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View Full Version : How to make a fading wall


Agent_Wesker
10-17-2010, 08:36 PM
I know how to make a wall fade as you move away but how do you make a wall fade as you approach it? I want to separate my map into pieces using black textured walls that fade when you get close to them.

(the walls will be non-solid of course)

kommandojoe
10-18-2010, 12:34 PM
Use a func_areaportal_window in conjunction with a func_brush.