Crookleg
01-01-2011, 06:47 PM
Have you ever noticed that enemies don't attack you for a few seconds when you pounce on someone? Follow these instructions and you'll find out why the devs did this.
Navigate to your Shank directory and open the "data" folder. Open the file "strategy.lua" and find theses two lines:
GrappleBlankoutMean = 5,
GrappleBlankoutPeriodStdDev = 1,
Set the numbers to 0 and have fun trying to pounce a group of enemies. You can check out the other values while you're out at and see of they make any difference.
On the flip side, if you're finding the game to be too difficult, you can alter these values to be higher so enemies will ignore you for even longer periods of time, but where's the fun in that?
You can also edit the health values for Shank and other characters. To do this, go into the "attributes" folder and open the "character_constants.lua" file. Here, you can change the amount of health every character in the game has. On a rather interesting note, you'll find that under Shank's values, there's a value for health regeneration, though editing this value seems to do nothing. If someone could find this out, that would be awesome.
Navigate to your Shank directory and open the "data" folder. Open the file "strategy.lua" and find theses two lines:
GrappleBlankoutMean = 5,
GrappleBlankoutPeriodStdDev = 1,
Set the numbers to 0 and have fun trying to pounce a group of enemies. You can check out the other values while you're out at and see of they make any difference.
On the flip side, if you're finding the game to be too difficult, you can alter these values to be higher so enemies will ignore you for even longer periods of time, but where's the fun in that?
You can also edit the health values for Shank and other characters. To do this, go into the "attributes" folder and open the "character_constants.lua" file. Here, you can change the amount of health every character in the game has. On a rather interesting note, you'll find that under Shank's values, there's a value for health regeneration, though editing this value seems to do nothing. If someone could find this out, that would be awesome.