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View Full Version : Update 02/24 - v1.0.0224.19


Grosquick
02-24-2011, 03:53 PM
Hey all, the weekly update is now available. Here's what's new:


[General]
- CTC: Reduced Capture Time from 30s to 20s (for one vehicle)
- Scoring improved (useful actions such as heals, stuns, area captures... give more points)
- New sounds added (and more/better is coming!)

[Balance]
Vehicles:
-Titan: Added Freezing Impact some slowing effects (35% less during 3s.)
-Titan: Reduced Freezing Impact damage from 72 to 60
-Titan: Increased Neutrobomb damage from 95 to 130
-Titan: Improved Neutrobomb trajectory (makes targeting easier)
-Avalanche: Increased Big Boss damage from 42 to 50
-Avalanche: Increased Explosive Madness damage from 21 to 23
-Deluge: Improved Speed Reducing Bomb trajectory (makes targeting easier)
-Deluge: Reworked Nanobot Swarm with degressive damages (110/70/50/35 instead of 70/70/70/70)
-Deluge: Improved Nanobot Swarm damage (+40%) on targets affected by Speed Reducing Bomb
-Ghost: Improved Sticky Gel trajectory (makes targeting easier)
-Ghost: Improved Incendiary Grenade trajectory (makes targeting easier)
-Omega: Improved Double Detonation Grenade trajectory (makes targeting easier)

[BugFix & Optim]
_ Options added in graphics menu.
_ CBA mode rounds number rule changed : First team to win 3 rounds is victorious.
_ Items bug corrections
_ Network corrections.
_ MatchMaking update.
_ Progression XP visual changed.
_ other bugs fixed.

Lord_Gannondorf
02-25-2011, 08:15 AM
Frequent patches have made me aware of this game, great job supporting it.

Does the game include any kind of AI? I probably won't be able to find a game with a decent ping so an offline mode would be handy. If not, any plans to add AI in the future?

Grosquick
02-25-2011, 08:55 AM
We're working right now on a revamped tutorial where you'll be able to train before playing online.

We're also seriously thinking about adding bots as suggested by many players, but AI represents a lot of work and it should take some time to be ready. But we're on it. :)

jsk68
02-26-2011, 08:40 PM
We're working right now on a revamped tutorial where you'll be able to train before playing online.

We're also seriously thinking about adding bots as suggested by many players, but AI represents a lot of work and it should take some time to be ready. But we're on it. :)


excellent! I'll hang in there and support you guys just like "warband" which also was worth the wait!

Phileosophos
02-27-2011, 07:30 PM
We're working right now on a revamped tutorial where you'll be able to train before playing online.

We're also seriously thinking about adding bots as suggested by many players, but AI represents a lot of work and it should take some time to be ready. But we're on it. :)

For whatever it might be worth, a tutorial would help me understand if I like the game or not because at least then I could do something with it. The addition of bots would guarantee my purchase. I was a big fan of Car Wars back in the day and would love a game like yours; I just can't justify it when it's multiplayer only without a community or bots.