View Full Version : Modding and mega files

11-12-2010, 07:22 AM
I tried to mod the game by extracting the files inside CONFIG.MEG and editing them a bit.

However, it seems that mega files such as CONFIG.MEG take priority over extracted files. For example, if I extracted the file DATA\XML\DECKS\CAMP_1_SCEN_1.XML and edited it, the game would ignore it and use the one inside CONFIG.MEG instead. You would have to delete the mega file to get the game to use extracted files.

In most games it's the other way around. Any way to change this behavior? It makes sharing mods kind of difficult.