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View Full Version : Can't play Quake 2 in OpenGL fullscreen


masta_chef
08-28-2010, 04:58 PM
Pretty much what the title says. When I try to play the game in OpenGL and turn on fullscreen, the game stays windowed. The only way to play fullscreen is to play in software mode, which I don't really want to do. Does anybody else have this problem, or know how to fix it? :confused:

Also, before anybody says this, I have tried a source port called KMQuake2, but this gave me the exact same problem. It also gave the game terrible stuttering issues which made it unplayable, even on low (normal Q2) settings.