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View Full Version : Finished the game, my opinion, what now?


Blackvenom01
11-15-2010, 03:02 PM
Well I finaly did it! I think roughly 60 hours, 1000 deaths but it is done!

Gameplay - Takes getting used to, there is no tutorial or a way to 'learn' the game other then the hard way and that is to find out things yourself. After completing this game as a melee fighter I found it very difficult, especialy when it is more then 1 mob, everytime I attack the second one attacks me quicker, then the other one attacks and so forth, quite difficult, frustrating even but rewarding when you finaly did get by it.

The story is not that original but the setting is quite fun, option to choose between two 'sides' makes replay value at least dubble.

Graphics - Amazing graphics I must say, I ain't much of a graphic '♥♥♥♥♥' but I do like it when it is pretty, and this one hasn't failed on that! Especialy the lightings effects are beutiful!

Sound - Hade a bit of issues sometimes but that is more due to a bug I have, the sound works, you hear all clashes, strange noises when walking through crypts or other kinds of stuff, spells are good and clear, music lacks at some area's but doesn't get repetitive.

Overall worth it, but for myself having expirienced many bugs it was tideus but it's done! Good game!

That said.. what next hehe, I saw gothic 4 on steam, but is this game better or worse?

T@F
11-15-2010, 03:04 PM
Now go play the witcher if you haven't already. :D

railforge
11-15-2010, 03:36 PM
Sound - Hade a bit of issues sometimes but that is more due to a bug I have

Was that the ambient noise bug, where ambient noises momentarily cut out for a second? There's a fan made patch which fixes that.

Without mod: http://www.youtube.com/watch?v=2wLLSypKeCQ
With mod: http://www.youtube.com/watch?v=liXewBQrEb8

The biggest problem with the graphics is a complete lack of anti-aliasing support. If you leave "Depth of Field" turned on, then you don't need AA because the game auto-blurs objects and you won't see the jaggies. Depth of Field begins to suck after a while though, so I turned it off and now I'm playing with jagged edges.

There are ways to improve the graphics beyond vanilla including the vegetation texture pack, the stones and walls texture pack, and graphical ini tweaks which can extend view distances, vegetation, and improve shadows.

Improved vegetation mipmaps: old (http://www.abload.de/img/mipmaps_busch_alt08bc.jpg) new (http://www.abload.de/img/mipmaps_busch_neuuvja.jpg)
Improved vegetation textures: old (http://h-2.abload.de/img/lowpoly_03_altaks9.jpg) new (http://www.abload.de/img/lowpoly_03_neuc8s2.jpg)

Vanilla view distance (http://bayimg.com/image/kaehnaacg.jpg)
Tweaked view distance (http://bayimg.com/image/kaehmaacg.jpg)

There are also ways to force anti-aliasing if you've got the graphical grunt to do so. I have a Mobility Radeon 5870 1GB dedicated, and I could either force 8xAA and have smooth play, or employ every other graphics pack and ini tweak. If I tried to employ them both together I'd get maybe 1 frame per second if I was lucky.

edit: With all of those texture packs and tweaks risen.exe would occasionally run out of memory because it's limited to a max of 2GB. Luckily there's a fix for that (http://www.ntcore.com/4gb_patch.php) which pushes risen.exe to 4GB so long as you're running a 64bit OS and have enough RAM.

Blackvenom01
11-16-2010, 02:36 AM
I've indeed played the witcher, awsome game too, Railforge, do you have links for those mods? I think I will use it for my second play through, though I wonder if my pc can take it, it should! but sometimes there is low fps like 40-50 ( yes this is low when it goes up to 200+, even though vsync is enables it completely ignores it >< ) .