View Full Version : Modding my way to a Hell Campaign

The Road Rascal
01-21-2011, 04:11 PM
I often find myself rather bored in the later stages of the game, and random events tend to spice things up a bit. What I would like to do is find a way to:

- Crank up the size of rebel armies and make them ultra aggressive and lay sieges.
- Increase the spawn rate of witches, heretics, and inquisitors.
- Raise the number of floods, earthquakes volcanic eruptions, etc.
- Make cities in all factions much more likely to riot.
- Religious unrest increased.
- Change faction religions.
- Destroyable Papal States
- And for the rotten cherry on top, exponentially increase the length, infection rate, and deaths from the Black Plague. Something along the lines of a 75-90% morbidity. That way, the existing power structure would be reset late in the game.

Are there any mods or file alteration guides that would do such?

clad iron
01-26-2011, 11:54 AM
that would be epic