View Full Version : Suggestion: Difficulty level between normal and hard.

12-28-2010, 03:57 AM
I propose a 'challenging' mode in between normal and hard: Basically hard-level combat but with checkpoints enabled.

Makes it slightly more forgiving for people who appreciate a good fight but don't want to keep restarting after a rocket homes onto your face in mid-air between swinging between wall runs for the eleventh time.