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mach0
12-31-2010, 03:02 AM
I guess some information is needed about some things in the game.

firstly - how is the multiplier calculated? It seems that it goes up from every trap you activate and from the distance you travel, but a more detailed information would be appreciated.

secondly - there are some spikes (in the arab levels) that allows you to smash the block when they are out - I'm talking about blocks that are above or beneath you, that would be otherwise unsmashable. It's a useful feature with ann but other levels do not have it so it makes me thing whether that's a bug or a feature?

Thirdly - I don't like the achievement "Zaheda - activate no traps and don't die". If I step on one of those falling stones, that have a stone beneath them and thus do not fall (only show the 30% mark) then why is that considered activating a trap? I managed to get that achievement without stepping on any of those stones but I still don't think that's right.

overall - great game, I'm having great fun with it, and only 3 achievements left - the one with opening a box with 5x multiplayer is gonna be a pain in the ♥♥♥ :)

Grendel Rando
12-31-2010, 04:58 AM
1 The ingame multiplier is purely increased when you trigger a trap. Some traps award more multiplier than others. So in theory you could keep triggering the same trap for your multiplier - but it's faster to use a room full of traps, of course.

2 Hm. I see what you mean. That is indeed not intended behaviour. Maybe we will address it in the future for consistency. Thanks for pointing it out.

3 True. For this achievement, it can actually be negative for the player. I will see if I can find the time to fix it at some point. Thanks for pointing it out.

I'm glad you enjoy the game! Don't forget to tell your friends ;)
Good luck with the remaining achievements!

Berzeger_
01-16-2011, 10:34 AM
Yeah, a nice little gem indeed :) I played Diamond Dan for about an hour today (will definitely get back to it after my current college exam season) and am kindly pleased.