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View Full Version : Weapon Button Configs for Redemption


Codine
02-25-2011, 04:42 PM
Does anybody else here play by assigning a button to each gun? Like q for rocket, f for shotgun etc etc.

Well since you play as Belial as well as the normal guy the buttons are all jumbled and don't work as intended for me! Does anybody know if there's any way to fix this so they dont overlap eachother? I would like it to config them both individually if its possible, especially since Overdose weapons are very different from Painkillers.

Painkiller is a game where it's pretty essential to switch weapons on the fly and the endless swarms of enemies in Redemption isn't making it easy for me.

Maybe Eggtooth can patch this in somehow?

7foot_sativa
02-25-2011, 06:07 PM
You could try using the shortcuts to the weapons, like for default left shift is primary shot gun fire and left ctrl is primary rocket launcher fire. They will fire with any weapon out without swapping to them. Or do you already use these?

MADDOGGE
02-25-2011, 06:47 PM
I'm not really sure what you are asking OP.:confused: Neither characters weapons effect the other characters weapon. 1-2-3-4 easy peezy.

Codine
02-26-2011, 01:11 AM
Well either the configs are labeled wrong or there's some conflicts with them.

I assigned the shotgun to "f" but for some reason "c" was the shotgun. I had "c" assigned to the stake gun, which is the crossbow for Belial. I havn't tried Daniel yet but that's a pretty annoying conflict I've found that I had to switch.

I'll try Daniel tomorrow to see how his guns are setup...

Eggtooth
02-26-2011, 01:31 AM
Main issue with Redemption. We're working on that. Game simply have all weapons loaded, BUT does not recognize Overdose Weapons.:(

We're really sorry for that issue. Really, really sorry.

Codine
02-26-2011, 01:50 AM
Main issue with Redemption. We're working on that. Game simply have all weapons loaded, BUT does not recognize Overdose Weapons.:(

We're really sorry for that issue. Really, really sorry.

It's not that bad of a problem, but it threw me off a lot at the start.

Thanks for the quick reply, it's pretty rare to find developers that actually care their games these days.