View Full Version : Build 6 update ( 5/1/11 )
Joshyy
01-04-2011, 02:21 PM
Build 6 of the new engine is out.
Changes:
Changed movement speeds to balance.
Added new achievements
Included a Spanish translation.
Added old bomb style back.
Added fullscreen toggle, press F5
snct5
01-04-2011, 03:18 PM
The HUD (http://i52.tinypic.com/2cra8pe.jpg) needs to change. You can't have overlapping information... Either move the bomb/life information down or to the side OR get rid of the name completely. I don't need to see my name on the screen.
Joshyy
01-04-2011, 03:20 PM
The HUD (http://i52.tinypic.com/2cra8pe.jpg) needs to change. You can't have overlapping information... Either move the bomb/life information down or to the side OR get rid of the name completely. I don't need to see my name on the screen.
What. I'll replace it now, but keep classifying as build 6
paratech2008
01-04-2011, 05:03 PM
What about keeping from losing the cursor?
Kitsune Sniper
01-04-2011, 05:08 PM
Sigh.
So much for me helping out with a translation.
Joshyy
01-04-2011, 05:22 PM
What about keeping from losing the cursor?
I'm looking at that. My gamepad isn't here at the moment.
Sigh.
So much for me helping out with a translation.
Sorry, he sent me the translation without me even asking, so I included it.
kiwizoid
01-04-2011, 11:35 PM
Pretty sure it was this update (not build 6, however still present in build 6)... anyway when I go full screen the options are overlapping.
For example, Start Game is slightly on top of Exit. Here is a screen shot of it:
http://img4.imageshack.us/img4/5060/screenshot50111.png
Also when going in and out of full screen the sound gets messed up for me.
I can back up the claim of sound messing up on F5 transitions. The game also returns to the main menu if you switch to full screen in a pause (I'm guessing you just kill the old game and start a new one with fullscreen changed to the opposite value?).
Other observances:
I've died twice from an invisible actor. The game says I've collided but instead of showing the other object, it shows nothing. Both deaths were shortly after I used a bomb and the screen was cleared. I don't know if they're connected, but I suspect they may be.
PASchaefer
01-04-2011, 11:40 PM
I'm thrilled to have the bomb back. Thanks!
Also, maybe this is a bug report but I'm still not seeing any yellow enemies.
And... mmm, when I hit escape to pause, all my gamer intuition tells me that hitting escape again will return me to my game. Unfortunately, Enter returns me to my game and escape ends the game and sends me to the start menu. A small quibble, I know.
Other than that, I'm playing daily and loving it. I'll bust through 200k yet!
Joshyy
01-05-2011, 12:30 AM
I'm thrilled to have the bomb back. Thanks!
Also, maybe this is a bug report but I'm still not seeing any yellow enemies.
And... mmm, when I hit escape to pause, all my gamer intuition tells me that hitting escape again will return me to my game. Unfortunately, Enter returns me to my game and escape ends the game and sends me to the start menu. A small quibble, I know.
Other than that, I'm playing daily and loving it. I'll bust through 200k yet!
The yellow enemy spawns less frequently, because they can outrun the player and spawned too frequently.
I knew I forgot to fix something....
Good luck with the 200k!
legochesser
01-05-2011, 03:09 AM
Again, nice update =) ,but when I'm going into fullscreen when beiing in the main menu of the game and then start to play I hear 2 diffrent musics, same "song", but both at an difrent position in the song. But many thanks for slowing down the ship! It makes the game a lot better (and more fun) to play. =)
Joshyy
01-05-2011, 03:10 AM
Again, nice update =) ,but when I'm going into fullscreen when beiing in the main menu of the game and then start to play I hear 2 diffrent musics, same "song", but both at an difrent position in the song. But many thanks for slowing down the ship! It makes the game a lot better (and more fun) to play. =)
I'm aware of this bug, and i'll be throwing out an update sometime this week ( I can't work tomorrow, gotta do some of my own life stuff too guys :D ) So expect it friday or saturday.
Saijin_Naib
01-05-2011, 03:12 AM
I'm aware of this bug, and i'll be throwing out an update sometime this week ( I can't work tomorrow, gotta do some of my own life stuff too guys :D ) So expect it friday or saturday.
No, back in the basement with you.
WHO LET HIM OUT?!:mad:
legochesser
01-05-2011, 03:30 AM
A, another thing I found is that when you die or press the firebutton the autofire stops, until you put it on again. It's kinda annoying, but I'm already really happy the autofire is in the game. ^^ Oh, and some achivements dissapeared! =O But the update is defenately good and improves the game just as much as it needed. =)
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