View Full Version : Analog Turn/Thrust?

DJ Cryotek
01-02-2011, 05:53 PM
I know it's not "old school", but support for analog input would make the controls dreamy. In other words, push a little, get a little, etc. for thrust and rotate. Probably not in the cards for this game, but keep it in mind for your next game.

Native support for the 360 controller would be nice as well (ie no need to configure). It will work with one, but it won't recognize the D-Pad (pov hat), so you are stuck trying to use analog sticks in a digital game, which is a bit dicey. Joy2Key can fix that, but it's frustrating that the game won't recognize it.

Errr those recommendations aside the game looks gorgeous and is cool as hell :D

06-24-2011, 08:04 PM
Absurdly late, what with the dead forum, but in case you catch it: the game isn't digital only, at least not in the sense I think you mean. You can use mouse for rotation. If it doesn't treat a controller as analog, you could probably fudge it with xpadder or similar (I assume joy2key can do that, but haven't used it in years). I think you're out of luck for analog thrust, though, if you wanted that on trigger or R-stick.