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View Full Version : Any guide around for better graphics, up-to-date?


newn
12-31-2010, 12:18 PM
Hi everyone. Is there such a guide around somewhere? I've some old configs, half of them doesn't even work anymore, to make the graphics better...

kingshaun2k
12-31-2010, 01:14 PM
Turn up all your settings in options???

newn
12-31-2010, 01:45 PM
There's console commands for better graphics too, options menu doesn't do all what's possible to get better graphics...

P.S. Please, no stupid answers, don't show your stupidity. :/

BullDoser
12-31-2010, 03:40 PM
sv_cheats 1 // To change vars that require a sv_cheats enabled server without error // Graphical cl_burninggibs "1" cl_detaildist "8096" cl_detailfade "0" cl_maxrenderable_dist "8096" cl_new_impact_effects "1" cl_phys_props_max "1024" cl_ragdoll_collide "1" lod_transitiondist "6400" mat_aaquality "2" mat_antialias "16" mat_bumpmap "1" mat_clipz "1" mat_compressedtextures "1" mat_envmapsize "512" mat_envmaptgasize "512" mat_forceaniso "16" mat_hdr_level "2" mat_mipmaptextures "1" mat_motion_blur_enabled "1" mat_motion_blur_forward_enabled "1" mat_motion_blur_strength "1" mat_parallaxmap "1" mat_picmip "-10" mat_postprocess_x "8" mat_postprocess_y "8" mat_reducefillrate "0" mat_software_aa_blur_one_pixel_lines "0.5" mat_software_aa_edge_threshold "0.8" mat_software_aa_quality "2" mat_software_aa_strength "2" mat_software_aa_strength_vgui "2" mat_specular "1" mat_vsync "0" mat_wateroverlaysize "512" mp_decals "4096" mp_usehwmmodels "1" mp_usehwmvcds "1" r_avglight "3" r_decals "4096" r_eyeglintlodpixels "8" r_lod "0" r_maxmodeldecal "4096" r_radiosity "3" r_rainradius "2250" r_rainsplashpercentage "100" r_rootlod "0" r_shadowmaxrendered "1024" r_shadowrendertotexture "1" r_shadows "1" r_waterdrawreflection "1" r_waterdrawrefraction "1" r_waterforceexpensive "1" r_waterforcereflectentities "1" // Threading cl_threaded_bone_setup "0" cl_threaded_client_leaf_system "0" mat_queue_mode "-1" r_queued_post_processing "1" r_threaded_client_shadow_manager "1" r_threaded_particles "1" r_threaded_renderables "1"