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View Full Version : Volition wants to make Freespace 3, but there are NO JOYSTICKS!


AnubisArc999
02-15-2011, 08:20 AM
This might be old news to some, but I wanted to mainly comment on the "reason" for Volition being hestitant about making FreeSpace 3.

http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=118478


Volition producer Jim Boone tells them: "There is a group of people that would commit murder to do that game.

I can’t even tell you. The problem we had was Freescape [sic] 2 didn’t sell as well…" He shares his theory that in the days following QUAKE, more players turned to mouse controls, and fewer owned joysticks, and says he "feels like there's an opportunity" to make a space sim for console controllers, but he has "no data to support that."


I only today read this after rediscovering Bluenews the other day (after not using it since its origins during Quake 1 days [was surprised it was still around even]).

Anyways, I have to say I agree with the "no joysticks" theory.

I, for one, started my PC gaming (coming out of C64s) with Mircosoft Flight Simulator 4.0.

After which, I moved over Falcon 3.0.

Later then onto to Wing Commander 1 and 2.

I used to be pretty damn hardcore about flying/space sims, so much so I got Thrustmaster gear, and even was planning on joining the USAF.

Then something happened!

Quake 1!

Ever since Quake 1, FPS games have become my favorite genre and pulled me out of the simulation craze.

Over the years since Quake 1, I have returned to flying/space sims on occassion to "remember how it was". At which times, I found myself having to go out and buy a joystick. I did this a number of times over the years, because I move around a lot (in country and around the world), and I usually just throw away even perfectly good stuff instead of moving it around with me.

Over the years since Quake 1 and going back to stores to buy new joysticks, I have found it harder and harder to find joysticks for sale for the PC, especially simple 2/4 button joysticks.

Coming from a flying/space sim background, I, like Volition, realize you MUST play such games with a joystick.

Yet for PCs, they are no more joysticks, mainly because of how FPS genre (using the mouse) has dominated the gaming market since Quake 1. Another testament to how much Quake 1 has changed the gaming industry (although so few people realize how much).

I guess that is all I really wanted to say, any other thoughts would be nice to hear.

I will end off with I was really bothered with the mention by Volition that they are even considering going to consoles for FreeSpace 3, just because PC don't have joysticks anymore. And it wouldn't be a very smart move business wise either I think because, even though PC gamers have become a lot more casual (then compared to back in the day), console gamers are even more casual and even less likely to get "deeply involved" in a space sim.

bluz74
02-15-2011, 08:27 AM
I'll be honest, I'm not 100% sure what this thread is about but since "Quake 1" is generously peppered throughout the post, I approve. I will add that Quake 1 is one of the best games ever made.

I hope I contributed in a positive manner.

AnubisArc999
02-15-2011, 09:06 AM
Well it pretty much is just builder and elobrating on what Volition said about joystick ownership disappearing since Quake 1.

I agree Quake 1 is one of the best games ever made and changed gaming forever.

But Quake 1 also, kind of destroyed an older, popular genre, the flying/space sim era of gaming.

I thought this for quite some time now. I thought it was interesting to see an "industry giant" saying the same thing publicly.

velvetmeds
02-15-2011, 09:07 AM
Haven't owned a joystick since my ant killing days

lucid enigma
02-15-2011, 09:12 AM
I have a joystick that happily played FS2! ;)
Probably won't work any more though as it's about as old as the game! :(
I'll have to dig it out as I'm sure it was USB which gives me hope! :)

AnubisArc999
02-15-2011, 09:30 AM
I have a joystick that happily played FS2! ;)
Probably won't work any more though as it's about as old as the game! :(
I'll have to dig it out as I'm sure it was USB which gives me hope! :)

I played a lot of FS1, for a short time, FS1 even pulled me out of Quake. I was tired of Quake 1 after playing non-stop 6-8 hours a day for a year, quit my Quake 1 clan I made and was playing to make a FS1 clan, but then Quake 2 came out....

lucid enigma
02-15-2011, 09:39 AM
I played a lot of FS1, for a short time, FS1 even pulled me out of Quake. I was tired of Quake 1 after playing non-stop 6-8 hours a day for a year, quit my Quake 1 clan I made and was playing to make a FS1 clan, but then Quake 2 came out....

I've always been a mostly FPS player but I've also always liked to mix it up a bit sometimes, mostly with RTS, flight sims, and point-n-click adventure.
With all the indie games about nowadays I seem to be making a point of not playing 2 FPS games in a row!
FS3 would be a cool FPS splitter!
I might even buy a new Joystick! (Or use an xbox gamepad if necessary, which might work?!?)

Draek
02-15-2011, 09:47 AM
True, it's kinda sad how the popularity of FPSs have led many PC gamers to believe that, if it's on PC it *must* be controlled by a WASD+mice setup and that anything else is heretical, obviously consolized and therefore dumb.

Still, the flight/space-sim subgenres can't be called dead either, not with titles like X-Plane and X3:TC out there though they certainly aren't as big as they were before Quake, when Microsoft would grab all gaming magazines' headlines just by announcing a new iteration of Flight Sim.

Overall, I don't think it's impossible to make FreeSpace 3 in the current gaming landscape, but I do think it'd require drastically lower expectations than the old titles used to have, and a development model that takes said situation into account. Meaning, an indie dev studio and a "spiritual sequel" rather than a dev the size of Volition. Which kinda sucks.

lucid enigma
02-15-2011, 10:03 AM
Dug out my joystick and it's not the one I originally used for FS2 I don't think. My memory's clearly older than the game and joystick combined!
Good news though, it is USB and it still works! :D
All the buttons work, plus all axes (though the Z-rotation seems a bit twitchy).
Now I'll have to dig out some old sims or FS2! (Or maybe buy new ones as I haven't bought any for years!)

Alkpaz2
02-15-2011, 10:15 AM
I would kill for a remake of X-Wing or Tie-Fighter. Or even X-wing vs Tie Fighter.. I often wonder why Lucas Arts has YET to make a remake of these games... they were wonderful and competed nicely with the Wing Commander series.

lucid enigma
02-15-2011, 02:51 PM
I would kill for a remake of X-Wing or Tie-Fighter. Or even X-wing vs Tie Fighter.. I often wonder why Lucas Arts has YET to make a remake of these games... they were wonderful and competed nicely with the Wing Commander series.

Yeah and I could actually do the Death-star level in X-Wing properly now.
My old 386 just gave it up really on that level.
Fighting a Death-star and all accompanying forces at 30 spf (yes, spf not fps) was just not really doable.

"Come on R2, try to push the cpu to 40 MHz!"