View Full Version : Do both of the games in the bundle work with the 360 controller?
01-14-2011, 02:16 AM
as title :cool:
01-14-2011, 07:59 AM
They both work with mine. Though it may be worth noting that I have the 360 controller for Windows. I'm not entirely sure if there's a difference (driver wise) between that and the standard 360 controller, but seeing as this game is not made specifically for the 360 controller (going by the gamepad configuration menu) I think either should work.
01-14-2011, 08:35 AM
Why in Gods name you would ruin the game on the PC by playing with a controller is beyond me but the controller should work fine if it says it's controller enabled. From the store page: "Input: keyboard, mouse or dual-analog gamepad" The first game was redone for this requel so is not the older version bundled with the sequel.
01-14-2011, 11:09 AM
Why in Gods name you would ruin the game on the PC by playing with a controller is beyond me but the controller should work fine if it says it's controller enabled.
Quite simply. Use a spare port on the back of a video card to HDMI image+audio out to your lounge room TV, plug in wireless Xbox 360 control and game on a huge screen. Nuff said i think.
01-14-2011, 12:48 PM
I would not recommend playing this game with a controller. When I played this game on 360, it felt like there was no aim assist programmed into the game. Your reticle is a tiny pixel in the center of the screen, and it wasn't easy aiming around with the controller. I haven't tried playing with controller on the pc version (I don't have the game installed right now), but if the console version has no aim assist, I doubt the pc version has it either.
01-14-2011, 01:17 PM
Yes they both work but i have noticed that looking with right stick is sometimes really slow... ...one moment it is normal but then it gets really slow and this has nothing to do with sensitivity. I think the game is poorly optimized with 360 controller. And i just bought last week a new black wired 360 controller so it works perfectly with other PC games.
01-14-2011, 02:02 PM
Quite simply. Use a spare port on the back of a video card to HDMI image+audio out to your lounge room TV, plug in wireless Xbox 360 control and game on a huge screen. Nuff said i think.LOL, wireless KB&M, custom made gaming table and still sitting on couch playing on 60inch TV!;) Well actually Lazyboy recliner.:cool:
01-15-2011, 04:44 AM
last time I played this, if felt kinda strange with the mouse, like a delay or something, could have been cause a 360 controller was plugged in but was the same when I removed the controller, I personally think this is one of the very few games I preferred to play with a controller.
01-15-2011, 01:17 PM
LOL, wireless KB&M, custom made gaming table and still sitting on couch playing on 60inch TV!;) Well actually Lazyboy recliner.:cool:
LOL KB&M on a couch. If you don't want to use a controller, why are you reading this thread other than to troll it?
01-15-2011, 01:42 PM
What someone wants to use to play a game is up to them I don't think that MADDOGGE was trolling though, ersonally. Just saying that there are ways to play with KB&M in comfort.
I remember watching an Eyefinity review on Linus tech Tips Youtube channel a while back and he was using a keyboard with built in mouse pad. The keyboard was raised and tilted, the mouse pad was underneath the keyboard and the whole thing looked pretty nice to use. He was leaning back in the couch, comfortable (I assume) and it didn't seem to adversely effect his game of Counter Strike.
If anyone's noticing some mouse oddities and what appears to be a sense of control lag in Riddick, experement with turning off Vsync in game. At times when turning I had the distinct feeling I was dropping frames, but FRAPS confirmed 60FPS solid. I turned off vsync and it "felt" better. I'm not saying it's a definite problem and guaranteed solution, but it helped for me.
01-15-2011, 05:44 PM
LOL KB&M on a couch. If you don't want to use a controller, why are you reading this thread other than to troll it?And what exactly have you contributed to this thread?
01-16-2011, 08:33 AM
thanks for the replies, i actually didnt think abotu using the KB/mouse. i just took it for granted that it would be best played usign a controller. i think i can vaguely remember using kb/mouse years ago with butcher bay.
01-16-2011, 10:31 AM
Aye, usually anything 1st person will be much nicer to use with a KB & mouse. If you're exceptionally good with a controller then more power to you. I'm not. I find aiming precisely difficult to say the least.
A mouse just lets me place the aiming recticle where I want, as close to instantly as is possible. Be aware though that I've found even with my recticle squarely over an enemy, hitting them is a little inconsistant.
your evil twin
01-17-2011, 07:04 AM
I find that with games that were mainly made for console gamers, sometimes the game becomes too easy with a keyboard and mouse. Accurately hitting an enemy (especially getting a headshot, in games where that counts) tends to be easier with a mouse.
The reverse is also true. When Half-Life 1 was ported to Playstation 2 they had to add a sort of auto-lock feature, where when you shoot at an enemy you can then hit a button to stay locked on. That's because the speed, number and varying size of the enemies makes Half-Life 1 with a controller far harder than on PC. Even with the lock-in feature it is tough because you often have to disable lock on to get a headshot rather than a torso shot, or to targt the engines of a helicopter.
I really enjoyed the game Singularity, but found it a bit too easy on PC. On console it seemed slightly more balanced, more likely to need crazy time powers because less chance of popping someone in the head. The game really feels like it was made for console and tested for console, so PC gamers might as well stick the difficulty up to hard mode straight away. (Only truly hard bit is those damn "phase ticks" in the middle of the game.)
But in the case of Dark Athena, the fact that it has a tiny aiming reticle and no auto-aim - on PC and on console! - means that it seems to have been balanced for playing with a mouse. Of course, experienced console headshotters might have no problem with a controller, and I do like having the choice.
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