View Full Version : About The Doom3 Editor

11-15-2010, 02:45 PM
Hmmm. This is strange. I can get the editor in Doom3 up and running fine (Win7), and create a basic 'box room' map as a test just fine, and even BSP it. When I try to run it ingame - no dice. The game just reverts back to the main menu. I have an info_player_start and a single light entity placed in a textured (and sealed) room.

Any ideas?

[Edit] Ah, forgot about 'caulk' (I'm a bit rusty at this). Map now loads into main game, but not without having first to quit editor and start up Doom3 again. Aargh!