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rustinpeace91
09-23-2010, 10:13 AM
every steam game i have does this. I have an older macbook so the default settings on the steam games are in some cases ahead of my systems specs. Team Fortress 2 especially. WHen i go to the options menu and go to Video settings to change a few things, like getting rid of the new lighting details and setting the shadow detail to low and i press "Apply" it freezes for a second, then zooms in really close to the screen, leaving me no choice to force quit the game, when i go back all the settings are changed back!

it does this for every steam game. please help its really frustrating.

rbarris
09-23-2010, 10:39 AM
If you could post what the system specs actually are, we could let you know if there is any solution possible or likely.

jeanlain
09-23-2010, 12:19 PM
"older Macbook"? Sounds like an intel GMA... Those are not supported by Source games.

diamondsami
09-23-2010, 03:06 PM
definitely a GMA card, cuz same happens to me to my X3100, it won't be fixed cuz the card is not supported, so get over it and just force quit every time you change resolution and turn off the Vsync, at least this happen to me when I change those.

NSGod
09-23-2010, 05:51 PM
Well, I have the same thing, and I have a 2009 Nehalem Mac Pro with a GTX 285. Crash log is as follows:


Process: hl2_osx [19214]
Path: /applications/steamapps/markdouma/garrysmod/hl2_osx
Identifier: hl2_osx
Version: ??? (???)
Code Type: X86 (Native)
Parent Process: steam [18902]

Date/Time: 2010-09-23 19:44:35.179 -0400
OS Version: Mac OS X 10.6.4 (10F569)
Report Version: 6

Interval Since Last Report: 500981 sec
Crashes Since Last Report: 2
Per-App Crashes Since Last Report: 1
Anonymous UUID: A31F8945-D149-452E-B50D-DCB8E826EF51

Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000025fcb4d0
Crashed Thread: 19

Thread 0: MainThrd Dispatch queue: com.apple.main-thread
0 vguimatsurface.dylib 0x230beb5a CFontAmalgam::GetFontHeight() + 42
1 MenuSystem.dylib 0x409dbd26 vgui::TextImage::GetTextSize(int&, int&) + 118
2 MenuSystem.dylib 0x40965d1a vgui::Label::ApplySchemeSettings(vgui::IScheme*) + 698
3 MenuSystem.dylib 0x4099e189 vgui::Panel::PerformApplySchemeSettings() + 153
4 MenuSystem.dylib 0x40997eb1 vgui::Panel::InvalidateLayout(bool, bool) + 257
5 MenuSystem.dylib 0x40997e74 vgui::Panel::InvalidateLayout(bool, bool) + 196
6 MenuSystem.dylib 0x40997e74 vgui::Panel::InvalidateLayout(bool, bool) + 196
7 MenuSystem.dylib 0x408c8068 LoadingScreen::OnResize() + 72
8 MenuSystem.dylib 0x408c8eae CMenuScreenPanel::OnScreenSizeChanged(int, int) + 174
9 MenuSystem.dylib 0x409902fd vgui::Panel::OnMessage(KeyValues const*, unsigned int) + 1357
10 vgui2.dylib 0x1ff60f00 CVGui::DispatchMessages() + 976
11 vgui2.dylib 0x1ff61429 CVGui::RunFrame() + 505
12 engine.dylib 0x20bb22d4 CEngineVGui::Simulate() + 292
13 engine.dylib 0x20a5da6b SCR_UpdateScreen() + 219
14 engine.dylib 0x20a74798 _Host_RunFrame_Render() + 184
15 engine.dylib 0x20a75aab _Host_RunFrame(float) + 1547
16 engine.dylib 0x20a8ed7f CHostState::State_Run(float) + 207
17 engine.dylib 0x20a8f7ff CHostState::FrameUpdate(float) + 575
18 engine.dylib 0x20a8f8d5 HostState_Frame(float) + 37
19 engine.dylib 0x20b9f5db CEngine::Frame() + 587
20 engine.dylib 0x20b9c950 CEngineAPI::MainLoop() + 256
21 engine.dylib 0x20b9cb2a CModAppSystemGroup::Main() + 234
22 engine.dylib 0x20bd1ed8 CAppSystemGroup::Run() + 72
23 engine.dylib 0x20b9d763 CEngineAPI::RunListenServer() + 115
24 launcher.dylib 0x0047c408 CAppSystemGroup::Run() + 72
25 launcher.dylib 0x0047c408 CAppSystemGroup::Run() + 72
26 launcher.dylib 0x00484002 MainFunctionThread(void*) + 82
27 launcher.dylib 0x0048436c ValveCocoaMain + 140
28 launcher.dylib 0x004738e1 LauncherMain + 705
29 hl2_osx 0x00001d56 start + 54

Thread 1: Dispatch queue: com.apple.libdispatch-manager
0 libSystem.B.dylib 0x92128942 kevent + 10
1 libSystem.B.dylib 0x9212905c _dispatch_mgr_invoke + 215
2 libSystem.B.dylib 0x92128519 _dispatch_queue_invoke + 163
3 libSystem.B.dylib 0x921282be _dispatch_worker_thread2 + 240
4 libSystem.B.dylib 0x92127d41 _pthread_wqthread + 390
5 libSystem.B.dylib 0x92127b86 start_wqthread + 30

Thread 2: ClientCallbackAgent
0 libSystem.B.dylib 0x92130066 __semwait_signal + 10
1 libSystem.B.dylib 0x9212fd22 _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x9212f875 pthread_cond_timedwait$UNIX2003 + 72
3 libsteam.dylib 0x1f8288d8 WaitForEvent(void*, unsigned int) + 360
4 libsteam.dylib 0x1f829c7b WaitForMultipleObjectsEx(unsigned int, void* const*, int, unsigned int, int) + 427
5 libsteam.dylib 0x1f829f16 WaitForSingleObject(void*, unsigned int) + 54
6 libsteam.dylib 0x1f941e63 Grid::CEngineConnection::CallbackThreadProc() + 39
7 libsteam.dylib 0x1f9431dc common::ObjFunctorImpl0<Grid::CEngineConnection, void (Grid::CEngineConnection::*)()>::operator()() + 38
8 libsteam.dylib 0x1f850ef2 common::CThread::CImpl::Thread() + 102
9 libsteam.dylib 0x1f85103c common::CThread::CImpl::ThreadProc(void*) + 90
10 libsteam.dylib 0x1f9d3bae _threadEntry(void*) + 142
11 libSystem.B.dylib 0x9212f81d _pthread_start + 345
12 libSystem.B.dylib 0x9212f6a2 thread_start + 34

.....


Thread 18:
0 libSystem.B.dylib 0x92130066 __semwait_signal + 10
1 libSystem.B.dylib 0x9212fd22 _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x9212f875 pthread_cond_timedwait$UNIX2003 + 72
3 libtier0.dylib 0x0002aa23 CThreadSyncObject::Wait(unsigned int) + 307
4 libtier0.dylib 0x0002aab8 CThreadEvent::Wait(unsigned int) + 24
5 libvstdlib.dylib 0x0005e764 CJobThread::Run() + 100
6 libtier0.dylib 0x0002c1c1 CThread::ThreadProc(void*) + 177
7 libSystem.B.dylib 0x9212f81d _pthread_start + 345
8 libSystem.B.dylib 0x9212f6a2 thread_start + 34

Thread 19 Crashed:
0 crashhandler.dylib 0x25f88299 google_breakpad::ExceptionHandler::UninstallHandle r(bool) + 133
1 crashhandler.dylib 0x25f8902f google_breakpad::ExceptionHandler::WaitForMessage( void*) + 381
2 libSystem.B.dylib 0x9212f81d _pthread_start + 345
3 libSystem.B.dylib 0x9212f6a2 thread_start + 34

Thread 20:
0 libSystem.B.dylib 0x921020fa mach_msg_trap + 10
1 libSystem.B.dylib 0x92102867 mach_msg + 68
2 com.apple.opengl 0x93bf0223 glcDebugListener + 426
3 libSystem.B.dylib 0x9212f81d _pthread_start + 345
4 libSystem.B.dylib 0x9212f6a2 thread_start + 34

Thread 21:
0 libSystem.B.dylib 0x92130066 __semwait_signal + 10
1 libSystem.B.dylib 0x9212fd22 _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x9212f875 pthread_cond_timedwait$UNIX2003 + 72
3 libtier0.dylib 0x0002aa23 CThreadSyncObject::Wait(unsigned int) + 307
4 libtier0.dylib 0x0002aab8 CThreadEvent::Wait(unsigned int) + 24
5 libvstdlib.dylib 0x0005e764 CJobThread::Run() + 100
6 libtier0.dylib 0x0002c1c1 CThread::ThreadProc(void*) + 177
7 libSystem.B.dylib 0x9212f81d _pthread_start + 345
8 libSystem.B.dylib 0x9212f6a2 thread_start + 34

Thread 22:
0 libSystem.B.dylib 0x92130066 __semwait_signal + 10
1 libSystem.B.dylib 0x9212fd22 _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x9212f875 pthread_cond_timedwait$UNIX2003 + 72
3 libtier0.dylib 0x0002aa23 CThreadSyncObject::Wait(unsigned int) + 307
4 libtier0.dylib 0x0002aab8 CThreadEvent::Wait(unsigned int) + 24
5 libvstdlib.dylib 0x0005e764 CJobThread::Run() + 100
6 libtier0.dylib 0x0002c1c1 CThread::ThreadProc(void*) + 177
7 libSystem.B.dylib 0x9212f81d _pthread_start + 345
8 libSystem.B.dylib 0x9212f6a2 thread_start + 34

Thread 23:
0 libSystem.B.dylib 0x92130066 __semwait_signal + 10
1 libSystem.B.dylib 0x9212fd22 _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x9212f875 pthread_cond_timedwait$UNIX2003 + 72
3 libtier0.dylib 0x0002aa23 CThreadSyncObject::Wait(unsigned int) + 307
4 libtier0.dylib 0x0002aab8 CThreadEvent::Wait(unsigned int) + 24
5 libvstdlib.dylib 0x0005e764 CJobThread::Run() + 100
6 libtier0.dylib 0x0002c1c1 CThread::ThreadProc(void*) + 177
7 libSystem.B.dylib 0x9212f81d _pthread_start + 345
8 libSystem.B.dylib 0x9212f6a2 thread_start + 34

Thread 24:
0 libSystem.B.dylib 0x92130066 __semwait_signal + 10
1 libSystem.B.dylib 0x9212fd22 _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x9212f875 pthread_cond_timedwait$UNIX2003 + 72
3 libtier0.dylib 0x0002aa23 CThreadSyncObject::Wait(unsigned int) + 307
4 libtier0.dylib 0x0002aab8 CThreadEvent::Wait(unsigned int) + 24
5 libvstdlib.dylib 0x0005e764 CJobThread::Run() + 100
6 libtier0.dylib 0x0002c1c1 CThread::ThreadProc(void*) + 177
7 libSystem.B.dylib 0x9212f81d _pthread_start + 345
8 libSystem.B.dylib 0x9212f6a2 thread_start + 34

Thread 25:
0 libSystem.B.dylib 0x92130066 __semwait_signal + 10
1 libSystem.B.dylib 0x9212fd22 _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x9212f875 pthread_cond_timedwait$UNIX2003 + 72
3 libtier0.dylib 0x0002aa23 CThreadSyncObject::Wait(unsigned int) + 307
4 libtier0.dylib 0x0002aab8 CThreadEvent::Wait(unsigned int) + 24
5 engine.dylib 0x20af8e49 CQueuedPacketSender::Run() + 121
6 libtier0.dylib 0x0002c1c1 CThread::ThreadProc(void*) + 177
7 libSystem.B.dylib 0x9212f81d _pthread_start + 345
8 libSystem.B.dylib 0x9212f6a2 thread_start + 34

Thread 26:
0 libSystem.B.dylib 0x921279d2 __workq_kernreturn + 10
1 libSystem.B.dylib 0x92127f68 _pthread_wqthread + 941
2 libSystem.B.dylib 0x92127b86 start_wqthread + 30

Thread 27:
0 libSystem.B.dylib 0x9210220e mach_wait_until + 10
1 libSystem.B.dylib 0x921895a9 nanosleep + 345
2 libSystem.B.dylib 0x9218944a usleep + 61
3 libMilesMachOx86.dylib 0x429f969e 0x429f8000 + 5790
4 libSystem.B.dylib 0x9212f81d _pthread_start + 345
5 libSystem.B.dylib 0x9212f6a2 thread_start + 34

Thread 28:
0 libSystem.B.dylib 0x921020fa mach_msg_trap + 10
1 libSystem.B.dylib 0x92102867 mach_msg + 68
2 com.apple.CoreFoundation 0x961d4faf __CFRunLoopRun + 2079
3 com.apple.CoreFoundation 0x961d4094 CFRunLoopRunSpecific + 452
4 com.apple.CoreFoundation 0x961d3ec1 CFRunLoopRunInMode + 97
5 ....audio.toolbox.AudioToolbox 0x98191cda GenericRunLoopThread::RunLoop() + 60
6 ....audio.toolbox.AudioToolbox 0x98192096 GenericRunLoopThread::Run() + 158
7 ....audio.toolbox.AudioToolbox 0x98155128 CAPThread::Entry(CAPThread*) + 96
8 libSystem.B.dylib 0x9212f81d _pthread_start + 345
9 libSystem.B.dylib 0x9212f6a2 thread_start + 34

Thread 29:
0 libSystem.B.dylib 0x92130066 __semwait_signal + 10
1 libSystem.B.dylib 0x9212fd22 _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x9212f875 pthread_cond_timedwait$UNIX2003 + 72
3 libtier0.dylib 0x0002aa23 CThreadSyncObject::Wait(unsigned int) + 307
4 libtier0.dylib 0x0002b4d6 CWorkerThread::WaitForCall(unsigned int*) + 38
5 server.dylib 0x30b9ddfa CAchievementSaveThread::Run() + 90
6 libtier0.dylib 0x0002c1c1 CThread::ThreadProc(void*) + 177
7 libSystem.B.dylib 0x9212f81d _pthread_start + 345
8 libSystem.B.dylib 0x9212f6a2 thread_start + 34

Thread 30:
0 libSystem.B.dylib 0x92130066 __semwait_signal + 10
1 libSystem.B.dylib 0x9212fd22 _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x9212f875 pthread_cond_timedwait$UNIX2003 + 72
3 libtier0.dylib 0x0002aa23 CThreadSyncObject::Wait(unsigned int) + 307
4 libtier0.dylib 0x0002b4d6 CWorkerThread::WaitForCall(unsigned int*) + 38
5 client.dylib 0x2debe37a CAchievementSaveThread::Run() + 90
6 libtier0.dylib 0x0002c1c1 CThread::ThreadProc(void*) + 177
7 libSystem.B.dylib 0x9212f81d _pthread_start + 345
8 libSystem.B.dylib 0x9212f6a2 thread_start + 34

Thread 31:
0 libSystem.B.dylib 0x92130066 __semwait_signal + 10
1 libSystem.B.dylib 0x9212fd22 _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x921319b8 pthread_cond_wait$UNIX2003 + 73
3 ....audio.toolbox.AudioToolbox 0x98154c49 CAGuard::Wait() + 93
4 ....audio.toolbox.AudioToolbox 0x9816e1af AQConverterManager::AQConverterThread::Run() + 399
5 ....audio.toolbox.AudioToolbox 0x9816e205 AQConverterManager::AQConverterThread::ConverterTh readEntry(void*) + 17
6 ....audio.toolbox.AudioToolbox 0x98155128 CAPThread::Entry(CAPThread*) + 96
7 libSystem.B.dylib 0x9212f81d _pthread_start + 345
8 libSystem.B.dylib 0x9212f6a2 thread_start + 34

Thread 32:
0 libSystem.B.dylib 0x9210215a semaphore_timedwait_signal_trap + 10
1 libSystem.B.dylib 0x9212fca5 _pthread_cond_wait + 1066
2 libSystem.B.dylib 0x9215e848 pthread_cond_timedwait_relative_np + 47
3 com.apple.audio.CoreAudio 0x94a75805 CAGuard::WaitFor(unsigned long long) + 219
4 com.apple.audio.CoreAudio 0x94a78837 CAGuard::WaitUntil(unsigned long long) + 289
5 com.apple.audio.CoreAudio 0x94a76134 HP_IOThread::WorkLoop() + 1892
6 com.apple.audio.CoreAudio 0x94a759cb HP_IOThread::ThreadEntry(HP_IOThread*) + 17
7 com.apple.audio.CoreAudio 0x94a758e2 CAPThread::Entry(CAPThread*) + 140
8 libSystem.B.dylib 0x9212f81d _pthread_start + 345
9 libSystem.B.dylib 0x9212f6a2 thread_start + 34

Thread 33: ClientCallbackAgent
0 libSystem.B.dylib 0x92130066 __semwait_signal + 10
1 libSystem.B.dylib 0x9212fd22 _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x9212f875 pthread_cond_timedwait$UNIX2003 + 72
3 libsteam.dylib 0x1f8288d8 WaitForEvent(void*, unsigned int) + 360
4 libsteam.dylib 0x1f829c7b WaitForMultipleObjectsEx(unsigned int, void* const*, int, unsigned int, int) + 427
5 libsteam.dylib 0x1f829f16 WaitForSingleObject(void*, unsigned int) + 54
6 libsteam.dylib 0x1f941e63 Grid::CEngineConnection::CallbackThreadProc() + 39
7 libsteam.dylib 0x1f9431dc common::ObjFunctorImpl0<Grid::CEngineConnection, void (Grid::CEngineConnection::*)()>::operator()() + 38
8 libsteam.dylib 0x1f850ef2 common::CThread::CImpl::Thread() + 102
9 libsteam.dylib 0x1f85103c common::CThread::CImpl::ThreadProc(void*) + 90
10 libsteam.dylib 0x1f9d3bae _threadEntry(void*) + 142
11 libSystem.B.dylib 0x9212f81d _pthread_start + 345
12 libSystem.B.dylib 0x9212f6a2 thread_start + 34

Thread 34: ClientCallbackAgent
0 libSystem.B.dylib 0x92130066 __semwait_signal + 10
1 libSystem.B.dylib 0x9212fd22 _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x9212f875 pthread_cond_timedwait$UNIX2003 + 72
3 libsteam.dylib 0x1f8288d8 WaitForEvent(void*, unsigned int) + 360
4 libsteam.dylib 0x1f829c7b WaitForMultipleObjectsEx(unsigned int, void* const*, int, unsigned int, int) + 427
5 libsteam.dylib 0x1f829f16 WaitForSingleObject(void*, unsigned int) + 54
6 libsteam.dylib 0x1f941e63 Grid::CEngineConnection::CallbackThreadProc() + 39
7 libsteam.dylib 0x1f9431dc common::ObjFunctorImpl0<Grid::CEngineConnection, void (Grid::CEngineConnection::*)()>::operator()() + 38
8 libsteam.dylib 0x1f850ef2 common::CThread::CImpl::Thread() + 102
9 libsteam.dylib 0x1f85103c common::CThread::CImpl::ThreadProc(void*) + 90
10 libsteam.dylib 0x1f9d3bae _threadEntry(void*) + 142
11 libSystem.B.dylib 0x9212f81d _pthread_start + 345
12 libSystem.B.dylib 0x9212f6a2 thread_start + 34

Thread 19 crashed with X86 Thread State (32-bit):
eax: 0x25fab4a0 ebx: 0x25f88222 ecx: 0x00001200 edx: 0x25fab4a0
edi: 0x00000807 esi: 0x00000001 ebp: 0xb018dcb8 esp: 0xb018dc70
ss: 0x00000023 efl: 0x00010202 eip: 0x25f88299 cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000023 gs: 0x0000000f
cr2: 0x25fcb4d0

NSGod
09-23-2010, 05:55 PM
I removed several threads from the backtrace that appeared to be doing nothing, in order to fit it into one post.

Game launched fine, in 1280 x 1024. I attempted to change the resolution to 1600x1200 (native), up the brightness, and I tried to adjust the advanced settings, but the combo boxes were not working properly (no menu showed when I clicked on them, so I couldn't choose any other options). Anyway, when I clicked OK, it crashed with that crash log.

[EDIT] Dangit, I didn't realize the OP's crash was with every game (I came here looking for any Gmod-related crashing threads and mistakenly thought this was one.