fuerchter
01-25-2011, 06:01 AM
hi
i have 2 problems when playing the game (demo):
1: sometimes i just can't seem to move the player anymore (although i can e.g. choose new spells, restart the game, quit to main menu etc.) and so i can't go on (he just freezes like a statue although i can rotate him for some reason)
2: sometimes the game just crashes (freeze) and the game folder shows the following log:
LogicThread
System.ArgumentOutOfRangeException: Der Index lag außerhalb des Bereichs. Er muss nicht negativ und kleiner als die Auflistung sein.
Parametername: index
bei System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n(ExceptionArgument argument, ExceptionResource resource)
bei System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n()
bei System.Collections.Generic.List`1.get_Item(Int32 index)
bei Magicka.Levels.AnimatedLevelPart.GetTransform(Matr ix& oTransform)
bei Magicka.Levels.AnimatedLevelPart.Update(DataChanne l iDataChannel, Single iDeltaTime, Matrix& iParent, Scene iScene)
bei Magicka.Levels.LevelModel.Update(DataChannel iDataChannel, Single iDeltaTime, Scene iScene)
bei Magicka.Levels.GameScene.Update(DataChannel iDataChannel, Single iDeltaTime)
bei Magicka.GameLogic.GameStates.PlayState.UpdateMiscB ()
bei Magicka.GameLogic.GameStates.PlayState.Update(Data Channel iDataChannel, Single iDeltaTime)
bei Magicka.GameLogic.GameStates.GameStateManager.Upda te(DataChannel iDataChannel, Single iDeltaTime)
bei Magicka.Game.Update(Single iDeltaTime)
bei Magicka.Game.ThreadedUpdate()
there were similar threads i think but i couldn't find the exact same error report.
i have 2 problems when playing the game (demo):
1: sometimes i just can't seem to move the player anymore (although i can e.g. choose new spells, restart the game, quit to main menu etc.) and so i can't go on (he just freezes like a statue although i can rotate him for some reason)
2: sometimes the game just crashes (freeze) and the game folder shows the following log:
LogicThread
System.ArgumentOutOfRangeException: Der Index lag außerhalb des Bereichs. Er muss nicht negativ und kleiner als die Auflistung sein.
Parametername: index
bei System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n(ExceptionArgument argument, ExceptionResource resource)
bei System.ThrowHelper.ThrowArgumentOutOfRangeExceptio n()
bei System.Collections.Generic.List`1.get_Item(Int32 index)
bei Magicka.Levels.AnimatedLevelPart.GetTransform(Matr ix& oTransform)
bei Magicka.Levels.AnimatedLevelPart.Update(DataChanne l iDataChannel, Single iDeltaTime, Matrix& iParent, Scene iScene)
bei Magicka.Levels.LevelModel.Update(DataChannel iDataChannel, Single iDeltaTime, Scene iScene)
bei Magicka.Levels.GameScene.Update(DataChannel iDataChannel, Single iDeltaTime)
bei Magicka.GameLogic.GameStates.PlayState.UpdateMiscB ()
bei Magicka.GameLogic.GameStates.PlayState.Update(Data Channel iDataChannel, Single iDeltaTime)
bei Magicka.GameLogic.GameStates.GameStateManager.Upda te(DataChannel iDataChannel, Single iDeltaTime)
bei Magicka.Game.Update(Single iDeltaTime)
bei Magicka.Game.ThreadedUpdate()
there were similar threads i think but i couldn't find the exact same error report.