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pardo2k
01-25-2011, 10:24 AM
I get the following error when trying to launch the demo. Can anyone please help? Thanks. I have a DELL laptop with Intel HD Graphics purchased one month ago. It's a good laptop, runs most current games on medium settings. Thanks.

RenderThread
System.ArgumentException: Texture width or height is larger than the device supports.
Parameter name: width
at Microsoft.Xna.Framework.Graphics.Texture3D.CreateT exture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 depth, Int32 numberLevels, TextureUsage usage, SurfaceFormat format)
at Microsoft.Xna.Framework.Graphics.Texture3D..ctor(G raphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 depth, Int32 numberLevels, TextureUsage usage, SurfaceFormat format)
at Microsoft.Xna.Framework.Content.Texture3DReader.Re ad(ContentReader input, Texture3D existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.Invo keReader[T](ContentTypeReader reader, Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.Read ObjectInternal[T](Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.Read Object[T]()
at Microsoft.Xna.Framework.Content.ContentReader.Read Asset[T]()
at Microsoft.Xna.Framework.Content.ContentManager.Rea dAsset[T](String assetName, Action`1 recordDisposableObject)
at Microsoft.Xna.Framework.Content.ContentManager.Loa d[T](String assetName)
at Magicka.Game.LoadContent()
at Microsoft.Xna.Framework.Game.Initialize()
at Magicka.Game.Initialize()
at Microsoft.Xna.Framework.Game.Run()
at Magicka.Program.Main(String[] args)