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XtremeDogg
09-23-2010, 07:14 AM
Another game almost requiring you to buy a 360 controller, disapointing how many games this day force upon you certain controlls and controllers. As if having a wingman is outlawed now, and having custom keymapping is unheard of.

I dont want microgreeds 360 controller, I infact told myself i would go playstation before buying it. I hate microsoft for the reason that almost every game they have a hand in they make you purchase more crap.

The wingman seems to want to work in this game but it doesnt completely, the camera jumps to the sky while you run around like a chicken with your head cut off.

I think steam should start to mention when it is a 360 controller game and when it is an all controller supported game! I hate taking a gamble on a games anymore.

Maybe a patch will save this game.

Kaedex
09-23-2010, 07:52 AM
I finally got it working with my logitech controller, just use this 360 Controller emulator:

http://www.tocaedit.com/IB/index.php?automodule=downloads&showfile=4

just copy the files to the game directory and that's it

waxthirteen
09-23-2010, 08:30 AM
Thanks for the link, but it didn't work for my RumblePad2. Game starts, recognizes a controller (as a 360 pad), but when I'm in game, the camera is locked looking straight up and button mapping is completely off.
It's surprisingly playable with mouse/keyboard, but it really needs a control pad for maximum enjoyment!

Kaedex
09-23-2010, 08:54 AM
I had the same problem with the older version of the emulator..

Check the readme:

The xinput dll can go by several names, you can rename the dll to those below till you find one that works
xinput9_1_0.dll
xinput1_3.dll
xinput1_2.dll
xinput1_1.dll

Your pad is on the supported list, try to rename the file as they say.. think you can even edit the ini to map the buttons

waxthirteen
09-23-2010, 09:16 AM
Thanks for replying, but it's still not working. It beeps when I load up with the default (xinput1_3.dll), but all the others don't work at all.

Kaedex
09-23-2010, 09:42 AM
xinput9_1_0.dll doesn't beep for me but its working, ximput1_3.dll does beep though.

damn rushed console ports :\