Ekanaut
12-18-2010, 07:07 AM
PC Product Update 6
***Profiles, stats, money, Protags, control schemes will all be reset***
We need to test it before launch, apologies.
Adjustments
Gunner’s Grapple Skill now turns into a throw at level 2.
Altered how grapple victims are found making it easier for larger classes to have a successful grapple
added separate audio volume sliders for Voices, Music, and Effects
Updated Server Browser layout and functionality
Testing profile resets, all earnings and Protags will be reset.
Added Blitz Ready button
Balance Changes
Reduced damage of Assassin’s Dagger and Sword versus Turrets
Reduced damage of Tank’s Jet Gun versus Turrets
Increased health of Shave Ice Turrets
Decreased juice gain from damage done by Assassin’s Dagger and Sword
Increased damage done by Gunner’s Grapple at level 3
Fixes
Fixed Server Browser refresh hitch
Fixed Show Full and Show Empty filters in Server Browser
Fixed players kicked from game when Steam connection is lost
Monday Night Combat Product Update 5
01/16/11
Fixes
• Fixed class limits for servers
• Fixed passwords not working for servers
• Fixed crash when creating turrets
• Fixed some mascot pathing issues
• Fixed some minor bot firing issues
• Fixed profile wipes when playing in Offline Mode
• Fixed server passwords getting reset
Adjustments
• Removed Clan Tags. Players can still change their name through Steam to reflect a Clan Tag
• Increased the number of bots in each Crossfire wave to help evaluate performance
• Scoreboard no longer blocks game input
• Disabled lobby buttons while loading into a game
New Features
• Added buy confirmation pop up for Highlights and Career ProTags
• Added more Mascot animations
• Added a cooldown bar in the HUD to reflect the status of Gunner or Tank thrusters
• Added “New!” mascot head icon to Career Milestones when there is an unseen ProTag in that milestone
• Colored death UI to match the player’s team
• Added support for multiple dedicated servers on a single computer
• Added an autobalance option for Crossfire matches
• Added message for when players are auto balanced
• Added ServerInstance cmdline option to support multiple dedicated servers on one machine. -ServerInstance[0-14] will automatically offset ports so that all instances show in the serverbrowser. There is no need to change the base port(7777)as it is auto offset by ServerInstance.
Recommend Command Line
mnc.exe server HostileLobby?game=HostileGame.HGameInfo_PreGameLob by?bAllowJuicePurch=True?bAllowBotPurch=True?bAllo wHazards=True?bAllowMascot=True?bAllowCustomClass= True?bAllowChangeClass=True?bForceRndClass=False?b IsLanMatch=False?bIsDedicated=True?bAllowTeamSelec t=True?bAutoBalance=True?MatchDuration=2?OTDuratio n=2?ClassLimitAssault=6?ClassLimitTank=6?ClassLimi tSupport=6?ClassLimitAssassin=6?ClassLimitGunner=6 ?ClassLimitSniper=6?ServerDescription="Server Name With Spaces" -ServerInstance=0 -log=DedicatedServer.log -STEAM_DEDSERVER
Full Command Line
mnc.exe server HostileLobby?game=HostileGame.HGameInfo_PreGameLob by?bAllowJuicePurch=True?bAllowBotPurch=True?bAllo wHazards=True?bAllowMascot=True?bAllowCustomClass= True?bAllowChangeClass=True?bForceRndClass=False?b CustomGame=True?NumPublicConnections=12?NumPrivate Connections=0?NumOpenPublicConnections=0?NumOpenPr ivateConnections=0?bUsePeerNetwork=True?bCreateHos t=True?bShouldAdvertise=True?bIsLanMatch=False?bUs esStats=True?bAllowJoinInProgress=True?bAllowInvit es=False?bUsesPresence=False?bAllowJoinViaPresence =False?bAllowJoinViaPresenceFriendsOnly=False?bUse sArbitration=False?bAntiCheatProtected=True?bIsDed icated=True?OwningPlayerName=?PingInMs=0?MatchQual ity=0.000000?GameState=OGS_NoSession?MapName=0?Mat chDuration=2?OTDuration=2?ClassLimitAssault=6?Clas sLimitTank=6?ClassLimitSupport=6?ClassLimitAssassi n=6?ClassLimitGunner=6?ClassLimitSniper=6?ServerDe scription="Server Name With Spaces"?GamePassword=passwordwithnospaces-ServerInstance=0 -log=DedicatedServer.log -STEAM_DEDSERVER
Admins, make sure to set ports to the following ranges:
TCP 27000-27050
UDP 27000-27050
TCP 7777-7791
UDP 7777-7791
Monday Night Combat Product Update 4
01/09/11
Fixes
Fixed a crash occurring when clicking on player buttons in the Blitz lobby
Create Class:
-fixed classes not saving
-fixed page not updating with new class info
-fixed incorrect endorsements displayed if you didn’t make any endorsement changes
-fixed selection reverting to Assault if you only chose new endorsements
Skill/Turret purchase: fixed display issue in 1280 x 1024
fixed Moneyball Crash end of Blitz and Crossfire
fixed first player join server freeze
fixed game password functionality
Fixed missing HUD wheny dying during a taunt
fixed performance issues on listen and dedicated servers
fixed crash on selecting player in Blitz Pre-Game Lobby
Adjustments
added cooldown on Jump Jets for Gunner and Tank
New Features
added Team Selection to Pre-Game Lobby
Auto-balance in Pre-Game Lobby based on Level
decoupled Dedicated Server from Steam client
Monday Night Combat Product Update 3
12/23/10
Fixes
Fixed zero mouse sensitivity issue.
Fixed spawned bots rewarding bounty and assists when they explode via money ball, time out or buzzer attack.
Fixed PhysX crash.
Adjustments
Increased lifetime of console echos, chat text and team chat.
New Features
Added Admin features to servers
Added command line support for dedicated servers.
Details here http://forums.steampowered.com/forums/showthread.php?t=1672827
Balance Changes
Reduced the duration of Sniper Trap Freeze against players.
Increased recovery time of level 2 and 3 Tank Charge
Decreased damage done by level 3 Tank Charge, knockdown and stun is unchanged.
Monday Night Combat Product Update 2 12/21/10
Fixes
Fixed scrollbars on all scrollable UIs.
Fixed a display issue in the Playbook.
Fixed game crash on non English languages
Fixed sound for 7.1 audio devices
Fixed not seeing Blitz servers in the server browser.
Adjustments
Improved the chat and console font.
Added chat to Pre-Game Lobby
Colorized team chat to match your team’s color.
Increased the time to start a Blitz match in order to give more time for players to get on the server. Game can still by started earlier by toggling ready.
Improved server lists and crashing associated with multiplayer.
Reduced the overall number of bots in Crossfire.
Balance Changes
Decreased the amount of damage a Firebase takes while it’s deploying.
Decreased the recovery time of level 2 and 3 Airstrike.
Monday Night Combat Product Update 1 12/19/10
Fixes
Fixed sensitivity sliders so that the minimum value is no longer 0.
Fixed the actions in the death scene to be rebindable.
Fixed several crashes at the end of Blitz rounds.
Fixed wrong Challenge Names showing up when browsing for a Blitz game.
Fixed the Server Browser map filter and set the default to “All”.
Fixed getting ‘cash on hand’ back after purchasing a custom class.
Fixed a crash on dedicated servers.
Fixed Chat and Team Chat
Adjustments
Refactored the code that displays player counts in the Server Browser.
Changed some UI text size for higher resolutions.
Changed the Server Browser tabs to be more legible.
Changed the Server Browser to default to ‘Internet’.
Balance Changes
Increased the amount of bots spawn for some pros that purchase bots at a bot spawner.
Reduced the amount of juice Lazer Blazer turrets give to deployed Tanks and taunting Pros.
Increased clip size of Tank’s Rail Gun.
***Profiles, stats, money, Protags, control schemes will all be reset***
We need to test it before launch, apologies.
Adjustments
Gunner’s Grapple Skill now turns into a throw at level 2.
Altered how grapple victims are found making it easier for larger classes to have a successful grapple
added separate audio volume sliders for Voices, Music, and Effects
Updated Server Browser layout and functionality
Testing profile resets, all earnings and Protags will be reset.
Added Blitz Ready button
Balance Changes
Reduced damage of Assassin’s Dagger and Sword versus Turrets
Reduced damage of Tank’s Jet Gun versus Turrets
Increased health of Shave Ice Turrets
Decreased juice gain from damage done by Assassin’s Dagger and Sword
Increased damage done by Gunner’s Grapple at level 3
Fixes
Fixed Server Browser refresh hitch
Fixed Show Full and Show Empty filters in Server Browser
Fixed players kicked from game when Steam connection is lost
Monday Night Combat Product Update 5
01/16/11
Fixes
• Fixed class limits for servers
• Fixed passwords not working for servers
• Fixed crash when creating turrets
• Fixed some mascot pathing issues
• Fixed some minor bot firing issues
• Fixed profile wipes when playing in Offline Mode
• Fixed server passwords getting reset
Adjustments
• Removed Clan Tags. Players can still change their name through Steam to reflect a Clan Tag
• Increased the number of bots in each Crossfire wave to help evaluate performance
• Scoreboard no longer blocks game input
• Disabled lobby buttons while loading into a game
New Features
• Added buy confirmation pop up for Highlights and Career ProTags
• Added more Mascot animations
• Added a cooldown bar in the HUD to reflect the status of Gunner or Tank thrusters
• Added “New!” mascot head icon to Career Milestones when there is an unseen ProTag in that milestone
• Colored death UI to match the player’s team
• Added support for multiple dedicated servers on a single computer
• Added an autobalance option for Crossfire matches
• Added message for when players are auto balanced
• Added ServerInstance cmdline option to support multiple dedicated servers on one machine. -ServerInstance[0-14] will automatically offset ports so that all instances show in the serverbrowser. There is no need to change the base port(7777)as it is auto offset by ServerInstance.
Recommend Command Line
mnc.exe server HostileLobby?game=HostileGame.HGameInfo_PreGameLob by?bAllowJuicePurch=True?bAllowBotPurch=True?bAllo wHazards=True?bAllowMascot=True?bAllowCustomClass= True?bAllowChangeClass=True?bForceRndClass=False?b IsLanMatch=False?bIsDedicated=True?bAllowTeamSelec t=True?bAutoBalance=True?MatchDuration=2?OTDuratio n=2?ClassLimitAssault=6?ClassLimitTank=6?ClassLimi tSupport=6?ClassLimitAssassin=6?ClassLimitGunner=6 ?ClassLimitSniper=6?ServerDescription="Server Name With Spaces" -ServerInstance=0 -log=DedicatedServer.log -STEAM_DEDSERVER
Full Command Line
mnc.exe server HostileLobby?game=HostileGame.HGameInfo_PreGameLob by?bAllowJuicePurch=True?bAllowBotPurch=True?bAllo wHazards=True?bAllowMascot=True?bAllowCustomClass= True?bAllowChangeClass=True?bForceRndClass=False?b CustomGame=True?NumPublicConnections=12?NumPrivate Connections=0?NumOpenPublicConnections=0?NumOpenPr ivateConnections=0?bUsePeerNetwork=True?bCreateHos t=True?bShouldAdvertise=True?bIsLanMatch=False?bUs esStats=True?bAllowJoinInProgress=True?bAllowInvit es=False?bUsesPresence=False?bAllowJoinViaPresence =False?bAllowJoinViaPresenceFriendsOnly=False?bUse sArbitration=False?bAntiCheatProtected=True?bIsDed icated=True?OwningPlayerName=?PingInMs=0?MatchQual ity=0.000000?GameState=OGS_NoSession?MapName=0?Mat chDuration=2?OTDuration=2?ClassLimitAssault=6?Clas sLimitTank=6?ClassLimitSupport=6?ClassLimitAssassi n=6?ClassLimitGunner=6?ClassLimitSniper=6?ServerDe scription="Server Name With Spaces"?GamePassword=passwordwithnospaces-ServerInstance=0 -log=DedicatedServer.log -STEAM_DEDSERVER
Admins, make sure to set ports to the following ranges:
TCP 27000-27050
UDP 27000-27050
TCP 7777-7791
UDP 7777-7791
Monday Night Combat Product Update 4
01/09/11
Fixes
Fixed a crash occurring when clicking on player buttons in the Blitz lobby
Create Class:
-fixed classes not saving
-fixed page not updating with new class info
-fixed incorrect endorsements displayed if you didn’t make any endorsement changes
-fixed selection reverting to Assault if you only chose new endorsements
Skill/Turret purchase: fixed display issue in 1280 x 1024
fixed Moneyball Crash end of Blitz and Crossfire
fixed first player join server freeze
fixed game password functionality
Fixed missing HUD wheny dying during a taunt
fixed performance issues on listen and dedicated servers
fixed crash on selecting player in Blitz Pre-Game Lobby
Adjustments
added cooldown on Jump Jets for Gunner and Tank
New Features
added Team Selection to Pre-Game Lobby
Auto-balance in Pre-Game Lobby based on Level
decoupled Dedicated Server from Steam client
Monday Night Combat Product Update 3
12/23/10
Fixes
Fixed zero mouse sensitivity issue.
Fixed spawned bots rewarding bounty and assists when they explode via money ball, time out or buzzer attack.
Fixed PhysX crash.
Adjustments
Increased lifetime of console echos, chat text and team chat.
New Features
Added Admin features to servers
Added command line support for dedicated servers.
Details here http://forums.steampowered.com/forums/showthread.php?t=1672827
Balance Changes
Reduced the duration of Sniper Trap Freeze against players.
Increased recovery time of level 2 and 3 Tank Charge
Decreased damage done by level 3 Tank Charge, knockdown and stun is unchanged.
Monday Night Combat Product Update 2 12/21/10
Fixes
Fixed scrollbars on all scrollable UIs.
Fixed a display issue in the Playbook.
Fixed game crash on non English languages
Fixed sound for 7.1 audio devices
Fixed not seeing Blitz servers in the server browser.
Adjustments
Improved the chat and console font.
Added chat to Pre-Game Lobby
Colorized team chat to match your team’s color.
Increased the time to start a Blitz match in order to give more time for players to get on the server. Game can still by started earlier by toggling ready.
Improved server lists and crashing associated with multiplayer.
Reduced the overall number of bots in Crossfire.
Balance Changes
Decreased the amount of damage a Firebase takes while it’s deploying.
Decreased the recovery time of level 2 and 3 Airstrike.
Monday Night Combat Product Update 1 12/19/10
Fixes
Fixed sensitivity sliders so that the minimum value is no longer 0.
Fixed the actions in the death scene to be rebindable.
Fixed several crashes at the end of Blitz rounds.
Fixed wrong Challenge Names showing up when browsing for a Blitz game.
Fixed the Server Browser map filter and set the default to “All”.
Fixed getting ‘cash on hand’ back after purchasing a custom class.
Fixed a crash on dedicated servers.
Fixed Chat and Team Chat
Adjustments
Refactored the code that displays player counts in the Server Browser.
Changed some UI text size for higher resolutions.
Changed the Server Browser tabs to be more legible.
Changed the Server Browser to default to ‘Internet’.
Balance Changes
Increased the amount of bots spawn for some pros that purchase bots at a bot spawner.
Reduced the amount of juice Lazer Blazer turrets give to deployed Tanks and taunting Pros.
Increased clip size of Tank’s Rail Gun.