phragmented
10-06-2010, 02:35 PM
I was really pleased to see this become Mac-also, and it worked for me for a while.
I migrated my home to a new Mac, and steam works fine, as do my other Steam games, but Hacker Evolution - Untold no longer launches. It's a MacBook Pro, with 8GB of memory.
Here's the error I'm getting: It appears to be an OpenGL problem, but I can't tell any more than that. How should I proceed with respect to tracking this down?
Identifier: com.exosyphen.HEUT
Version: ??? (1.0)
Code Type: X86 (Native)
Parent Process: launchd [313]
Date/Time: 2010-10-06 14:33:20.043 -0700
OS Version: Mac OS X 10.6.4 (10F569)
Report Version: 6
Interval Since Last Report: 57193 sec
Crashes Since Last Report: 7
Per-App Interval Since Last Report: 17 sec
Per-App Crashes Since Last Report: 7
Anonymous UUID: 540BD614-3607-4BF1-ADC6-40B5F27670FC
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000
Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread
Thread 0 Crashed: MainThrd Dispatch queue: com.apple.main-thread
0 libGL.dylib 0x924e249d glFlush + 13
1 com.exosyphen.HEUT 0x0001093d OpenGLGraphics::~OpenGLGraphics() + 29
2 com.exosyphen.HEUT 0x00016b1e Init_Graphics() + 560
I migrated my home to a new Mac, and steam works fine, as do my other Steam games, but Hacker Evolution - Untold no longer launches. It's a MacBook Pro, with 8GB of memory.
Here's the error I'm getting: It appears to be an OpenGL problem, but I can't tell any more than that. How should I proceed with respect to tracking this down?
Identifier: com.exosyphen.HEUT
Version: ??? (1.0)
Code Type: X86 (Native)
Parent Process: launchd [313]
Date/Time: 2010-10-06 14:33:20.043 -0700
OS Version: Mac OS X 10.6.4 (10F569)
Report Version: 6
Interval Since Last Report: 57193 sec
Crashes Since Last Report: 7
Per-App Interval Since Last Report: 17 sec
Per-App Crashes Since Last Report: 7
Anonymous UUID: 540BD614-3607-4BF1-ADC6-40B5F27670FC
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000
Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread
Thread 0 Crashed: MainThrd Dispatch queue: com.apple.main-thread
0 libGL.dylib 0x924e249d glFlush + 13
1 com.exosyphen.HEUT 0x0001093d OpenGLGraphics::~OpenGLGraphics() + 29
2 com.exosyphen.HEUT 0x00016b1e Init_Graphics() + 560