ushkinaz
12-09-2010, 09:05 AM
I wonder how targets are chosen by ship's AI.
In one battle where my opponent standing still frigates with ion lasers. The idea was to put against it on single frigate with long range missiles, setting attack range to missile's max distance.
Surprisingly enough my frigate was firing at every reachable opponent in random order instead of concentrating on one. My guess is that "vulture" option would fix the problem, but still - how targets are being chosen bu individual ships?
"Random order round robin" makes no sense at all. I can not imagine a situation when it could be useful. Or not harmful, at least.
In one battle where my opponent standing still frigates with ion lasers. The idea was to put against it on single frigate with long range missiles, setting attack range to missile's max distance.
Surprisingly enough my frigate was firing at every reachable opponent in random order instead of concentrating on one. My guess is that "vulture" option would fix the problem, but still - how targets are being chosen bu individual ships?
"Random order round robin" makes no sense at all. I can not imagine a situation when it could be useful. Or not harmful, at least.