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View Full Version : Official VAC Disabler


TopGunSF
02-20-2011, 04:32 PM
Without going into too much detail, what I'm looking for is a Valve supported way of disabling VAC. Of course, I don't expect to be able to connect to VAC'd servers while VAC is disabled, but for the purposes of playing around with a few homebrew mods I'd like the option. I've seen VAC pull some odd ♥♥♥♥ before, so I'd rather not risk getting banned.

Anyone know of a way to do this? Even on a per-game basis?

Flying Ace
02-20-2011, 04:39 PM
would be neat if VAC was off if it detected you were playing single player

but just avoid doing anything wrong :)

Nekomancer
02-20-2011, 04:40 PM
All games created by Valve have an option to turn off VAC in multiplayer games. Also you don't even get banned for mods in games created by Valve.

But, third party games, like the Call of Duty games, have their own rules. Valve has no control over that. And these games don't allow any kind of modification besides config edits.

~SW
02-20-2011, 04:47 PM
I believe you simply add -insecure to your launch option to turn off VAC.

L.o.D.
02-20-2011, 04:52 PM
would be neat if VAC was off if it detected you were playing single player

VAC doesn't run in SP games.


I believe you simply add -insecure to your launch option to turn off VAC.

That's to run a server in insecure mode, not the client.

Nekomancer
02-20-2011, 04:58 PM
Also that option only works with games running on the Source engine.

L.o.D.
02-20-2011, 05:39 PM
Insecure has been around since before source, so there's no reason why it would be for source only.

PhamousVegas
02-20-2011, 05:48 PM
Insecure has been around since before source, so there's no reason why it would be for source only.

Well it certainly does not work on Modern Warfare 2 or Black Ops.

L.o.D.
02-20-2011, 06:03 PM
Who said anything about non-Valve games?
I was referring to gold source games.
Insecure is a command by Valve for their dedicated server software, not for any 3rd party server software.
Neko stated it only works on source which is false.

rcarm
02-20-2011, 06:55 PM
That's to run a server in insecure mode, not the client.

Having -insecure in your launch options will prevent you from entering a VAC enabled server.

envirovore
02-20-2011, 10:53 PM
Without going into too much detail, what I'm looking for is a Valve supported way of disabling VAC. Of course, I don't expect to be able to connect to VAC'd servers while VAC is disabled, but for the purposes of playing around with a few homebrew mods I'd like the option. I've seen VAC pull some odd ♥♥♥♥ before, so I'd rather not risk getting banned.

Anyone know of a way to do this? Even on a per-game basis?

Don't modify any games .dll or .exe files and you should be fine. There should be no need to disable VAC for modified content.
Well, that is assuming you want to mod GoldSRC or Source games.

MW2 and CODBO are different stories. But it's up the the developer to decide what can and cannot be modified.

DarkLite123
02-21-2011, 01:35 AM
We did have some people in here claiming they were banned for hacking on a vac insecure server. What actually happened wasn't clear, but there's a small chance vac detects hacks on insecure servers and just lets people connect.

L.o.D.
02-21-2011, 05:26 AM
Having -insecure in your launch options will prevent you from entering a VAC enabled server.

Just tried it & was able to join my clan's TFC server without any issue.

Slayer00
02-21-2011, 05:47 AM
Having -insecure in your launch options will prevent you from entering a VAC enabled server.
That is only for Source engine games to allow clients run unsigned addons.

Since GoldenSource never had that problem the -insecure command doesn't effect clients who are not running a server.

Thats why you can still join VAC secured servers on GoldenSource even with -insecure launch option.

Amy
02-21-2011, 01:46 PM
Without going into too much detail, what I'm looking for is a Valve supported way of disabling VAC. Of course, I don't expect to be able to connect to VAC'd servers while VAC is disabled, but for the purposes of playing around with a few homebrew mods I'd like the option. I've seen VAC pull some odd ♥♥♥♥ before, so I'd rather not risk getting banned.

Anyone know of a way to do this? Even on a per-game basis?

There's no reason to use a mod or an hack. Mostly if the game don't allow it.


Source game most of the time allow mods but not for Call Of Duty ( I suppose?).

PostingTheTruth
02-21-2011, 03:42 PM
There's no reason to use a mod or an hack. Mostly if the game don't allow it.


Source game most of the time allow mods but not for Call Of Duty ( I suppose?).
So you're saying these kind of things are heretical / sinful / banable?
http://www.moddb.com/mods/star-wars-mod-galactic-warfare

ChaosBahamut
02-21-2011, 03:56 PM
So you're saying these kind of things are heretical / sinful / banable?
http://www.moddb.com/mods/star-wars-mod-galactic-warfare

He means Call of Duty games that use VAC. (MW2 and Black Ops)

PostingTheTruth
02-21-2011, 04:02 PM
He means Call of Duty games that use VAC. (MW2 and Black Ops)
Last time I checked, Call of Duty: Black Ops is getting official mod tools soon. And as you've stated, it's a VAC protected Call of Duty game.

ChaosBahamut
02-21-2011, 06:18 PM
Last time I checked, Call of Duty: Black Ops is getting official mod tools soon. And as you've stated, it's a VAC protected Call of Duty game.

Soon, but as of right now they aren't here and thus Treyarch/Activision told the VAC engineers to list unofficial mods (i.e. mods not made with any sort of mod tools) as bannable hacks.

themires
02-21-2011, 07:13 PM
god this thred is still going, this is the worst idea sence the screen door in a sub.

PhamousVegas
02-21-2011, 09:20 PM
Treyarch/Activision told the VAC engineers to list unofficial mods (i.e. mods not made with any sort of mod tools) as bannable hacks.

ORLY?
And how do you know this?

realchamp
02-21-2011, 11:39 PM
VAC doesn't run in SP games.




That's to run a server in insecure mode, not the client.

Works the same way around. Just put that in your launch options.

Xenofreak
02-21-2011, 11:47 PM
ORLY?
And how do you know this?

He doesn't. It's this obnoxious idea that's been going around for nearly a year on these forums, and despite my attempts to try and squash it and show how horribly wrong it is by showing that the mods to MW2 (not sure about BO) were covered by pre-existing rules of not altering core files. Sadly, no one seems to listen and seems to think somehow IW, Treyarch, or Activision told Valve what to do with VAC.

Am.Col
02-22-2011, 08:56 AM
There's no reason to use a mod or an hack. Mostly if the game don't allow it.


Source game most of the time allow mods but not for Call Of Duty ( I suppose?).

See youre still ♥♥♥♥ting up the place with your stupidity.

Without mods half of valves titles wouldnt exist.

Amander
02-22-2011, 09:07 AM
See youre still ♥♥♥♥ting up the place with your stupidity.

Without mods half of valves titles wouldnt exist.There's a difference between mods and mods. Mods for Valve games started as full-blown extension games based on the official "mod API". Most "mods" nowadays are just stupid little server changes, those are not needed indeed (and they're mostly more annoying than cool) and in games like MW2, there's no official "mod API".

Gone'Postal
02-22-2011, 09:19 AM
Without mods half of valves titles wouldnt exist.


I still call them TC's (Total Conversion)

THE Nakedgun
02-22-2011, 09:31 AM
VAC doesn't run in SP games.




That's to run a server in insecure mode, not the client.

When you choose "create server" fromt he menu screen that means the server you create is insecure i.e not protected by VAC now there is or has been some argument as to weather VAC still operates on insecure servers but just allows known banned players to connect and play on them.

Nekomancer
02-22-2011, 09:48 AM
I still call them TC's (Total Conversion)
Which doesn't change the fact they are mods (modifications).

Spunky48
02-22-2011, 10:08 AM
I was always under the impression that VAC was controlled server-side. I didn't realize it remained enabled client-side even if disabled server-side.

Gone'Postal
02-22-2011, 11:04 AM
Which doesn't change the fact they are mods (modifications).

Hows Watson?

BurtonJ
02-22-2011, 11:35 AM
What game(s) is this in reference to?

Zefar
02-22-2011, 11:58 AM
I'm guessing Modern Warfare 2. Because that game ban for hosting mods.

Call of Duty: Black Ops might also be on the list.

It's the most popular titles that people gotten banned for modding.

PhamousVegas
02-22-2011, 02:14 PM
I'm guessing Modern Warfare 2. Because that game ban for hosting mods.

Call of Duty: Black Ops might also be on the list.

It's the most popular titles that people gotten banned for modding.

Difference is Black Ops doesn't have VAC in private match or combat training, so there is no excuse for getting VAC banned for mods.

In MW2 VAC runs even in Private Matches, so people can get banned for 'nothing'.