p5ychokilla
11-18-2010, 05:19 PM
As there was a question on another post about console commands, I thought we should collect and list all the known commands here for people's reference.
These commands can also be used/edited in your config file which can be found here :
C:\Program Files\Steam\steamapps\common\call of duty black ops\players\config_mp.cfg
If you are editing these in your config then just type them as is, if you are using them in the console then type the character \ first or you will just see them come up on screen as text.
I'll start off, if you have any more confirmed commands then please list them for us :)
__________________________________________________ _____________________
cg_drawfps on
Enables the FPS counter, you'll see it in the top right corner of the screen. Use the same command and off to disable.
cg_drawfpsonly 1
Shows your in game FPS
com_maxfps X
Range = 1-1000
It can improve lag to set your max fps. If you are using VSync then set your maxfps to 60. Replace 'X' with a the number. Use '0' zero to unlock maxfps.
r_flameFX_fps 30
15 is default, LOW FIRE FPS FIX
cg_fov 80
FOV = Field of View, 65 is the default, 80 is a good value
drawlagometer 1
Shows the LAG-O-METER on your screen to see if you have a smooth connection or you are having connection problems, a smooth graph is good, unsmooth is not.
r_multiGpu
This should only be enabled if you have multiple graphics cards or a graphics card with multiple GPUs. If you don't have multiple GPUs, don't know what this means, or are having issues with your MultiGPU solution, please set this to "0".
r_multithreaded_device
This setting should be enabled for EVERYBODY as the minimum requirements for Black Ops clearly states that you need a multithreaded (multicore) CPU to run the game. However, some people have noticed that by setting this to "0" some of the skipping lag is relieved. Test this out only as a last resort.
r_vsync
VSync prevents screen tearing. If you don't know what that is, just set it to "0" because you probably don't care anyway. Otherwise, VSync usually doesn't have any negative performance issues with today's graphics cards. However, there may be a few performance issues linked to VSync with the current release of Black Ops. Try setting this to "0" for compatibility.
r_blur_allowed
This setting enables Blur shader effects. If you have a strong shader card, this setting may be negligible. Otherwise, just go ahead and set this to "0".
r_distortion
This setting enables Distortion shader effects. If you have a strong shader card, this setting may be negligible. Otherwise, just go ahead and set this to "0".
r_dof_enable
This setting enables Depth of Field shader effects. If you have a strong shader card, this setting may be negligible. Otherwise, just go ahead and set this to "0".
r_glow_allowed
This setting enables Glow (HDR?) shader effects. Normally, this should have a negligible performance impact. HOWEVER, this setting seems to be buggy! Performance improved DRAMATICALLY when I set this option to "0".
rate
Default = 25000
Rate is the rate at which the client sends packets to the server. If you set this too low, below 10000 or so, you run the risk of sending insufficient data to the server and lagging out. Set this too high, above 50000 or so, and you run the risk of flooding your connection to the server. This setting should be adjusted according to your connection speed and may take some fine tuning.
cl_maxpackets
Default = 100
This setting controls how many packets the client will hold to ensure packet transmission. If you set this setting to low, below 20 or so, then you run the risk of being disconnected prematurely.
If you set this setting too high, above 150 or so, then you run the risk of continually resending redundant data and lowering your ping (or worse, getting choked). This setting is very hard to tune because it depends on so many factors beyond your own connection.
Most people have found setting this to 100 is a good compromise for most servers.
Improve net play by setting this to 100 or half of your max fps
snaps 30
This is possibly the most important setting for getting a good connection.
Snaps setting determines how many updates you recieve from the server. 20 to 30 for
56K connects in quake series 40 for high speed internet im sure the same for cod. (30 is fine).
stoprecord (Used in console)
Helps some people with stutter other people (like me) it did nothing. Doesn't hurt anything
These commands can also be used/edited in your config file which can be found here :
C:\Program Files\Steam\steamapps\common\call of duty black ops\players\config_mp.cfg
If you are editing these in your config then just type them as is, if you are using them in the console then type the character \ first or you will just see them come up on screen as text.
I'll start off, if you have any more confirmed commands then please list them for us :)
__________________________________________________ _____________________
cg_drawfps on
Enables the FPS counter, you'll see it in the top right corner of the screen. Use the same command and off to disable.
cg_drawfpsonly 1
Shows your in game FPS
com_maxfps X
Range = 1-1000
It can improve lag to set your max fps. If you are using VSync then set your maxfps to 60. Replace 'X' with a the number. Use '0' zero to unlock maxfps.
r_flameFX_fps 30
15 is default, LOW FIRE FPS FIX
cg_fov 80
FOV = Field of View, 65 is the default, 80 is a good value
drawlagometer 1
Shows the LAG-O-METER on your screen to see if you have a smooth connection or you are having connection problems, a smooth graph is good, unsmooth is not.
r_multiGpu
This should only be enabled if you have multiple graphics cards or a graphics card with multiple GPUs. If you don't have multiple GPUs, don't know what this means, or are having issues with your MultiGPU solution, please set this to "0".
r_multithreaded_device
This setting should be enabled for EVERYBODY as the minimum requirements for Black Ops clearly states that you need a multithreaded (multicore) CPU to run the game. However, some people have noticed that by setting this to "0" some of the skipping lag is relieved. Test this out only as a last resort.
r_vsync
VSync prevents screen tearing. If you don't know what that is, just set it to "0" because you probably don't care anyway. Otherwise, VSync usually doesn't have any negative performance issues with today's graphics cards. However, there may be a few performance issues linked to VSync with the current release of Black Ops. Try setting this to "0" for compatibility.
r_blur_allowed
This setting enables Blur shader effects. If you have a strong shader card, this setting may be negligible. Otherwise, just go ahead and set this to "0".
r_distortion
This setting enables Distortion shader effects. If you have a strong shader card, this setting may be negligible. Otherwise, just go ahead and set this to "0".
r_dof_enable
This setting enables Depth of Field shader effects. If you have a strong shader card, this setting may be negligible. Otherwise, just go ahead and set this to "0".
r_glow_allowed
This setting enables Glow (HDR?) shader effects. Normally, this should have a negligible performance impact. HOWEVER, this setting seems to be buggy! Performance improved DRAMATICALLY when I set this option to "0".
rate
Default = 25000
Rate is the rate at which the client sends packets to the server. If you set this too low, below 10000 or so, you run the risk of sending insufficient data to the server and lagging out. Set this too high, above 50000 or so, and you run the risk of flooding your connection to the server. This setting should be adjusted according to your connection speed and may take some fine tuning.
cl_maxpackets
Default = 100
This setting controls how many packets the client will hold to ensure packet transmission. If you set this setting to low, below 20 or so, then you run the risk of being disconnected prematurely.
If you set this setting too high, above 150 or so, then you run the risk of continually resending redundant data and lowering your ping (or worse, getting choked). This setting is very hard to tune because it depends on so many factors beyond your own connection.
Most people have found setting this to 100 is a good compromise for most servers.
Improve net play by setting this to 100 or half of your max fps
snaps 30
This is possibly the most important setting for getting a good connection.
Snaps setting determines how many updates you recieve from the server. 20 to 30 for
56K connects in quake series 40 for high speed internet im sure the same for cod. (30 is fine).
stoprecord (Used in console)
Helps some people with stutter other people (like me) it did nothing. Doesn't hurt anything