something similar, which fits the gameplay ;)
A barricade mode, in a zombie game, immediately suggests the following elements:
1. Some sort of house or building to hold.
2. Ability to use objects/move items to block doors and windows.
3. Zombies smashing said objects and breaking in over time.
4. Defending broken areas and trying to keep thins repaired/held.
What i would suggest is perhaps implementing something like that, or maps with similar effects upon them.
I do enjoy holding the line, but its hardly a barricade mode in that sense.
Of note however:
Bridgehead was fantastic. I enjoyed the last stand feeling, and warehouse was also enjoyable with the fences etc, but it is very much a 'hold the line' defense, rather than a barricading thing.
Love the npc help! <3