Shining Wolf
12-22-2010, 10:14 PM
I've looked at a few multiplayer vids of this game and to say the least, it looks as interesting as Bioshock 2's or even Shadowrun's. However, before I make a $50 purchase on a game I can't find a demo for, I have a few questions.
1. Do all classes have a way to regenerate their own health without having to beg a medic or Revert to stick to your ♥♥♥ 24/7? edit: Apparantly creatures get auto regen, soldiers have to rely on medics and health stations
2. Do any of you have constant lag or warping issues while playing? I couldn't find a game of Bioshock 2 where at least once an enemy character I was shooting at would randomly appear to the left of me and kill me.
3. Is it possible to find a populated game in less than a minute during the "peak" hours? In other words, if I were to jump in right now would I find a game?
4. Does the balance between classes seem fairly in tune, or in other words, are all classes useful for their niche' roll without one sole class, weapon or ability being able to counter all the other classes? Are the "Close Quarter" classes actually suited for CQC?
5. Just how customizable is each class ability and weapon wise? If there is an XP system, is it fair to say you start out or don't have to invest much time in a decent loadout?
6. On harder difficulty modes, is the campaign fairly challenging? I'm concerned there's some sort of borderline imortal gimick similar to Bioshock's instant healing health packs.
Thanks for yer time, I hope to see you online soon :D
1. Do all classes have a way to regenerate their own health without having to beg a medic or Revert to stick to your ♥♥♥ 24/7? edit: Apparantly creatures get auto regen, soldiers have to rely on medics and health stations
2. Do any of you have constant lag or warping issues while playing? I couldn't find a game of Bioshock 2 where at least once an enemy character I was shooting at would randomly appear to the left of me and kill me.
3. Is it possible to find a populated game in less than a minute during the "peak" hours? In other words, if I were to jump in right now would I find a game?
4. Does the balance between classes seem fairly in tune, or in other words, are all classes useful for their niche' roll without one sole class, weapon or ability being able to counter all the other classes? Are the "Close Quarter" classes actually suited for CQC?
5. Just how customizable is each class ability and weapon wise? If there is an XP system, is it fair to say you start out or don't have to invest much time in a decent loadout?
6. On harder difficulty modes, is the campaign fairly challenging? I'm concerned there's some sort of borderline imortal gimick similar to Bioshock's instant healing health packs.
Thanks for yer time, I hope to see you online soon :D